Graphics and stability issues
agree
Revamp the
combat system just a little.
Other than Mage/x in PvE, not necessary imo.
Communication
agree
Hacking
agree. iirc, they knew for a while and did nothing until half the population got involved. Should've stopped it sooner and maybe the game wouldn't have died so soon.
PVP and PVE Keep pvp and pve skill separate. What I mean is while you are doing pve your skills react to
reflect pve and then when you enter pvp your skills change to reflect that you
are doing pvp. Would not be a bad idea to add another tab to your skills page
with just pvp skills.
Unnecessary imo. Skills already have PvP mods on them. Dmg, CC caps, etc. I think that's enough other than a few skills that still need this modifier e.g. K/S Holy Chains and R/K Strike of Punishment Stun.
Remove skill
leveling from using white attacks to level skills such as one-handed axe. I
feel this is just an extra layer of complexity that is just not needed.
I don't disagree.
Remove the
accuracy system from the game or set it to when you fight a monster that is the
same level as you, your accuracy is 100% and if the monster is a few levels above
you, accuracy drops to 80% or so.
Not sure: Accuracy is needed for Leather wearer "defense" in the form of dodging: "Hit-vs-Dodge". Unless you mean the other type of accuracy in "Hit-vs-Miss" (this is the weapon accuracy), then I do agree.
Gear Change gear durability
I agree, but 20% mod should just be scrapped completely. Too much gear that is farmed rots in chests because nobody wants UD. Gearing treadmill is infinite for some people because of this reason.
Death penalty
No need to change imo, BAS already make u immune to debt, what would they do with ur change?
Plusing jewels
Agree that there needs a revamp to jewels. Agree that +30 was a retarded idea to begin with. What would you do to +30 items that already exist? What form of compensation to the people with these super items?
It's too late now I think... just have to make jewels not DROP on fail. Spending any kind of money on the game shouldnt' have the chance of making you WORSE OFF when you're done using up your diamonds.
Costumes
I agree. Cosmetics are money makers, as long as you have a thriving community. Which this game lacks because of terrible management. Basically everything above and below this suggestion makes cosmetics not that great of a money maker in this game. No population = no money from microtransactions, think $5. I'm willing to bet most of the money made by this game is by a handful of whales that spend thousands.
Make game more accessible to players that do not have much funding.
I agree. But implementing some of the ideas already discussed would fix this. No infinite treadmill from SUPER RARE and SUPER EXPENSIVE OD gear, having jewels not FAIL, etc. would make the game more accessible to F2P.
Optional subscription
I agree (ESO has something like this I believe). I don't mind paying for games I enjoy. I already pay for portable ah/mail/bank in this game. I'm just done getting scammed by plussing jewels...
ESO has a "Craft Bag", that would be cool. Any materials don't take up space on your actual backpack. Any of your suggestions are ok too. Like you said, something WORTH the sub, but nothing GAMEBREAKING (Convenience, not Pay2Win).
Thank you to
those that take the time to read this and if you agree with these suggestions
than spread the thread around in hopes some one will listen.
Thank you for posting. Now I can just say "I agree" instead of trying to organize ideas.
P.S. If there's enough traction on the thread, it will get forwarded and
nothing will happen. On that note: Mr. Gameforge/Runewaker employee that is reading this, because our GMs forwarded this to you, I implore you to prove me wrong and do something for this game. Don't just milk the game until it dies. Thank you.