You are not logged in.

Dear visitor, welcome to Runes of Magic US / AU. If this is your first visit here, please read the Help. It explains in detail how this page works. To use all features of this page, you should consider registering. Please use the registration form, to register here or read more information about the registration process. If you are already registered, please login here.

ruisen2000

not a wallet warrior

Posts: 4,049

Location: here

Mood: Blink

  • Send private message

21

Wednesday, February 1st 2017, 8:11pm

Priests do fine in a strat instance, just not in burn instance. Urgent heal is really nice for quickly topping up 1 person who has taken alot of damage (especially tank right after a large % based AoE), which druids don't do as quickly. So long as an instance needs more than 1 healer, there's nothing wrong with having a priest, and you do see priests in vale of rites pretty often. They just need to keep the strat instance meta.

You can even see a priest solo healing Vale of Rites Hardmode in this video https://www.youtube.com/watch?v=dFPCPfJ8zsc&t=1271s

I'd like to see them make bubble raid wide and add some raid wide damage reduction buffs to Priest (ex. for 10s, all raid members take 30% less dmg, CD 1 min, a single target barrier that reduces damage taken by 1 person for 60% for 6s, CD 1 min), and have raids that require 2-3 healers where you'd need priests to do damage migration, instead of making priests identical to druids. Vale is a nice start, hopefully they keep it up.

Could do alot of interesting things with raids if you have damage reduction CD's, like individual players soaking hits that prevent them from hitting the whole raid, or boss mechanics where for example, at 40% hp boss starts doing huge pulsating AoE's until it reaches 30%, and you'd need a priest to group barrier everyone so that healers can keep up, etc.
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

Inactive

This post has been edited 2 times, last edit by "ruisen2000" (Feb 1st 2017, 8:49pm)


22

Wednesday, February 1st 2017, 8:22pm

Urgent Heal needs to be taken out of GCD altogether. That alone would bring back the P/R role.

Restore the HCS to full immune, since it's a 4 minute cd now. Otherwise drop the cd down to 2 minutes.

I'm sure there's more to make Priests likable again.

23

Wednesday, February 1st 2017, 10:05pm

IMO priest needs a complete overhaul. if you put elites aside, the class is quite bad, and has many wasted skills. priest has 3 wasted skills in ice fog it's pretty bad. wave armor doe pretty much nothing, group heal i way worse then mef since it overheals and has a mana debuff on top of it. heal is a worse recover, chain of light doesn't even have a mastery for it. grace of life is made obsolete by the existance of unicorns and amplified attack is dwarfed by awakening of the wild. The only good things about priest are urgent heal, cleanse and holy aura (which is a very slitghly better version of rock protection). That aside, priest is missing an interupt and debuffs. imo for priest to be able to compete druid as a viable healing class they would need to remove some of those useless skills and have usefull tools instead.

here are a couple of suggestions
group heal: change for a 2 second cast, remove mana consumption debuff
ice fog: change to 1 second cast 10 second duration 9 second cooldown reduce target pdef and mdef by 6/12/18% based on rank
chain of light: now does water damage, interupts target at the start of cast
wave armor: now reduce incoming damage raid wide by 1-30% based on the level(also gives the debuff)
amplified attack: now also grants 100-500 physical crit hit rate based on the level

side note: yes a priest can solo heal vor. would a druid do a better job? yes. it's like saying r/s can be a viable dps in vor. would a r/m do better? yes. The problem is right now druid is straight up better then priest. also what are you smoking to say priest can top off a single target faster then druid, mef is instant and urgent heal has a cast time.
Tankyhealy P/K 98/98
Soppy W98/WD98/S98/D98/R98/M98
vids and stuff: https://www.youtube.com/channel/UCFh1qLzUKyyZHadIxExA_kw
Borella should loot every boss

24

Wednesday, February 1st 2017, 11:04pm

Urgent Heal needs to be taken out of GCD altogether. That alone would bring back the P/R role.


Please stop talking. UH, like every casted skill, doesn't trigger GCD. P/R is viable as far as Priest's go.

Vale doesn't require more than one healer. One competent Druid can solo heal the entire instance. The only instance in recent memory that "requires" more than one healer is possibly first boss RH. But even a really good druid could probably solo heal that as well if the party was good.

And two druids is still going to be better than one druid one priest. Not to mention that there's no reason to gear a priest just so you *might* be usable in one instance or for one boss when two druids can do the job just as well or better. For a Priest to be as viable as a Druid a Priest would need a raid wide heal, pdef/mdef debuffs at the very least.

And Druids will still be better because they get Mysterious Grace and their raid heal is instant. A priest can't even effectively use its strongest heals because they require being in the same group as the people you're healing, which means one less spot for a dps to get benefits from instruments and buff alts and wl/m. Taking a Priest literally makes your party weaker.

@Noble

That's a 6 man vor run. Obviously Priest heals fine if there's one party. A Druid still would've done better though and had better buffs for the party and strong debuffs for the boss.

Another point: "Priest can top off one person faster than Druid". I disagree. Druid reaction time is much much faster as MEF is instant and will top anyone off except a tank or another healer.
Borella - 100 W/M/K/P/S
VVV
If you play P/K in instances you're garbage

This post has been edited 1 times, last edit by "Borella" (Feb 1st 2017, 11:09pm)


ruisen2000

not a wallet warrior

Posts: 4,049

Location: here

Mood: Blink

  • Send private message

25

Thursday, February 2nd 2017, 6:55am

The problem is right now druid is straight up better then priest. also what are you smoking to say priest can top off a single target faster then druid, mef is instant and urgent heal has a cast time.
How far can Mef actually heal and do druids do it for just 1 person when everyone else is topped up? If you have a fight where people are fairly spready out, like 4th boss in vale , then if someone is at a distance wouldn't an UH reach them faster? Its not uncommon for 1 person to be at half health away from the group because they got called for fear/were clearing crystals or ran back to get debuffs from reds. This is a really particular case, but the hope is that RW can design more strat instances that require people to move around and do things, and not just stand in 1 place and burn. I have some hope after seeing VC, HoF (from germans), RH and Vale. Some encounters in VC and HoF I did recall seeing people stay pretty spread out in Immortal's vids.

Not saying priest is as good as druid of course (also agree that they should get a raid wide heal), but it would be interesting to see priest play a bit of a different role rather than make priests identical to druids. Because RW never implements anything anyway so implementation difficultly isn't much of a concern :D .

On a side note, would like to see traps brought back again. R/ch has trap like skills, but alot of them require rage. So you're supposed to drop traps right in front of the enemy as it's attacking you and watching you set the trap, like... that just doesn't make sense at all lol. The old R/M traps was a pretty cool idea and was really fitting with the stealth type of class that a rogue is.

Also, Meditative Current for all mages, not just M/W, would help a bit. Doubt it'd be enough, but would also free up a elite skill slot for M/W that they can use to improve M/W.
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

Inactive

This post has been edited 7 times, last edit by "ruisen2000" (Feb 2nd 2017, 4:15pm)


26

Thursday, February 2nd 2017, 2:39pm

@Borella, you're right. Urgent is not in GCD. Regen is & I tend to use both, so it feels like UH was triggering the GCD when it was Regen.

re: Priest Masteries, why not give Priest Light & Water masteries?

CoL would stay Light based then.

re: Ice Fog

Ice Fog should be an AOE that debuffs with a DoT and slow effect. ( like how the Merdhin Priests use it ). It should be 1 skill that's levelable ( not 3 separate skills ). Obviously make it a water-based attack.

27

Thursday, February 2nd 2017, 5:25pm

Some of you guys just don't get it. Yes a priest can solo heal Vale hard mode, but at the same time that's a literal 6 man party so that's the only time priest is arguably better than druid. Secondly that is on EU which has beast mode players.

A good D/wd is definitely the strongest healing class in the game at the moment for single target and raid.
MEF + recover/healing ripple > GH and UH until they turn GH into Raid Heal. Right now priest has no role xD.



When my guild runs Vor 4th, yea they are spread out, they are semi decent at not taking damage when i'm feared. Most of the time i MEF myself and jump into the middle before using it. Most of the time if someone dies, its because they are fearing each other or taking a crit frontal. Also its pretty easy for a druid to time a recover to get the person right as they take dmg. 4th is only healing intense if your group is having a bad day/always bad, like VVV 100% of the time..... soapy, tincan, lotion.

This post has been edited 1 times, last edit by "Aris1" (Feb 2nd 2017, 5:40pm)


28

Thursday, February 2nd 2017, 9:32pm

^

Aris plays with like 300 ping and he can still soloheal VoR on a Druid. Druids are way too powerful in comparison to Priests, and until they buff Priests, there will be zero reason to play one. It has been this way for years.

You say that after seeing recent instances you have hope for Priests, but recent instances have just proven how powerful Druids are. You don't even need priests for these big strat instances with tons of damage. So they have no role and no use. And as soon as we get another burn instance (which we will, and anyone who thinks otherwise is fooling themselves, RW is too lazy to actually make every instance well designed), priests will go back to being 100% useless instead of the 99% useless they are in strat instances.
Borella - 100 W/M/K/P/S
VVV
If you play P/K in instances you're garbage


29

Thursday, February 2nd 2017, 9:39pm

Because everyone is talking about priests.

Yes, im not very fond of priests, no i dont think they should be like druids, they still should have their own identity.

Heal
Can overheal a target, applying a damage absorbtion shield, up to 20% of targets max HP. Can stack with other priests. Lasts 5 secs. (Might have to lower to 10% in pvp) If the 20% shield lasts the 5 secs, the shield will dissapear but the target will be have a 10% damage reduction. This does not stack with other priests.

Group Heal
Target a location of 100 radius, 200 range, after a delay of 2.5 secs, all PARTY MEMBERS are healed. Delay cannot be reduced by cast speed.
This is straight up stolen from league of legends redemption item. But i never liked the idea that they stand still for 3 secs to maybe heal a person for like 5x a persons hp.

Holy Candle
Consume 10% hp a sec. The amount of hp consumed heals the lowest hp raid member.
Perhaps toggle on and off, or have a duration of 30secs with a 1min cd, idk.
Ok, that is a lot of HP yes to not to much at all, idk how to give them raid heals without giving them raid heals, if that makes sense. I love the P/L 50 elite. For like 30 secs, every heal (any kind of heal, including every tick of prayer of tribulation) you did casted another heal, equivalent to an Urgent Heal, on the lowest RAID member. ON like a 30 sec cooldown. Like from my original post, P/L is just such a great class imo.

Icy Fog - Change to Radiant Light
Target will receive a 10sec debuff, increasing damage received by 5%, increasing 1% a sec, up to 10% more damage. 10sec cool down.
Kind of the idea of Leona from league of legends....XD


On the phone, sorry for poor formatting or typos.
Osha Erebos - Evilempires
Shaynoff R/S/M (98/98/85)
Rakalaka M/P/L (98/98/98)
Ffonyahs Wd/W/S (98/98/98)

This post has been edited 3 times, last edit by "SHAYdynasty" (Feb 3rd 2017, 12:21am) with the following reason: Holy Candle was sheet, and formatting


30

Thursday, February 2nd 2017, 9:44pm

re: Holy Candle consuming 10% hp per sec

@ 10% hp per sec, you should be healing everyone in the party for that amount. 10 sec duration & 3 min cd sounds fair.

ruisen2000

not a wallet warrior

Posts: 4,049

Location: here

Mood: Blink

  • Send private message

31

Saturday, February 4th 2017, 5:27am

^

Aris plays with like 300 ping and he can still soloheal VoR on a Druid. Druids are way too powerful in comparison to Priests, and until they buff Priests, there will be zero reason to play one. It has been this way for years.

You say that after seeing recent instances you have hope for Priests, but recent instances have just proven how powerful Druids are. You don't even need priests for these big strat instances with tons of damage. So they have no role and no use. And as soon as we get another burn instance (which we will, and anyone who thinks otherwise is fooling themselves, RW is too lazy to actually make every instance well designed), priests will go back to being 100% useless instead of the 99% useless they are in strat instances.
The other hope is that, even if it was a burn instance, if priest had raidwide damage reduction, it can let the entire raid survive the AoE that wipes the raid after 30s. So with 2 of those, you can use the first CD after 30s, second CD, seren, first CD again, second CD again, and with a priest, you can fight the boss in a burn instance for up to 3 mins. It wouldn't help guilds that have t14 weapons ofc, but any midgame guild progressing through instances can use this as another option to burning. Would probably need a debuff that prevents you from doing this on multiple priests and negate any sort of strat though.

That + raid wide heal spell on priest.
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

Inactive

This post has been edited 1 times, last edit by "ruisen2000" (Feb 4th 2017, 5:33am)