Anyway I'm leaving this here, so people know how to use the addon, as the instructions can be confusing without my explanations.
Quoted
This add-on was designed for end gamers! But can be used by anyone. It performs a variety of functions to make siege life and instance running easier and less stressful. For example, there is a built in fearless cooldown timer; no more need to ask how long till fearless in siege. There is also things like party swapping for burn phases, so you don't have to use a macro or swap manually. There is a whole lot of other things this add-on can do too!
Surprise, I actually finished this code last night. I just need to see, if i can make your tornado activate automagically like your guilds fearless, so you don't have to push a button.Working on the FPS chat stuff later today.So far I like it,would be nice to have your own guilds nado timer too.so far I have just been hitting the nado button when I use it cause st our low points we tend to get some no shows.

Cike is correct, I call it x and y I believe, nothing to fancy.I like the addon. It works great. Only got one problem. I moved the mini section over to the side to far and the move button can not be accessed. I uninstalled then reinstalled but still not able to move the mini part. Any way to fix this?
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Source code |
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/run SMPA_Frame:SetPos(100,100) |
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Source code |
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/run SMPA_MiniFrame:SetPos(100,100) |
Theres alot more issues with /ReloadUI() then meet the eye. I either use it for .lua changes that don't effect actual user interface or .xml Or I completely relog the client. It's usually the latter. Because I can't tell you how many bugs crop up from the /ReloadUI();When you are making small changes to your settings, and don't want to close and re-open the game client a zillion times, the command /script ReloadUI() can be helpful. Not to be confused with /script ResetUI().
I'd be interested in knowing more if you feel like explaining, but this is probably not the thread for it.
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Source code |
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local SMPA_TestArray = {
temp1 = 1337
temp2 = "Example for Heron."
};
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Source code |
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local SMPA_TestArray = {
temp2 = "Still an example for heron..."
temp3 = "Fenrir-Chan best waifu"
};
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if SMPA_TestArray == nil then
local SMPA_TestArray = {
temp1 = 1337
temp2 = "Example for Heron."
};
end
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Source code |
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if SMPA_TestArray == nil then
TMP_Array = {
temp1 = 1337
temp2 = "Example for Heron."
};
else
TMP_Array = SMPA_TestArray
end
local SMPA_TestArray = TMP_Array
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This post has been edited 1 times, last edit by "Peryl" (Sep 22nd 2015, 11:27pm)