This post has been edited 4 times, last edit by "Bright" (May 24th 2018, 5:20am)

Psst, Bright. If you're hoping for a response from the game devs, I hope you speak Mandarin.
Also, the devs don't make decisions about server management (merges). The publisher, gameforge, does.
Beyond that, of the people who are free to talk about it none know if any more merges are planned.
I think your question will remain unanswered.
Actually, when i started (level 53 cap) there was no diamond trading in the AH- Diamonds on Govinda traded between players for around 8-10 k a pop. When prices slowly rose to around 100k, GF tried to control it by ADDING diamond trading in the AH. It only took about a month for the price to go up to 250k. They removed them, and prices settled back to 100.Many people are saying that a server merge would just delay the inevitable decay of the game... but I disagree. The game was thriving fine until diamond trading was removed from the AH (even though we now work around it). That caused a cascade of people quitting and just sort of put the US server population into a state beyond repair. While it's much easier to stat and gear up than it used to be, and people still trade diamonds, the population won't bounce back
It should also bring more people back since some people quit because of unactive servers. 
It's funny you mention about Mandarin. I actually do have a lot of connections in mainland China from business, but am not sure what good that would do me (none) if it's Gameforge that decides and not the present game owners developer. I can fair speak a bit of German however, should I go pester on the EU forums lol?
Many players gameplay experience is being negative affected by the shortage of players, which would be easily solved by a merge.
So far I can't recall many players who aren't in favor of a merge... there's players skeptical that it will solve all the problems, sure, but the overwhelming majority supports a merge.

"but am not sure what good that would do me" (none)
You could, I guess. Though they seem to do all their business interactions in English. You still won't get much insight since none of the people who would know either way are allowed to answer it.
Many players gameplay experience is being negative affected by the shortage of players, which would be easily solved by a merge.
We thought that before the first merges, and it helped for a while. And then we thought the same thing before the second merge, but here we are. Maybe we'll learn someday that it's not that simple.
I wonder what those people you've "heard talk about it" do in-game... probably just mini-games, since last time I checked there's only enough people for one endgame raid. Also, Aristatic, the greatest Druid to play this game on US servers, was from Australia and played with constant 250-300 ping. I've played on the EU servers with an average internet connection and only get around 150 ping. If you can't deal with that in exchange for doubling or tripling the population... I don't know what to say.It's interesting to me that you say this. My experience is the opposite: most of the people I've heard talk about it say the added ping would make it utterly unplayable, and push them to quit for good. FWIW, I agree with them.
But, we are on Steam now so maybe it will bring in some new players. See if you can't find them and entice them to stay.
This post has been edited 1 times, last edit by "Magío" (Jun 19th 2018, 6:32am)
of the people who are free to talk about it none know if any more merges are planned.
You still won't get much insight since none of the people who would know either way are allowed to answer it.
Why beat around the bush earlier?
the merge doesn't solve the inherent problems for why this game hemorrhages players. The business model is flawed.
I wonder what those people you've "heard talk about it" do in-game...
I've played on the EU servers with an average internet connection and only get around 150 ping.
If you can't deal with that in exchange for doubling or tripling the population... I don't know what to say.
P.S. If there is NO CHANGE to how this game works (or DOESN'T work for that matter) in the Steam release, it will just be the same story. Player retention sucks.
