Oh i care about the accessories, i just want see that staff T12 +20. THAT will make me salivate lol.
And siege is gross, give me back my 8% INT. I mean Cmon..
A.) 4% more stam for a mage is not gonna make us any more durable in siege.
B.) Given the choice you'd take 4% stam for siege 1 hour a day as a mage over 4% additional int for the other 23 hours???
There's a reason we stat 5 to 6 int/mattk stats.. if you want more stam, play a tank or healer lol.
As a mage, my thirst for power is unquenchable, and they are gonna take away 4% of my INT I've been so jealously stockpiling on my gear lol.
The whole accessory set is fantastic minus the 4% stam.
A) Lol then you haven't seen a handful of us mages in siege then... If it's a siege worth all the buffs we're very durable. If you don't stat STAM for siege you're doing it wrong. Maybe why you
think it's gross(?). I've seen ppl still saying Siege War is a oneshot fest...
B) Hell yes, Siege is the only reason I didn't move on from this game a month or two ago.
Also the way I see it, sacrificing 4% INT, which is already not necessary as M/W or W/M, for all dat crit is a no brainer. The 4% STAM is just an added bonus that I can make a big use of in Siege War. Honor and Aoth would just kill your crit rate in siege war, but Honor
and Ancient Spirits Set? deeeng OP. Those brown weapons with Crit will
make so much difference too. Enough offtopic tho.
I just wish the neck and ring had Matk/Mcrit rather Int/Mcrit like it does D:
I do agree, MATK/MCRIT on all 3 pieces would've been awesome. We already talked about this between us so this goes for the other ppl in here. The Set Bonus has like 300 INT and 1.4k MATK that makes up for one piece. If you're upgrading from a MCRIT accessory set, the set bonuses will more than make up for the loss in raw MATK from the MATK/MCRIT items they're replacing. Also don't forget you're getting 8% raw DPS increase. So worth it. If you're upgrading from Aoth... 4% INT decrease for alldatcrit is so worth it cuz CritisKing.