You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

bleedingblak

I'm here to troll you

Posts: 1,232

Location: www.youtube.com/user/ihavetourettesxx

Mood: Crying

  • Send private message

101

Friday, May 22nd 2015, 10:43pm

offtopic:

why do people think I post videos to show off ppk epeen? or my ego or my dps? My channel was created to be informative and a view of endgame. It's never been, 'HEY LOOK WHAT WE CAN DO LOL'. never. It's always been so people can see RoM in a way they can't. Whether that be because they don't have gear, the guild to do endgame, the gold...

All I ever want is people to see what it COULD be like and then make their own thoughts about it being worth it or not... Not to stroke my own epeen...


~Fly into the distance, disappear for awhile~

102

Friday, May 22nd 2015, 11:11pm

offtopic:

why do people think I post videos to show off ppk epeen? or my ego or my dps?

Not to stroke my own epeen...
Probably because that's the reason they'd do it lol. Don't let it get to you Bleed, keep doing ur thing baby <3
Magío • Mithras

FarmerTom

Professional

Posts: 1,058

Location: Hiding around every corner :)

  • Send private message

103

Friday, May 22nd 2015, 11:23pm

i for one dont think are enough rom youtube channels or videos out there, so make more to anyone more the merrier.

I cant even post screenshots to fb without screwing it up nevermind try to record anything and it together like i see a lot do on youtube lmao
Misguidedknight 72S/72K/70R Retired
Cerburus 100Wd/100S/100W/100R/100D/70M
Misguided 100CH/100R/100M/68WL/88P/52W
Sober 100K/60P/60W <-best toon name for anyone that knows me :)

Once proud co-leader of Exiled Demon Horde.
Been on multiple servors
Started playing around lvl 55 Cap...

Easycompany

104

Saturday, May 23rd 2015, 12:47am

i for one dont think are enough rom youtube channels or videos out there, so make more to anyone more the merrier.

I cant even post screenshots to fb without screwing it up nevermind try to record anything and it together like i see a lot do on youtube lmao



Its true...anytime Cerb posts something its a picture he took on his phone of his computer screen lol
Xaldyn

100 Mage / 100 Warrior

Aeterna Aggropit



Nobody wants the kind of 'kiss up' that I can clearly see you detest

JarretGov

Trainee

Posts: 64

Location: Jay, Me

Occupation: Training Coordinator, DSP, Bouncer, Cook, Stagehand and Rock Star

Mood: Cursing

  • Send private message

105

Saturday, May 23rd 2015, 12:53am

agreed with Cerb hell bring back Bibby's live stream runs!!!!!

  • "Soulcalibur" started this thread

Posts: 150

Location: Fort Worth, Texas

  • Send private message

106

Saturday, May 23rd 2015, 2:22am

That is one thing I miss. Making Youtube videos. BB got me beat though.

:borg:

Mamn00n

Come at me Bro

Posts: 361

Location: M^th*rf*ck*n Wisconsin

Occupation: Satans left hand

Mood: Crying

  • Send private message

107

Saturday, May 23rd 2015, 4:00am

They basically made that skill worthless. Classic Runewaker, doesn't know how to fix anything without going way too far. Not that it really needed to be fixed other than maybe capping it.

idk, the scout balance wasn't way overboard. Gettin into the ballpark now... just a little further >.>
Username: Mamnoony
Regardless of what you deem possible, you will Reap what you Sow.
:monster:

108

Saturday, May 23rd 2015, 4:46am

offtopic:

why do people think I post videos to show off ppk epeen? or my ego or my dps? My channel was created to be informative and a view of endgame. It's never been, 'HEY LOOK WHAT WE CAN DO LOL'. never. It's always been so people can see RoM in a way they can't. Whether that be because they don't have gear, the guild to do endgame, the gold...

All I ever want is people to see what it COULD be like and then make their own thoughts about it being worth it or not... Not to stroke my own epeen...
Haha I'm just messing with ya man. I actually watch your vids. nice scout dps btw :thumbsup: carry on
Govinda - Bteam
Duvalier M/W/K/R/P/S
Bazzinga WL/CH/M/W/R/P
:beer:

Optomistic

That OP Rogue

Posts: 118

Location: In The Shadows

Mood: Love

  • Send private message

109

Saturday, May 23rd 2015, 5:50am

Un-Nerf K/W

Nerf K/M
Alliances are Nothing but Meaningless Tokens.

Only Play Rogue Classes. :crazy:

Zerienga

King of the Noobs

Posts: 1,027

Location: Reni & US IRC

  • Send private message

110

Saturday, May 23rd 2015, 7:21am

Quote from EN forums about the k/w nerf:
Will try to debate here softly

"A normal equipped wd/w could generate more aggro than a K/W. me for example, having a wd/w dps, could pass the aggro of a well equipped K/W only with one simple skill , double chop (not even maxed). so, if you want to tank, you could also go with wd/w and K/W to buff party's damage. or even with another k/p to buff and offtank in case main tank dies."

- In all runs i seen i am almost sure there was never any tank besides K/W, for sure in POM or upper no other tank would be in raid as you need to use the maximum dpsers or supporters and healers to achieve success. Yes wd/w is a great tank for aggro, but no one would care or bring him to an HM run where you needed full raid just bcs of that. In lower instances sure who would mind maybe grotto on a guild with very good dpsers, but thats not enough for most top geared player to go around only doing lower level instances.

"now, you can only take dps to compensate the dramatical decrease in dps due to the nerf of the AD. No place for a second knight, by the way. So , where is that of " giving other tanks an option"??"

- Although the damage missing buff is a problem that i am not dismissing. filling raid with dpsers is the norm. Now other tanks will be more viable also as the debuff isnt that important and so other combos are again more viable, i think this is absolutely logic. No one would take 2nd tank unless youre an imba guild with imba dpsers, im addressing to the majority of guilds and not imba ones like the one in video. In my opinion that debuff should be just fully removed from K/W and give them something else in compensation.


"Out of K/W, there is not a single Knight that can do anything for the party that is worth a comment. k/p maybe with 10% more damage, that doesn't make the difference, by the way. "

- This is just wrong before the imba uselfuness of AD was discovered i saw lots of other combo on endgame content, will name some, K/S, K/P, WD/W, W/K... this was in KBN to Bethomia/Belathis times.

"So still nerfed, K/W IS the best knight. is k/s better than K/W?? NO, IT ISN'T. K/R maybe? NO, IT ISN'T. This means that your argument cannot be right. Nerfe a skill to try to give other knights an opportunity which they will not have in any case as still the other combos are worst?? What about the ones that have spent many diamonds in leveling and putting PT's into that combo?"

This comment is too much biased im sorry, nerfing K/W was the best that happened so other players can have some hope in being active again with the tank classes combos they like to play. Maybe other combos are worst or not, but at least now maybe not completely useless in endgame content. Yes many people spent dias bcs of the drastic changes that AD made, but they dont need to do it now, K/W is still viable. This allways happen when big changes like this are made but for sure this wasn't one of the most unjust nerfings, and there were many in past.

"So, your option is to nerf K/W to give that buff to a debuffer/buffer?? haven't you thought of the real reason to nerf K/W?? it's simple. They want NO BURN by buffs. they want you to burn your visa."

Yes maybe the big motivation behind this nerf is that it was becoming too much easy for some guilds to clean endgame content, but not worth to delve into this bcs you don't really know. And that doesnt remove the fact that this skill was a major class combo unbalancer on its own. And yes giving the debuff to another non-tank and non-dps combo or combos would solve the issue completely as the debuff would still be there to help mid-range guilds to clear endgame content, its just a suggestion.

"don't you think this nerf has also nerfed all the other members in the party indirectly??"

Of course it did, and thats the only fact worth to remedy in a fast and no-brain nerf on an unbalanced skill. But they will not change it back so no use to be so strained, its better we try to press GF/RW in other directions in order to fix things, like giving similar debuffs to supporter classes or fixing making boss tactics doable besides nuking.

"It's sad to see people justifying a nerf by saying arguments that a far from the real purpose of the nerf. "

This nerf even if it caused a problem, it fixed an absurd and huge unbalance that didn't exist before AD with debuff. We dont know whats on GF mind and besides this unbalancing factor for sure weighed on the decision of making this nerf. Nerfs can rage ppl used to play the combos affected but you need to try to separate feelings from logic even if it can be hard sometimes.

"With this nerf, those knight to which, according to some people, will get an option, WILL NOT GET IT, as even nerfed, K/W is far better than the others."

- Well at least now they are on a much better position to try to get a spot in Tanking. I don't know if it is the best or not but for sure in past i had seen many other tank combos doing endgame content, and even if the best other combos will have chance also as i guess most were already viable for tanking endgame and the difference should not be that big. I know its good to be allways invited for runs having allways slot and being like the center of the universe in terms of endgame content runs, but although not really K/W players fault, this was really very unjust for other players that loved to play other tank combos.

What we need to do is press GF with suggestions to help the majority of guilds to be able to have fun clearing endgame content also.... put more debuff skills in supporter classes, do more bosses with good tactics, nerf bosses that can only be made by burn a bit.

More classes need to be revamped not just scout....

And dia shop pricings jewels etc and token shop need to be reviewed, to not hurt players so much free to play or pay to play...

And sorry for the wall of text and for having repeated my thoughts sometimes.


Tl;dr: The nerf to AD made more tanks viable within the endgame scheme. Now, k/w will not be required for endgame runs to succeed. AD is still a great skill for aggro generation, though.
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

ruisen2000

not a wallet warrior

Posts: 4,052

Location: here

Mood: Blink

  • Send private message

111

Saturday, May 23rd 2015, 7:24am



Tl;dr: The nerf to AD made more tanks viable within the endgame scheme. Now, k/w will not be required for endgame runs to succeed.
Its a good point aside from the fact that now 95% of the previously HM capable guilds won't be needing tanks anymore, since K/W was the only reason they were able to run it.

And as per Saito's post, it seems like some of the bosses were designed to be 20s DPS check burns.
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

Inactive

gigilomann

XxXGigilomannXxX

Posts: 2,213

Location: The one and only, Ohio.

Occupation: I Do Work

Mood: Love

  • Send private message

112

Saturday, May 23rd 2015, 8:47am

Crazy how some of us have been saying what person said the whole time and others ( not mentioning names) are all like omg no burn burn burn.

I like where this is heading and YEs other classes need revised and YEs prices need revised and YES server transfers.. game is going in a good direction

BUT is it too late?
For you to live or die is in my hands, In Gigi we trust.

-"Retired as one of the best, Will always be remembered for KT, RT->RT Dia, and GCH"- -Palenque- -XxXGigilomannXxX- -P/K/S-


  • "Soulcalibur" started this thread

Posts: 150

Location: Fort Worth, Texas

  • Send private message

113

Saturday, May 23rd 2015, 3:47pm

We all know what's needed to be done. They just won't do it for their own reasons. All of us would love to have multiple classes be 'viable' in the endgame aspect of the game. Shame they don't help out the consumer.

:borg:

114

Saturday, May 23rd 2015, 6:18pm

It's not that endgamers ONLY want to burn.. it's that the instances RW designs are created to only be possible through burn. If strats weren't so ridiculously impossible, it wouldn't really matter.

Clearly from PPK's vid it's still possible to burn at endgame, so if their intention was to destroy burn, they failed. If their intention was to make other knights viable, they still failed because k/w is still the best knight.

Theme: They failed.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Zerienga

King of the Noobs

Posts: 1,027

Location: Reni & US IRC

  • Send private message

115

Saturday, May 23rd 2015, 6:32pm

It's not that endgamers ONLY want to burn.. it's that the instances RW designs are created to only be possible through burn. If strats weren't so ridiculously impossible, it wouldn't really matter.

Clearly from PPK's vid it's still possible to burn at endgame, so if their intention was to destroy burn, they failed. If their intention was to make other knights viable, they still failed because k/w is still the best knight.

Theme: They failed.

How are other knights still not viable? What made them not be viable was the fact that AD was so game changing (which can definitely be seen through this thread). K/w may still be the best knight, but other knights can get in runs now due to AD not changing much anymore. In other words, other knights are now viable.
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

Posts: 3,419

Location: Canada

Occupation: Company owner

Mood: Love

  • Send private message

116

Saturday, May 23rd 2015, 6:40pm

Well Zeri why don't we see you tank runs on your K/P? i mean grotto hardmode and up runs, not HOS /ZS/DL? Since now they are as viable as K/W?

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

Zerienga

King of the Noobs

Posts: 1,027

Location: Reni & US IRC

  • Send private message

117

Saturday, May 23rd 2015, 6:44pm

Well Zeri why don't we see you tank runs on your K/P? i mean grotto hardmode and up runs, not HOS /ZS/DL? Since now they are as viable as K/W?

Umm... obviously because I'm not geared to tank as k/p. I'm geared to heal as p/k.
Reni
Mithras
Zerienga - 90/90 P/K
Téster - 95/61/60/45/45 CH/WL/R/P/M
Dontkillimascout - 90/61 WL/P

If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

118

Saturday, May 23rd 2015, 6:45pm

45% dmg for 3 secs is still better then 10% from k/p, no other tank has any other buff that can increase burns, not to mention k/p can be used on healer gear and k/w as a tank, this patch fixed nothing, only made tons of people rage cause they wont be able to do content anymore.
99/99/99/99/99/99 W/WD/S/D/R/M

ruisen2000

not a wallet warrior

Posts: 4,052

Location: here

Mood: Blink

  • Send private message

119

Saturday, May 23rd 2015, 7:05pm


How are other knights still not viable? What made them not be viable was the fact that AD was so game changing (which can definitely be seen through this thread). K/w may still be the best knight, but other knights can get in runs now due to AD not changing much anymore. In other words, other knights are now viable.
Viable for what runs? 70% of the previously HM capable midgame guilds probably can't run anything now.
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

Inactive

120

Saturday, May 23rd 2015, 7:23pm


How are other knights still not viable? What made them not be viable was the fact that AD was so game changing (which can definitely be seen through this thread). K/w may still be the best knight, but other knights can get in runs now due to AD not changing much anymore. In other words, other knights are now viable.
Viable for what runs? 70% of the previously HM capable midgame guilds probably can't run anything now.


This is the biggest effect. While endgamers are definitely affected, the biggest effect is on midgame guilds. The last thing they needed to do was make it HARDER for midgame, but that's what they chose to do.

Idjits. The lot of them.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Similar threads