You are not logged in.

Applications: [GameMaster: OPEN] | [Volunteer Testers: OPEN]


This forum will be permanently shut down on Friday 13.07.2018
Please copy or save all important information from old forum before they will be deactivated
We have moved to new board. https://forum.runesofmagic.gameforge.com/Come join us.

41

Friday, May 25th 2012, 3:05pm

Quoted from "audiogamersr;532485"

Show me how to build a recon! for some silly reason SHIELD runes cant be made. No SHIELD no RECON.


I believe you can still combine them from lower ranks. That is what I meant with the caviat at the end. You can get shield I-III at the Ancient Treasures mini but it would take years and years to get anything impactful. The only way I can make a recon is that a couple of people in my guild have been saving some shields since they were last on sale before X-mas... hence my point about the line in the sand.
-- Stagger - Osha - Eyeofthetempest --

M/R/W 72/52/51
Formerly M/D/S, M/R/D (The search for decent DPS in a post GCD RoM continues)

42

Friday, May 25th 2012, 5:04pm

Quoted from "Kalvan;532471"

No.


Which is annoying, by the way. It's impossible for anyone without an AoE (Er... just priests then?) to take a tower if the other team has put the faces and towers where they are impossible to hit with anything but melee or AoE.

I've tried joint blowing a face of treachery to death... it's not fun.

Just add that to the list of bugs RW will never fix.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Malignatus

Master of All I Survey

Posts: 623

Location: The Land of Confusion

Occupation: Occupation: Foole

Mood: Squint

  • Send private message

43

Friday, May 25th 2012, 6:36pm

Quoted from "Borella;532521"

Which is annoying, by the way. It's impossible for anyone without an AoE (Er... just priests then?) to take a tower if the other team has put the faces and towers where they are impossible to hit with anything but melee or AoE.

I've tried joint blowing a face of treachery to death... it's not fun.

Just add that to the list of bugs RW will never fix.


Yes, it's annoying for ranged dps or casters that don't have an AOE--such as...wait for it...Priests. As a siege P/S, I can't touch them if they're embedded in a tower. All I can do is sit there and mediocre heal my peeps or grumble about the bloody LoS issue in the game that has not yet been tweaked (again) by RW.

What I think Kalvan was getting at is that a defense that's embedded in a tower isn't an exploit, but is a location bug. That bug has been in siege since Day 1, it's just that now, it takes melee DPS or, as you said, an AOE to destroy them.

MegaMouseSEC

Professional

Posts: 1,240

Location: South Mississippi

Occupation: River Boat Pilot

  • Send private message

44

Friday, May 25th 2012, 6:43pm

Quoted from "Malignatus;532566"

Yes, it's annoying for ranged dps or casters that don't have an AOE--such as...wait for it...Priests. As a siege P/S, I can't touch them if they're embedded in a tower. All I can do is sit there and mediocre heal my peeps or grumble about the bloody LoS issue in the game that has not yet been tweaked (again) by RW.

What I think Kalvan was getting at is that a defense that's embedded in a tower isn't an exploit, but is a location bug. That bug has been in siege since Day 1, it's just that now, it takes melee DPS or, as you said, an AOE to destroy them.


And this is why Mages are needed in Siege. For their AOE's but most do not take a Mage into Siege due to them beign "Squishy". What ever happened to making small teams in Siege?? Oh that is right it has become a Rogue fest.

45

Friday, May 25th 2012, 7:25pm

Quoted from "MegaMouseSEC;532569"

And this is why Mages are needed in Siege. For their AOE's but most do not take a Mage into Siege due to them beign "Squishy". What ever happened to making small teams in Siege?? Oh that is right it has become a Rogue fest.


Well it's not even that you need a mage... any melee class can take down a defense embedded in a tower. Priests are the only class that can't because all our skills are ranged, and we are the only class without some sort of AoE.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


46

Friday, May 25th 2012, 7:25pm

[HR][/HR]Also Mal I wasnt saying it was an exploit... more just grumbling about the fact that it's unfair that every class but Priest can kill them.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Nytefall

Unregistered

47

Friday, May 25th 2012, 10:16pm

Hello folks,

I've pruned back a number of posts in this thread, as it strayed into off-topic territory, with a side helping of personal attacks.

Please keep the thread on-topic and be polite to others.

Thank you

trav42073

Professional

Posts: 806

Location: Arizona

Occupation: welder/fabricator/antagonist

  • Send private message

48

Friday, May 25th 2012, 11:03pm

Quoted from "Dionaea;531907"

If they are missing items, they should contact our support to receive assistance in getting their losses back as much as possible. If they find items to be duped, they should report it as well and delete the duped items. If I would for example by bug or glitch accidentally dupe my equipment and then go ahead and sell the duped items or give them to other players or keep them for further use, I would exploit and abuse the bug to my personal advantage. That is what would get me in trouble.


I would just like to say, if frogster can profit from its bugs, code errors like random death in an instance, that prompts players to keep gods redemption tickets on hand, (just one example), you wish for us to NOT theoretically profit from an in game coding glitch, and i say theoretical since in game gold is no real money. IMHO it is your responsibility to find and fix bugs. If I happen to find a bug, wich i have came across several and reported them, i wont waste my time jumping through supports hoops to report it. not for free. find them yourself.
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

Nytefall

Unregistered

49

Friday, May 25th 2012, 11:13pm

Quoted from "trav42073;532661"

I would just like to say, if frogster can profit from its bugs, code errors like random death in an instance, that prompts players to keep gods redemption tickets on hand, (just one example), you wish for us to NOT theoretically profit from an in game coding glitch, and i say theoretical since in game gold is no real money. IMHO it is your responsibility to find and fix bugs. If I happen to find a bug, wich i have came across several and reported them, i wont waste my time jumping through supports hoops to report it. not for free. find them yourself.


This is a very unhelpful and unproductive attitude, and one that hurts the game and your fellow players.

Please note that in the hypothetical situation you described, where you profit from a bug exploit and do not report it, your account can be banned. Your account may even be permanently deleted, depending on the severity of the exploit.

50

Friday, May 25th 2012, 11:21pm

Quoted from "Nytefall;532666"

This is a very unhelpful and unproductive attitude, and one that hurts the game and your fellow players.

Please note that in the hypothetical situation you described, where you profit from a bug exploit and do not report it, your account will be banned. Your account may even be permanently deleted, depending on the severity of the exploit.


People profit from bugs and exploits all the time.. like in sw where you can get faces into a tower where they're only hittable by aoe or melee. Or hitting things through the walls in siege. Or sending Chiron through a wall to kill buildings in the castle in siege.

All of these are bugs/exploits, but are people banned for them? No.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


trav42073

Professional

Posts: 806

Location: Arizona

Occupation: welder/fabricator/antagonist

  • Send private message

51

Friday, May 25th 2012, 11:24pm

my account is safe. i dont exploit bugs i find. my point is why should us, the players waste our time reporting bugs we find when we are here to play a game and have fun? since the removal of the support feature that used to be in game, it is near a chore to report an issue/problem to support. i work 6 days a week most weeks and dont care to work when im supposed to be playing, nor do i work for cheap, let alone free. yall got techies, figure it out. leave us to play and have fun.
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

Nytefall

Unregistered

52

Friday, May 25th 2012, 11:28pm

Quoted from "Borella;532669"

People profit from bugs and exploits all the time.. like in sw where you can get faces into a tower where they're only hittable by aoe or melee. Or hitting things through the walls in siege. Or sending Chiron through a wall to kill buildings in the castle in siege.

All of these are bugs/exploits, but are people banned for them? No.


Some of these instances aren't as clear-cut as they seem. Chiron can be pulled into a guild castle by a flame tower hitting him, for example. Should the warden get banned because of someone else placing a tower?

Additionally, unless it is witnessed, it is very difficult to determine who exactly placed the defensive tower inside the other tower.

Nonetheless, I stand corrected - you have provided some situations where it is not cut-and-dried, and I'm changing the wording from "will" to "can".

Quoted from "trav42073;532670"

my account is safe. i dont exploit bugs i find. my point is why should us, the players waste our time reporting bugs we find when we are here to play a game and have fun? since the removal of the support feature that used to be in game, it is near a chore to report an issue/problem to support. i work 6 days a week most weeks and dont care to work when im supposed to be playing, nor do i work for cheap, let alone free. yall got techies, figure it out. leave us to play and have fun.


If nobody reports bugs that the QA team didn't find, then those bugs cannot be fixed. If you do not wish to see them fixed or help out other players, or if your own self-interest does not motivate you to report, however, then we certainly cannot force you to.

This thread, again, was mainly posted to discuss exploits such as the recent item duplication. Failing to report something along those lines can lead to extremely serious account penalties, and reporting them is a way to protect yourself and your account.

LadyMacV

Professional

Posts: 700

Location: Pennsylvania, USA

Occupation: Dental Hygienist

  • Send private message

53

Friday, May 25th 2012, 11:45pm

Quoted from "Nytefall;532671"

Some of these instances aren't as clear-cut as they seem. Chiron can be pulled into a guild castle by a flame tower hitting him, for example. Should the warden get banned because of someone else placing a tower?

Additionally, unless it is witnessed, it is very difficult to determine who exactly placed the defensive tower inside the other tower.

Nonetheless, I stand corrected - you have provided some situations where it is not cut-and-dried, and I'm changing the wording from "will" to "can".



If nobody reports bugs that the QA team didn't find, then those bugs cannot be fixed. If you do not wish to see them fixed or help out other players, or if your own self-interest does not motivate you to report, however, then we certainly cannot force you to.

This thread, again, was mainly posted to discuss exploits such as the recent item duplication. Failing to report something along those lines can lead to extremely serious account penalties, and reporting them is a way to protect yourself and your account.


Well, I can report a "bug" that has been exploited by nearly every single player in the game right now.

Remember the Moongorge instance, all the way back in Logar? The very first one you run into (other than the windmill). Once the main boss has been defeated, all of the miniature mobs gravitate back towards the entrance, and they just sit there. They don't aggro a player, they don't move. They're just still.

Technically, simply by trying to complete the quest for the instance "Things that go Bump in the Night", I've just exploited a bug. Which I had no control over. Because the bug made it easier for me to complete the quest- I can just run right through the mobs and not aggro a single one.

There is a difference between a player exploiting a bug deliberately and a player having to run content even though it's buggy. And frankly, given the duration of this particular bug, I can see why a player would feel helpless in submitting a bug report- there are others within the game, long standing bugs, that Runewaker knows about but either cannot or refuses to fix.
In a world of black, white, and grey... I'd be bright friggin' purple. M/P on Reni.

trav42073

Professional

Posts: 806

Location: Arizona

Occupation: welder/fabricator/antagonist

  • Send private message

54

Friday, May 25th 2012, 11:51pm

aye, forgot about that one ladymacv. true true. i suppose only bugs that cut into the bottom line are important enough to get fixed.
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

55

Friday, May 25th 2012, 11:56pm

Quoted from "trav42073;532678"

aye, forgot about that one ladymacv. true true. i suppose only bugs that cut into the bottom line are important enough to get fixed.


THAT is a true statement. They only ever fix the bugs that are a benefit to the players. If it's losing them money (Like the daily reset bug) then it's fixed ASAP.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


trav42073

Professional

Posts: 806

Location: Arizona

Occupation: welder/fabricator/antagonist

  • Send private message

56

Saturday, May 26th 2012, 12:06am

Quoted from "Borella;532679"

THAT is a true statement. They never fix the bugs that are a benefit to the players. If it's losing them money (Like the daily reset bug) then it's fixed ASAP.


ahh that one was a golden bug so i hear. i didnt start doing dailies till i hit 55, long after that bug was corrected. fixed the phrasing of your reply for ya
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

Malignatus

Master of All I Survey

Posts: 623

Location: The Land of Confusion

Occupation: Occupation: Foole

Mood: Squint

  • Send private message

57

Saturday, May 26th 2012, 12:16am

Quoted from "Borella;532679"

THAT is a true statement. They only ever fix the bugs that are a benefit to the players. If it's losing them money (Like the daily reset bug) then it's fixed ASAP.


Funny, but I remember the reset bug lasting at least two or maybe even three weeks. But I've slept since then, so I may be misremembering.

mnkmurphy885

Professional

Posts: 1,066

Location: MoonGuard

  • Send private message

58

Saturday, May 26th 2012, 12:39am

That bug went on forever! They did try to fix it promptly-ish as I recall, but it was at least three weeks. Boy those were a hectic three weeks too, it was next to impossible to farm any dailies at all, people were everywhere. That bug most assuredly was losing them money on reset tickets, and it still took them a while to fix.

As I see it, if you choose not to report bugs you see, you forfeit your right to complain about them not being fixed. Bugs aren't the kind of thing the devs will neccesarily see on their own, especially if it's one of those "be in this zone, at the dark of the moon, standing sideways, throwing away this material" bugs that are hard to reproduce. Yeah, some are pretty egregious. Some, like Moongorge, are fairly unforgiveable. But they also don't interfere with gameplay much, so why complain?

Siege is rife with bugs, but they actually have put some effort into fixing them.

I dunno, I don't mind putting in a real ticket. They answer them quickly, and even when I don't get the response I want (which is 90% of the time) I still know I've interacted with a human being, and the info has gone somewhere. And in the case of the dogmeat botters I've reported, I haven't seen them since, so something's happening.

Either take the two minutes it takes to put in a real ticket when you see a bug, or don't complain. Call me crazy if you want to. They can't fix what they don't know exists. Once you do so, then you have a right to complain if it doesn't get fixed.
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.

59

Saturday, May 26th 2012, 1:02am

Quoted from "Kalvan;532471"

No.


by definition this is an exploit it is using a known bug and it gives that team an advantage.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

60

Saturday, May 26th 2012, 1:27am

Quoted from "Dionaea;532209"

Just as a small reminder, if you wonder if a certain scenario is an exploit, please do not discuss it in this thread. Rather contact our support and inquire about it and report it, or contact one of us in PM with the details. Basically if you are unsure if a certain behavior in game will get you in trouble, do not do it. A certain macro which was hinted at in here is considered an exploit. You will only raise the curiosity of other players by describing it or giving hints to it and tempt them to try it out, which might end with them being in trouble (and/or you for accidentally advertizing it).

There surely might be certain bugs or issues you can come across by accident, which gain you an advantage you would normally not get. If this is a case, please report it to our support. Just stumbling over something will not get you in trouble. Using it deliberately, not reporting it, describing it to other players almost like giving instructions or keeping the accidentally gained advantage for example in form of duped items, will get you in trouble in the end.


Wouldn't it make more sense TO let people know if certain scenarios were exploits/Bannable offenses, not to encourage, but simply to educate honest players?
61/55/50 D/W/R