This post has been edited 1 times, last edit by "WhiteFlour" (Dec 2nd 2015, 9:43pm)
Runewalker/Gameforge/whatever publisher before and after gameforge, will ALWAYS have and HAVE always had the ability to control the success rate of plussing jewels.
The best is knowing this all the time and now they make this announcement is just hilarious.
Happy upgrading!
Not necessarily, though. The publisher does just that. Administrates and publishes the game. This does not include changing the coding for the game (which is where success rate comes into play). If them increasing the success rate is like how they increased xp/tp/drop rates before, then they could modify them. If it was an actial change in the plus rae, they could have asked RW to raise the % success rate for the period of time between two upcoming patches and are just announcing it in advance. Who knows how they're implementing it, exactly. Just because you assume one thing doesn't mean that it's true no matter what. Let's be realistic, here.

It has significantly slowed me down. There may be others that were in the same boat and decided to just leave..The abysmal success rate has never stopped or slowed down people from buying jewels.

... and numerous others Semi-retired