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1

Thursday, March 15th 2012, 12:26pm

Patch 4.0.9 - Patch Notes



New Content
[LIST=|INDENT=1]
[*]RoM 3 years anniversary event
[*]Roccat mouse feature implementation (v2, revised version)
[/LIST]
NPCs
[LIST=|INDENT=1]
[*]Every time a 12-player instance is released, the Black Codex Merchant will make available weapons from the previous instance for players to purchase (this change will also apply to Land of Malovence instances).
[LIST=|INDENT=1]
[*]New Black Codex Weapons Merchants:
1. Bourbon Docade, located in the Land of Malevolence
The weapons available for purchase are as follows:
[LIST=|INDENT=1]
[*] Fury Claymore
Firelight Sword
Angerfang Axe
Angerfang Handaxe
Yinha Fist
Giant Tomb Hammer
Tomb Hammer
Desert Bow
Flame Blade
Anubis Wand
Guardian’s Wand
Death’s Staff
[/LIST]

[*]2. Hepburn Docade, located in Zone 15, sells the following weapons:
[*]Ancient Mementos Black Energy
Undead General
Hero’s Child
Lanaik’s Strength
Moving Trap
Deadly Rune
Bow of Assembled Parts
Tia’s Spike
Cast Out Staff
Skeletal Staff
[/LIST]

[/LIST]

[LIST=|INDENT=1]
[*]The Crafting Instructor – Planting Instructor on the Frost Island archipelago now provides abilities that let players qualify to become a Master.
[/LIST]
Quests
[LIST=|INDENT=1]
[*]Coast of Opportunity class quest problem fixed:
[LIST=|INDENT=1]
[*]Before: Players couldn’t receive class quests
[*]Now: Players can receive class quests
[LIST=|INDENT=1]
[*]They only need to obtain a secondary class and finish quest ‘Deputy Captain Heffner is Looking for You’ to be eligible.
[/LIST]

[/LIST]

[/LIST]
Pets
[LIST=|INDENT=1]
[*]The Wabbits from the following pet eggs can now be placed in the Partner Bag (previously they could not):
[LIST=|INDENT=1]
[*] Wabbit – Pet Egg (Permanent)
[*] Black Wabbit – Pet Egg (Permanent)
[*] Brown Wabbit – Pet Egg (Permanent)
[*] Spotted Wabbit – Pet Egg (Permanent)
[/LIST]

[*]Increased HP for warden’s pet:
[LIST=|INDENT=1]
[*]The warden pets’ HP was too low making them not very useful for instance runs.
[*]Increasing their HP should help to boost their usefulness.
[/LIST]

[/LIST]
Guilds
[LIST=|INDENT=1]
[*]Changes were made to the messages that appeared when guilds level up, such that they match the actual changes that occurred. Now, when guilds level up, their members receive the correct message(s).
[LIST=|INDENT=1]
[*]When guilds reach level 5, 6, 11 and 12, they receive a message that correctly informs them that the maximum number of guild members has been raised.
[*]When guilds reach level 7, members will be informed that the guild is now eligible to take part in siege wars.
[*]Players no longer receive an erroneous message when guilds reach level 9 and 10.
[/LIST]

[/LIST]
Interface
[LIST=|INDENT=1]
[*]The interface execution error button can now be dragged by using Shift + Right-Click.
[*]The Styling Shop button and interface execution error button now also disappear when players close the minimap in the top right of the game interface.
[/LIST]
Skills
[LIST=|INDENT=1]
[*]The following skills no longer have/require a GCD in addition to casting time:
[LIST=|INDENT=1]
[*]Electric Bolt
[*]Plasma Arrow
[*]Electric Explosion
[/LIST]

[*]The Taunt effects of the following skills have be changed, and now instantaneously make you the player with the most aggro while giving an additional percentage bonus (previously, these skills forced targets to target you for a certain period of time):
[LIST=|INDENT=1]
[*]Lv1 +1%, Lv50 +12% aggro
[LIST=|INDENT=1]
[*]Warrior: Taunt, Group Taunt
[/LIST]

[*]Lv1 + 1%, Lv100 +15% aggro
[*]Knight + Warrior: Authoritative Deterrence
[*]Knight + Scout: Heavenly Arrow, Arrow of Vengeance
Warden + Warrior: Ire
Set skills: Lion King Battle Roar, Ragnar’s Roar
[*]+5% aggro
[/LIST]

[*]Fixed priest fairy skill Conceal:
[LIST=|INDENT=1]
[*]Originally, fairies couldn’t conceal themselves to avoid attacks and thus died easily
[*]Now fairies can conceal themselves to avoid attacks. The skill effect fades when they use skills or launch an attack
[/LIST]

[/LIST]
Bug Fixes & Other changes
[LIST=|INDENT=1]
[*]Changes to info text for the following runes:
[LIST=|INDENT=1]
[*]Raid and Curse (runes) now have their casting delay and attack speed correctly indicated as “+” instead of “-“. This will prevent misunderstandings.
[*]Curse runes now have a “casting speed” instead of a “casting delay” to avoid misunderstandings.
[/LIST]

[*]The Black Codex Transport Spell now transports players to a new location: Tomb of the Seven Heroes.
[/LIST]
Festival Flower Event Overview
- Festival Activities conducted in Howling Mountains, Silverspring, Sascilla Steppes,Elven Island, Coast of Opportunity, Thunderhoof Hills
- Festival NPCs will be located at: Varanas and Dalanis
- 8 Festival Events
- Free Items everyday in the week from 19th to 25th of March


Frog Event
- Event type: find monsters and collect items
- Start location: Varanas
- Event location: Varanas, Howling Mountains, Silverspring, Sascilia Steppes, Elven Island
- Event Target: find the Frogs and collect Frog Coins


[I]Frog Transformation
- Event type: transform into a frog, find and catch monsters
- Start location: Varanas Bridge
- Event location: Silverspring
- Event Target: find the fairies and touch them in right order


[I]A magical method of disaster aversion
- Event type: transform into a frog, find and collect monsters
- Start location: in front of Dalanis City
- Event location: Thunderhoof Hills
- Event Target: find and collect frogs


[I]Frog Killer
- Event type: find and kill monsters, collect items
- Start location: Logar and Heffner Camp
- Event location: Howling Mountains, Coast of Opportunities
- Event Target: find and kill magic frogs to collect items


[I]Sea of Frogs
- Event type: collect items, defeat monsters
- Start location: Heffner Camp
- Event location: Coast of Opportunities
- Event Target: collect ingredients, transform to a frog, find items and defeat guards


[I]Flogg’s Fortune Cookie
- Event type: find and collect
- Start Location: Varanas Bridge
- Event location: Varanas Bridge
- Event Target: use transformation potion and speak to frogs to obtain items


[I]Candara Frog Contest
- Event type: like a battue
- Start Location: Varanas City
- Event location: Varanas City
- Event Target: drive frogs through race course


[I]Buzzkill – Help the Cook
- Event type: find, collect and deliver items
- Start Location: Varanas City Entrance
- Event location: Lake of Magic Mist
Event Target: find items and bring them to Convokenz Rushman
[/I][/I][/I][/I][/I][/I][/I]

2

Thursday, March 15th 2012, 2:25pm

Ok, something is afu here, my game will not update. i get error message that the exe can't be found, any help here

3

Thursday, March 15th 2012, 3:24pm

Ok so now a weapon with say 3.5 attack speed will attack slower with a Raid VI (now +6% Attack Speed)???
3.5*1.06=3.71 wth is that? Why would anyone have bought stupid runes like this on cash shop???

4

Thursday, March 15th 2012, 3:35pm

Quoted from "MasterBait;517093"

Ok so now a weapon with say 3.5 attack speed will attack slower with a Raid VI (now +6% Attack Speed)???
3.5*1.06=3.71 wth is that? Why would anyone have bought stupid runes like this on cash shop???


Increase of Attack speed means attack faster. For example if you increase your running speed in real life, you run faster...
Firetruck W/Wdn/S 72/72/72- Retired as well now...
Bangsalot K/S/R 70/70/68 - Retired
Heretic- Reni

5

Thursday, March 15th 2012, 3:51pm

Quoted from "mikkehboii;517100"

Increase of Attack speed means attack faster. For example if you increase your running speed in real life, you run faster...


Ok my point is in the game a weapon with 3.5 attack speed is slower than a dagger with 1.8 attack speed...

6

Thursday, March 15th 2012, 3:54pm

so when runes were saying -6% attack speed it made sense...
3.5 * 0.94 = 3.29 so faster...

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7

Thursday, March 15th 2012, 4:03pm

"Attack Speed" is a misnomer. What it really is is Attack Cooldown. If you reduce the cooldown by 6%, that means less time between attacks (faster attack rate). It also makes the Divisor (bottom number) smaller in calculating DPS thus making the result larger.

YomanROM

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Location: Germany

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8

Thursday, March 15th 2012, 4:55pm

"+x% Faster Attacking/Faster Casting" should confuse noone although it may not be the mathematical correct term then. But the new text is as good/bad as the old text.

1Rausch1

Beginner

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9

Thursday, March 15th 2012, 5:17pm

Quoted

New Content [LIST=|INDENT=1]
[*]RoM 3 years anniversary event
[*]Roccat mouse feature implementation (v2, revised version)
[/LIST]

http://www.pcgamer.com/2012/03/14/roccat…ltan-of-scroll/

Assume thats what they are talking about
I Tank For Guildies!
K 80 / S 73 / W 65
[img][/img]

10

Thursday, March 15th 2012, 6:02pm

[COLOR=blue !important]Fixed priest fairy skill Conceal:
[LIST=|INDENT=1]
[*]Originally, fairies couldn’t conceal themselves to avoid attacks and thus died easily
[*]Now fairies can conceal themselves to avoid attacks. The skill effect fades when they use skills or launch an attack
[/LIST]
finaly!!! this elite was useless with thar fairy died easily

[/COLOR]
- Palenque
- Vacuna
- P/k/M

tmblake09

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Posts: 560

Location: Las Vegas

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11

Thursday, March 15th 2012, 8:12pm

Quoted from "MasterBait;517107"

Ok my point is in the game a weapon with 3.5 attack speed is slower than a dagger with 1.8 attack speed...

Yes, but a weapon with 3.5 attack speed will do a considerable amount of damage more than a dagger.
Draden - Knight/Warrior - Heartless - Reni

12

Thursday, March 15th 2012, 9:04pm

Midknight is correct, as he usually is in those type of things. "Attack Speed" is misnomer. "Attack delay" or "Attack cooldown", and that would be better term. But it goes down, not up.

Renaming the Raid/Curse effect does not solve the problem. Instead it confuses the issue in two ways.

1) Everywhere else in the game "attack speed" term is used. Weapon with higher "attack speed" is known to be slower. Saying that attack speed is increased is wrong in the sense that term is (mis)used elsewhere.

2) If I put Raid or Curse VI, there is nothing that goes up by 6%. Closest is DPS. Instead of weapon having (damage/attack speed) DPS, it now has (damage/(attack speed * 0.94)) DPS. In other words, DPS went up to 1/0.94, which is ~1.0638. The only "plus" effect of that rune is DPS increase, but it is 6.38%, not 6%
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


13

Thursday, March 15th 2012, 9:51pm

Honesty I don't get the update to the fairies... I've never had a problem with conceal working as it is supposed to. O.o

Also: Don't you only have to be level 5 to siege? Or did they change it.. because if not then that is a false message. By level 7 you would have been able to siege for two levels.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


14

Thursday, March 15th 2012, 11:53pm

WOW, any positive comments?

Nothing but complaints??

OK... it's FREE TO PLAY...

and if you can write a better game then go ahead.

H8Rs.

smid1401

Intermediate

Posts: 284

Location: Right here cant you see me ??

Occupation: Bin there dun that

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15

Friday, March 16th 2012, 12:45am

Noting really bad in the patch .. So we will look for things to QQ about : )

16

Friday, March 16th 2012, 4:06am

Quoted from "tmblake09;517169"

Yes, but a weapon with 3.5 attack speed will do a considerable amount of damage more than a dagger.




Heh, heh.

17

Friday, March 16th 2012, 5:08am

Anyone notice all the 630 mems outside tosh has random hero stats now. What is the range of those stats, so far I've pulled a wis/mp on a str patk ring? I want to get a sta/matk but have no idea which one to roll now.

18

Friday, March 16th 2012, 5:35am

Quoted from "heoboy123;517311"

Anyone notice all the 630 mems outside tosh has random hero stats now. What is the range of those stats, so far I've pulled a wis/mp on a str patk ring? I want to get a sta/matk but have no idea which one to roll now.


Thats why frogster introduced random attribute extractor for 39dias. Now go and spend some more money on dias.

Only mages had good fixed stats from mementos till now and devs followed the same path since lvl58-60 items from mementos(or even earlier?) .This wasn't a problem for many since melee has got good accessory set compared to mages so it got balanced out a bit.
But really, if we are getting wis/mp like stats on str/patt items then frogster has messed up a lot this time.

toatanu

Trainee

Posts: 65

Location: Upper District East, Varanas, or else the north side of Boulderwind Village.

Occupation: Eye of Wisdom Defense Mage

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19

Saturday, March 17th 2012, 1:18am

What is this "Archipelago on Frost Island" they speak of? Time to return there...
Ithiriz(Osha M/R/W 50/30/25), Saerimuus (Osha Wd/D 12/1), and some other Elf, Osha D/S 13/10, not to mention a few random characters on random servers that I made but that you probably won't ever see.

20

Saturday, March 17th 2012, 11:58pm

All will notice, incidentally, that no mention whatsoever is made of any doubled, tripled or whatever xp/tp. So the evident indication is that won't happen. This along with the altered sales (no weekly IS sales, weak weekend sales) does give some indication that less interest to say the least is being paid to this game. I wouldn't spend too many diamonds...