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SaitoHajime

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1

Wednesday, September 10th 2014, 9:37pm

Patchnotes - Patch 6.1.0.2713 - Bugfixes

Hotfix Patch 6.1.0.2713 - September 11th 2014
Arcanium chamber
  • Corrected a bug for which the wrong material was taken by the NPCs of the Arcanium Chamber.
  • Corrected some issues regarding the equipment exchange NPCs from the Arcanium Chamber and the materials/gold they were taking.
  • Adjusted some characteristics in the third boss in the Hall of Earth: The time for which it is invincible and the HP restored have been decreased.
  • Corrected a bug for which all boss skills in the Hall of Earth could be interrupted by players.
  • Corrected a bug in the Hall of Earth for which the boss could not be reset and the AI would get stuck when players left the instance once Sankeniya had entered the flower status.
  • Corrected a bug in the third boss of the Hall of Earth. When using the Heavenly Arrow and Lanaik’s Roar, it could cause the “Energy of the Holy Tree” to be unable to move.
  • The quests of the instance for the Arcanium Chamber have been adjusted. Now the quests require targeting the end boss for each instance. Additional required items:
    1. Gift of Earth: Sparkling Earth Essence
    2. Gift of Water: Gleaming Water Essence
    3. Gift of Fire: Colorful Fire Essence
    4. Gift of Fate: Dazzling Voidal Energy Essence
  • Fixed a bug for which the completion of the quest for the Arcanium Chamber would interfere with the Rogue’s “Hide”.
  • Fixed a bug which caused the closing message of the Arcanium Chamber to be spammed every 5 seconds.
  • Fixed a bug for which the adds from the first boss of the Hall of Earthl would ignore the character taunting them.
Quests
  • Corrected a bug for which the quest “Spice Things Up” could be completed several times in a row.
  • Corrected a bug for which the combat action didn’t trigger correctly when accepting the quest “Pursue and Attack”.
  • Corrected a bug for which the quest item “Fine Wine” could be obtained multiple times.
  • Corrected a bug for which the Craft Festival’s reward “Monarch’s Experience Device” had no effect after the festival had ended. Now the NPCs appear as intended.
Skills/Others
  • Corrected a problem with the Champion/Rogue elite skill “Shadow Explosion”: When players had the effect of Shadow Explosion and a Priest used Amplified Attack or a Druid/Warrior used Awakening of the Wild on these players, there would be a note that the player has gained immunity, but part of the physical attack would still be increased. Now physical attack is no longer increased.
  • Corrected an issue for which the third boss in the Pillars of Morfan would randomly disappear.
  • Corrected a bug for with the monster “Treacherous Sailor Spirit” displayed a test dialog when using a skill.
  • Adjusted part of the shortnotes of the following items: Phoenix Redemption Phoenix Redemption (1 Day) Sacred Phoenix Before: “… prevents death once and returns HP to full…” Now: “… you will be resurrected immediately after dying and your HP restored to full...”
  • Adjusted the power of the following effects given by the guild buff towers:
HTML Table
BEFORE NOW
Invincible Attack
Increases physical and magical attack by...
Lv 1 100 Lv 1 250
Lv 2 160 Lv 2 500
Lv 3 220 Lv 3 800
Lv 4 300 Lv 4 1160
Lv 5 400 Lv 5 1592
Lv 6 520 Lv 6 2110
Lv 7 660 Lv 7 2732
Lv 8 820 Lv 8 3479
Lv 9 1000 Lv 9 4375
Lv 10 1200 Lv 10 5450
Perfect Defense
Increases physical and magical defense by…
Lv 1 500 Lv 1 500
Lv 2 600 Lv 2 1000
Lv 3 700 Lv 3 1600
Lv 4 950 Lv 4 2320
Lv 5 1250 Lv 5 3184
Lv 6 1600 Lv 6 4221
Lv 7 2000 Lv 7 5465
Lv 8 2450 Lv 8 6958
Lv 9 2950 Lv 9 8750
Lv 10 3600 Lv 10 10899
Magic Protection
Increases maximum health and mana by…
Lv 1 500 Lv 1 400
Lv 2 700 Lv 2 730
Lv 3 1000 Lv 3 1126
Lv 4 1400 Lv 4 1601
Lv 5 1900 Lv 5 2171
Lv 6 2500 Lv 6 2856
Lv 7 3200 Lv 7 3677
Lv 8 4000 Lv 8 4662
Lv 9 4900 Lv 9 5845
Lv 10 6000 Lv 10 7264