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41

Tuesday, October 16th 2012, 6:12pm

Quoted from "kingzamorak;573313"

The changes being here to stay or not will not stop me from asking.

This worries me even more though, that a class combo could be changed so much. What happens if others are changed, classes that players have spent years in being changed.


It happens a lot, it's part of the game, accept it or move on is all I can say. Being a scout in ch2, up to now:

Ch2 - scout was fine/average with some dex and mostly PA

Ch3 - scout was OP - but had to restat dex heavy to be really OP

Ch4 - scout was killed, but could kinda get by if restat very heavy PA

Ch5 - scout totally dead (really about same as ch4, but finally giving up on a fix)

So MAJOR changes from ch2 to ch3 to ch4.. 3 chapters in a row, MAJOR changes to my class.

In the end, pretty upset, but have moved on... rogue around lvl 63 now with a good stack of resets I'm working on from last sale.

If I had been mage/anything, would probably switch to priest -- with the huge number of healer stats dropping, shouldn't take long to restat, and game needs more heals than DPS ;)

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42

Tuesday, October 16th 2012, 10:20pm

Quoted from "kingzamorak;574183"

Another week. Still any Word from Runewaker about the changes? Game-forge should be worried if things are happening to the game that they are not being told about and when ask get no reply.

We get the changes are here to stay but does not mean we should not be told or informed.

Thanks for your time.

p.s i will not let this go, i'll be here for a few months i am sure.



15 business days (120 business hours) since questions concerning the R/M were submitted through the proper channels... not even a lip service answer has been given yet. Customer/company relations is really dropping the ball here, and from what our resident R/M's are saying the competition is headed for an interception.
--- Phoneface

43

Wednesday, October 17th 2012, 2:13am

Quoted from "flyingltj;574209"

15 business days (120 business hours) since questions concerning the R/M were submitted through the proper channels... not even a lip service answer has been given yet. Customer/company relations is really dropping the ball here, and from what our resident R/M's are saying the competition is headed for an interception.


Don't expect one. None of us got any response to our concerns about changes they made to our class so why would they take time to address the changes to a single combo?

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44

Wednesday, October 17th 2012, 4:15pm

Quoted from "Gilderoi;574225"

Don't expect one. None of us got any response to our concerns about changes they made to our class so why would they take time to address the changes to a single combo?


Who knows, i have nothing better to ddo anyways. This just takes very little time out of my day so i will keep at it.

I don't expect an answer anyways but i will not stop asking.

After all i am asking a company who takes more then 3 months to add a mail box to a zone when everyone asks for it...

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45

Wednesday, October 17th 2012, 9:05pm

That is spirit (and stubbornness) of Reni... :)

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46

Wednesday, October 17th 2012, 9:18pm

Quoted from "flyingltj;574209"

15 business days (120 business hours) since questions concerning the R/M were submitted through the proper channels... not even a lip service answer has been given yet. Customer/company relations is really dropping the ball here, and from what our resident R/M's are saying the competition is headed for an interception.


I have no new information as of yet, I am sorry. I will push this again.

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47

Thursday, October 18th 2012, 1:22am

So... besides these "interesting" R/M changes... what else is new that wasn't put into the changelog? Because this whole thread has become a giant R/M change QQ thread...
Ithiriz(Osha M/R/W 50/30/25), Saerimuus (Osha Wd/D 12/1), and some other Elf, Osha D/S 13/10, not to mention a few random characters on random servers that I made but that you probably won't ever see.

48

Thursday, October 18th 2012, 2:03am

You mean aside from the fact that this is chapter 5 and they are just now collecting system information from every person on game startup?
A real sysadmin knows how to change the time.
If you make the same mistake while trying to make up for the previous one, you are doing something wrong.

As much as I'd love to say I offer consulting services, the scope of things broken is too large.

49

Thursday, October 18th 2012, 4:55am

oh its actually every 10 minutes, I hope you are at least utilizing that info to catch people exploiting porting in siege. But I REALLY doubt that.
A real sysadmin knows how to change the time.
If you make the same mistake while trying to make up for the previous one, you are doing something wrong.

As much as I'd love to say I offer consulting services, the scope of things broken is too large.

ruisen2000

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50

Thursday, October 18th 2012, 4:59pm

Quoted from "sertet;574366"

oh its actually every 10 minutes, I hope you are at least utilizing that info to catch people exploiting porting in siege. But I REALLY doubt that.


How do you "exploit" port in siege? It just happens randomly...
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51

Thursday, October 18th 2012, 5:48pm

Quoted from "ruisen2000;574420"

How do you "exploit" port in siege? It just happens randomly...


Not the kind that that you get stunned and get ported back, the one where the character is seen right next to you but is really behind you/across the map/killing someone else who can't see them. (this is a known exploit caused by people who choose not to relog prior to siege)
A real sysadmin knows how to change the time.
If you make the same mistake while trying to make up for the previous one, you are doing something wrong.

As much as I'd love to say I offer consulting services, the scope of things broken is too large.

ruisen2000

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52

Friday, October 19th 2012, 1:17am

Quoted from "sertet;574430"

Not the kind that that you get stunned and get ported back, the one where the character is seen right next to you but is really behind you/across the map/killing someone else who can't see them. (this is a known exploit caused by people who choose not to relog prior to siege)

While that may be true, there are people who log in as soon as siege starts, and still get that issue as well. It would really be unfair to that person if he was punished for logging in with bad luck that day.
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53

Friday, October 19th 2012, 12:05pm

Quoted from "ruisen2000;574487"

While that may be true, there are people who log in as soon as siege starts, and still get that issue as well. It would really be unfair to that person if he was punished for logging in with bad luck that day.


You can exploit by lagging yourself out, and thus be able to do certain things you couldn't without said lag...but I agree, I've seen it happen to guildmates at random when they relogged right before siege. It's not cut and dry; it can be caused intentionally, but not everyone who's lagging that bad is doing it on purpose.

Formerly Catorii, D/S/M of Faction.


54

Friday, October 19th 2012, 3:23pm

Very true, but those are individual cases, when half of a guild is doing that and they blame the server...
Granted i'm not saying ban should be done in the first sight of it, but if there are consistent results and only during the hour of siege
A real sysadmin knows how to change the time.
If you make the same mistake while trying to make up for the previous one, you are doing something wrong.

As much as I'd love to say I offer consulting services, the scope of things broken is too large.

55

Monday, October 22nd 2012, 6:40am

Quoted from "Dionaea;574321"

I have no new information as of yet, I am sorry. I will push this again.


Doubt any new information will ever be released. My R/M is so wacky now ugh =(

Wish we were able to use our old classes' tp points instead of having to earn them again grrr when we change classes.......
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