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21

Thursday, January 10th 2013, 1:36pm

Just noticed that the Frog Transformation Potions that were received during the Halloween event are now stacking in stacks >10. I had 6 stacks in my IS backpack that I finally was able to convert to just 1 stack of 60. Not sure if this changed in 5.0.6 or the previous one, but thought I'd mention it.

kingzamorak

Intermediate

Posts: 422

Location: Dungeons of RoM.

Occupation: Damage Dealer with AoE's.

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22

Thursday, January 10th 2013, 8:10pm

Mage/Rogues curse fang breaks when a player gets his 70 elite skill, making curse fang do no damage other then DoT where before it would do damage then dot like electric bolt

23

Thursday, January 10th 2013, 8:40pm

quests for the ice dwarf kingdom such as dwaf ale, dwarf weapons, and kill the forgar beasts do not work. I do not know if i downloaded the client from some random localization peer to peer thing or what but it's all bugged.

flyingltj

Intermediate

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Occupation: I bust exploiters & shameless players.

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24

Thursday, January 10th 2013, 9:19pm

Quoted from "Marlborz;584146"

quests for the ice dwarf kingdom such as dwaf ale, dwarf weapons, and kill the forgar beasts do not work. I do not know if i downloaded the client from some random localization peer to peer thing or what but it's all bugged.


There are two different difficulty levels of that instance, which you choose when entering. Are you sure you're in the correct one to complete the quests?
--- Phoneface

25

Thursday, January 10th 2013, 10:28pm

Warlock/rogues shadowstab needs to be fixed. It gets resisted majority of the time(they are not or did not have immune candy). Ive gotten it resisted 6 times in a row in siege which is very ridiculous. I also have the screen shots if you need proof

26

Friday, January 11th 2013, 5:45am

Quoted from "boobie;584153"

Warlock/rogues shadowstab needs to be fixed. It gets resisted majority of the time(they are not or did not have immune candy). Ive gotten it resisted 6 times in a row in siege which is very ridiculous. I also have the screen shots if you need proof


Best wishes with this, Rogue/Mage has been broken since the 26 Sep 2012 patch. Tickets get the same canned responses.

27

Friday, January 11th 2013, 11:41pm

Quoted from "boobie;584153"

Warlock/rogues shadowstab needs to be fixed. It gets resisted majority of the time(they are not or did not have immune candy). Ive gotten it resisted 6 times in a row in siege which is very ridiculous. I also have the screen shots if you need proof



Sure they weren't just bubbled?

28

Friday, January 11th 2013, 11:45pm

Quoted from "Gilderoi;584284"

Sure they weren't just bubbled?


A bubble or cake would have given "immune" not resist.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


bleedingblak

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29

Friday, January 11th 2013, 11:56pm

I have resisted plenty of shadowstabs from a wl/r and r/wl idk why


~Fly into the distance, disappear for awhile~

30

Saturday, January 12th 2013, 12:08am

Its cuz there shadowstab is broken. No other caster class has this issue. In sw its the most annoying thing especially when you have an opponent almost dead and the last hit is resist resist resist then im dead.

Auros

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31

Saturday, January 12th 2013, 12:28am

Quoted from "bleedingblak;584290"

I have resisted plenty of shadowstabs from a wl/r and r/wl idk why


Interesting, when you say you have resisted a R/Wl shadowstab, do you really mean "resist", not dodge/parry/miss?
Cause I think the r/wl shadowstab is still supposed to be a physical attack, it is only the Wl/R Shadowstab that was changed to magic. I honestly do not think anyone yet knows how that was implemented, which is probably why so much confusion.

Boobie might want to keep track of what types of characters resist the shadowstab, are they Dex heavy like Blbk? Inquiring minds want to know......
Govinda P/W/K/M 100x4 :pump:
Wl/R/M/Ch 100x4 :borg:
Wd/W/S 100/100/100
W/M 100/100 Glass Cannon: oh gawd, not again :pinch: ... and numerous others Semi-retired :pillepalle:

32

Saturday, January 12th 2013, 12:55am

its all classes. vs rogues it seems to resist alot more than vs. other classes. ive also tested on my buds rogue and shadowstab hit 1 time out of 8.

bleedingblak

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33

Saturday, January 12th 2013, 2:25am

Quoted from "Auros;584299"

Interesting, when you say you have resisted a R/Wl shadowstab, do you really mean "resist", not dodge/parry/miss?
Cause I think the r/wl shadowstab is still supposed to be a physical attack, it is only the Wl/R Shadowstab that was changed to magic. I honestly do not think anyone yet knows how that was implemented, which is probably why so much confusion.

Boobie might want to keep track of what types of characters resist the shadowstab, are they Dex heavy like Blbk? Inquiring minds want to know......


In my damage log its "Shadowstab Resist"

its a 100% legit "resist" not a dodge/parry/block. its a straight up resist.


~Fly into the distance, disappear for awhile~

34

Saturday, January 12th 2013, 5:29am

the problem with the wl/r shadowstab is probably that it still relies on phsyical accuracy to hit, but since its a magical attack it gets resisted instead of dodged. They just need to make it go off of macc if that is indeed the case.
(Wd/w)/s) (82/70/62) Kritzalot - WTB fourth class already, I want my rogue side back D:

"My pet ate your honor student."

35

Tuesday, January 29th 2013, 10:08pm

People new to the game do that. Now you've learned.
Nryven/Govinda

36

Tuesday, January 29th 2013, 10:10pm

Quoted from "oregonnerd;586726"

People new to the game do that. Now you've learned.
Nryven/Govinda

That was to someone who tossed runes.

Auros

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37

Tuesday, January 29th 2013, 10:20pm

Quoted from "Danjuro;584331"

the problem with the wl/r shadowstab is probably that it still relies on phsyical accuracy to hit, but since its a magical attack it gets resisted instead of dodged. They just need to make it go off of macc if that is indeed the case.


But he said R/Wl, which is why I wanted to dig further. As far as anyone knows R/Wl shadowstab should still be physical damage, so why the "resist"?
Govinda P/W/K/M 100x4 :pump:
Wl/R/M/Ch 100x4 :borg:
Wd/W/S 100/100/100
W/M 100/100 Glass Cannon: oh gawd, not again :pinch: ... and numerous others Semi-retired :pillepalle:

38

Tuesday, January 29th 2013, 10:27pm

honestly if they cant do a simple fix to the coding of wrl.r then what can that fix. wrl.r has been broken from day 1 and have yet to fix it. they can make other classes that dont need to be fixed stronger but cant fix the classes that actually need it. Im very unpleased with this gameforge atm.