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61

Friday, June 7th 2013, 7:31pm

Quoted from "nullwinter;603851"

[COLOR=white !important]I was gathering yesterday and in addition to the above buffs etc also got a Mottled Copper Nail lvl 61[/COLOR].


Aye, they've added a few buffs & random rewards to the gathering system.. In addition to the 5% gathering speed increase per level (which the highest I've been able to get it it to was level 8, which was giving me a 40% speed increase), I've received:

1) Random XP/TP bonuses of varying amounts in excess of 100k/10k
2) 30 second 20% buff to gathering XP (so instead of 0.57% I was receiving 0.68% XP per "gather"
3) 30 second 200% buff to YIELD (so instead of gathering 1 item, was receiving 2)
4) Random mat drops (like the above mentioned Copper Nail, except I think I got a Gecko Fiber)

While not game changing, they do make for a nice distraction while gathering - and the speed increase is definitely nice if you can get it to ~50% and keep it there. :)

The BEST change I've found (at least IMO) is that of the XP gains while converting mats from White -> Green -> Blue -> Purple. Even at level 79 I'm getting 0.03%, 0.05%, 0.10% and 0.20% for the conversions.. Took me from 77 to 79 pretty quickly.

I'm almost capped so then it won't help me anymore, but I do like it. :)

TheMann64

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Posts: 340

Occupation: I do accounting, when I'm not cruising the forums

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62

Tuesday, June 11th 2013, 2:41pm

Quoted from "Southern;603869"

Aye, they've added a few buffs & random rewards to the gathering system.. In addition to the 5% gathering speed increase per level (which the highest I've been able to get it it to was level 8, which was giving me a 40% speed increase), I've received:

1) Random XP/TP bonuses of varying amounts in excess of 100k/10k
2) 30 second 20% buff to gathering XP (so instead of 0.57% I was receiving 0.68% XP per "gather"
3) 30 second 200% buff to YIELD (so instead of gathering 1 item, was receiving 2)
4) Random mat drops (like the above mentioned Copper Nail, except I think I got a Gecko Fiber)

While not game changing, they do make for a nice distraction while gathering - and the speed increase is definitely nice if you can get it to ~50% and keep it there. :)

The BEST change I've found (at least IMO) is that of the XP gains while converting mats from White -> Green -> Blue -> Purple. Even at level 79 I'm getting 0.03%, 0.05%, 0.10% and 0.20% for the conversions.. Took me from 77 to 79 pretty quickly.

I'm almost capped so then it won't help me anymore, but I do like it. :)


1) XP/TP values hovered between 20-70k xp and 2-7k tp; seemed to happen about every 25-30 gathers. Over the course of 1 hour I had one proc of 600k+ xp and 60k+ tp
3) What I typically saw was a 100% boost; while gathering in Logar with a new toon I had one proc of a 300% boost
Govinda
Guild: Theblacknights
Babesmann - Dwarfmann

63

Tuesday, June 11th 2013, 3:35pm

I'm not sure if its just me or what but with my mage/warden i found that the warden skill Elven Amulet lost the wording to it and has a wierd wording to it so it wouldnt let be used until i put the new icon in the bar but now it doesnt read as what the skill does anymore just letters and numbers along with the name and description of the skill now.

64

Tuesday, June 11th 2013, 11:59pm

Druid skill Spirit Guidance is bugged. before it used to turn mob friendly and made them drop agro on us adn go back to its position, now it turns them friendly but they dont drop agro on us and they dont go back to their positions but follow us around, i have made 2 mobs start fighting each other and they kept fighting even after the spell went off the mob. seems like a potential exploitable skill now so please fix it quickly

65

Wednesday, June 12th 2013, 4:15am

Quoted from "bilalab;604501"

Druid skill Spirit Guidance is bugged. before it used to turn mob friendly and made them drop agro on us adn go back to its position, now it turns them friendly but they dont drop agro on us and they dont go back to their positions but follow us around, i have made 2 mobs start fighting each other and they kept fighting even after the spell went off the mob. seems like a potential exploitable skill now so please fix it quickly

Skill hasn't changed. Whether the mob drops aggro or not depends on the aggro table it has at the point of charming, who they're aggro'ers were, and how far away they were at the point of charming.

I charmed a few things since the patch, noticed 0 difference.

Ravesden, D/S/Wd 80/75/62
Retired. Click siggy for old RoM vids, among other things.

Rossbot

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Posts: 466

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66

Wednesday, June 12th 2013, 10:10pm

For R/D: Poison Shroud and Wound Attack are sharing a cooldown with a Druid skill or elite skill. Not sure which one, but I'd put my money on Speed Catalysis or Unity of Mother Earth. It was on a 2min+ cooldown when i swapped, and then those 2 skills were on CD for 2min+ after I swapped.

67

Thursday, June 13th 2013, 7:25pm

Quoted from "Ravesden;604545"

Skill hasn't changed. Whether the mob drops aggro or not depends on the aggro table it has at the point of charming, who they're aggro'ers were, and how far away they were at the point of charming.

I charmed a few things since the patch, noticed 0 difference.


i noticed it doesnt do what i said in the new zone, but i was in crystalia when i noticed it doing that, will get it on video so u can c whats happening

68

Wednesday, June 19th 2013, 5:02pm

With the gathering buffs as i have been raising my gathering skills on a couple of my toons when i reach the 100 items gathered and get the message "You have received the Rapid Harvest effect" i dont receive the buff and i know that buff is the 3 min buff since i have received it once in the 4 days ive been raising the gathering skills.

ruisen2000

not a wallet warrior

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69

Wednesday, June 19th 2013, 5:05pm

In siege war, when you summon towers, you no longer get a circle at where your mouse is on the ground, and have to click on the location on the ground to summon it. Now, right clicking on the item instantly summons the tower at your location, and cat time seem to have been shortened too. When summoned, a message pops up on top of the tower saying "Summon: Tower *tower name*"
Noblewarrior
lv 98/98/89/60 M/W/P/K
Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

Inactive

70

Thursday, June 20th 2013, 5:05pm

I'm not sure if this just recently happened but you cannot select the option /yell in the channel settings. So if I wanted to see world shouts in another channel tab I cannot select it to be seen.

71

Sunday, June 23rd 2013, 4:39am

Gameforge

Quoted from "zidlef;603351"

So basicly, Gameforge didn't have time to either translate from korean to german then to english for all the patches we got.

[COLOR=white !important]If you right click materials like herb, ore and wood you can deassemble them to a lower grade ;-) YEAH!!!!

Honor points disappear to a max of 25K no matter how many you got, even if you try to spend them, pook down to 25K, sad.

Not enough info for siege war times and participation

Knights got a few things finally but get screwed on their TP, skills cost more and skills we had that are gone, so is the TP. Anyone care to send us like 30X TP 1M orbs please to fix this??

To use mementos, P-shells, POM's or EOj's you need to right click them to stick them in bank on 5 tab of your character thing, could have put P-tokens too while at it ;-(

Now gotta learn to play knight/scout again with new skills ;-(

Would be nice to have a translator to give the true patch notes, or give them to us in korean and we will do it.

TYVM
[/COLOR]

Gameforge didn't make the game Runewaker did. Frogster did the translations that have been consistently used. Gameforge came into the game (in any sense) quite late. Lol