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21

Friday, January 20th 2012, 8:09pm

If anyone has taken offense to my posts, I'm sorry. I'm not trying to minimalize your experiences or opinions, it's just that I have the same experiences as all of you and were not the answers I was looking for.

22

Friday, January 20th 2012, 8:18pm

Quoted from "undefind;503525"

Clearly, otherwise I wouldn't have posted the question on the forums in the first place. It warms my heart to know it took you this long to figure that out. The fact of the matter is It's NOT good enough for me. What makes you think I care to hear you tell me that I could test it out many times over for myself before I get a definitive answer (<--a definitive answer is what I am looking for, not conjecture).



I can't help but sense a condescending tone to your posts otherwise I wouldn't be so snide towards you. If I am wrong I apologize.

Here's the thing:

1. I have just as much experience testing this out myself so I don't need you telling me YOUR experience
2. Several people ask whether the pots etc... work in this fashion and all I can tell them is I don't know for sure. Even the most experienced people I know still use the pots, runes, skills because despite all the testing they have done they DON'T KNOW FOR SURE
3. If a reliable source were to tell me one way or the other, we might be able to squash this once and for all

Perhaps I should have been more clear in my original post and prevented the regurgitation of useless information we all apparently already know.

EDIT: Now I am a little upset. If anyone on the forums takes this post personally, I'm sorry. I just wasn't expecting the tone of this thread to change so rapidly.


I and others who have responded do know for sure. you clearly don't understand the scientific method. must be a tough way through life hoping a perceived expert will tell you the right answer and you will only believe it if its the answer you are looking for. best of luck to you, hope you find what you are looking for.
I miss the ant party

23

Friday, January 20th 2012, 8:28pm

Quoted from "grimoru;503547"

I and others who have responded do know for sure. you clearly don't understand the scientific method. must be a tough way through life hoping a perceived expert will tell you the right answer and you will only believe it if its the answer you are looking for. best of luck to you, hope you find what you are looking for.


Ah, my apologies, I didn't realize you could break down and read the code that makes up RoM. Since you are clearly a CS "expert", why dont you break down this "scientific method" for us? Best of luck to you. OH! You aren't a RoM developer? My bad. Maybe you should go back to MIT, I'm sure someone over there can teach you the difference between CS and "bs".

EDIT: Since you clearly don't understand what I said in previous posts I'll spell it out for you. I'm not looking for perceived experts, I'm looking for actual experts.

24

Friday, January 20th 2012, 8:53pm

Quoted from "undefind;503492"

Yeah, you aren't a Moderator/GM.


Quoted from "undefind;503525"

It warms my heart to know it took you this long to figure that out.
...
I don't need you telling me YOUR experience
...
Perhaps I should have been more clear in my original post and prevented the regurgitation of useless information...


Quoted from "undefind;503539"

I dismissed the answers of those that did not have those titles because chances are they can't find the answers.


Quoted from "undefind;503552"

Ah, my apologies, I didn't realize you could break down and read the code that makes up RoM. Since you are clearly a CS "expert", why dont you break down this "scientific method" for us? Best of luck to you. OH! You aren't a RoM developer? My bad. Maybe you should go back to MIT, I'm sure someone over there can teach you the difference between CS and "bs".

EDIT: Since you clearly don't understand what I said in previous posts I'll spell it out for you. I'm not looking for perceived experts, I'm looking for actual experts.


...and you will wonder why no one will want to help you in future. Seriously, even though our combined experience is so useless to you, you could still at least try to be decent about it. You say you do not want to offend anyone, yet you're simultaneously insulting everyone. I'm merely making a last-ditch, friendly attempt to show you how you're coming across to the rest of us. There's no need to reply to this; I don't want to start flames. Please, try to just chill for a moment. If someone's post is off-topic or incendiary, ignore it. Peace man.
$0.02 - free sarcasm included
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Chrome

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25

Friday, January 20th 2012, 8:58pm

Drop rate increase will increase the rate of which an item drops and nothing more.

If you have 10% drop rate increase, and you normally have a 10% chance of getting a link rune...
with the 10% drop rate increase, you have an 11% of getting that link rune.

If you have 10% + 70% + 10% (lets say, for whatever reason, a loot 1, housekeeper pot, and pet), then you'll have 90% increase, and thus a 19% of getting that link rune.


It does nothing more.
Good for card hunters, uberly rare drops (think orange shields GCHM (or Lightning Sword from HOS for anyone not there)).

26

Friday, January 20th 2012, 9:05pm

Quoted from "BJHawk;503562"

...and you will wonder why no one will want to help you in future. Seriously, even though our combined experience is so useless to you, you could still at least try to be decent about it. You say you do not want to offend anyone, yet you're simultaneously insulting everyone. I'm merely making a last-ditch, friendly attempt to show you how you're coming across to the rest of us. There's no need to reply to this; I don't want to start flames. Please, try to just chill for a moment. If someone's post is off-topic or incendiary, ignore it. Peace man.


All incendiary comments were as a result of equally insulting comments. I'm not looking for combined experience, no offense. I'm not looking for conjecture, again, no offense. I'm looking for hard facts.

When someone wants answers from the marketing team as to why they post the sales the way they do and at what prices, do you think the OP is looking for comments from players? The answer is a simple no. They cannot give the concrete answers that someone from the RoM team can give. Having said that, what use is the combined experience of players who did not write the code to this game to me when answering my question? That answer is also simple, none.

I'm not TRYING to to be indecent. The indecency started, as I said, as a result of snide comments. I am a realist. A realist isn't going to take what you say, someone who hasn't decompiled the code, as a real answer. Not trying to flame, just trying to get facts.

27

Friday, January 20th 2012, 9:08pm

Runewalker didn't release any solid information on + % drop rate do over the life of this game. I'm sure even Frogster don't have exact idea what it does.

From player experiences, there are few is certain - better quest item drop and instance below level 50 have higher chance drop purple gear.
There is speculation that high luck also help avoid plus jewel failure and higher chance to obtain better gesha items - only speculation.
As for drop rate in lvl 55+ instances, since each boss in those instance guarantee purple drop, luck is not very useful.
=.=

28

Friday, January 20th 2012, 9:09pm

Quoted from "Chrome;503566"

Drop rate increase will increase the rate of which an item drops and nothing more.

If you have 10% drop rate increase, and you normally have a 10% chance of getting a link rune...
with the 10% drop rate increase, you have an 11% of getting that link rune.

If you have 10% + 70% + 10% (lets say, for whatever reason, a loot 1, housekeeper pot, and pet), then you'll have 90% increase, and thus a 19% of getting that link rune.


It does nothing more.
Good for card hunters, uberly rare drops (think orange shields GCHM (or Lightning Sword from HOS for anyone not there)).


You are amazing. I am assuming you got this information from a reliable source since I have no reason to believe you would throw out guesses. No, I am not being sarcastic, I truly appreciate this post. I, from now on am able to direct people to this post as hard proof. And that is all I was looking for in the first place.

Again, thank you Chrome for the answer. Hopefully in the future the naysayers will have a little more confidence in the RoM staff.

29

Friday, January 20th 2012, 9:10pm

Can we lock this thread? Thank you.

30

Friday, January 20th 2012, 9:27pm

That is what you were told many times already. Getting the same info from FM (except for the last part where I don't think he is correct) does not make it any more or less true.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


31

Friday, January 20th 2012, 9:48pm

Quoted from "Chrome;503566"

Drop rate increase will increase the rate of which an item drops and nothing more.

If you have 10% drop rate increase, and you normally have a 10% chance of getting a link rune...
with the 10% drop rate increase, you have an 11% of getting that link rune.

If you have 10% + 70% + 10% (lets say, for whatever reason, a loot 1, housekeeper pot, and pet), then you'll have 90% increase, and thus a 19% of getting that link rune.


It does nothing more.
Good for card hunters, uberly rare drops (think orange shields GCHM (or Lightning Sword from HOS for anyone not there)).


does that work when the corpse is looted, or when the mob is killed?

32

Friday, January 20th 2012, 9:52pm

Quoted from "vfwiffo;503587"

That is what you were told many times already. Getting the same info from FM (except for the last part where I don't think he is correct) does not make it any more or less true.



Dear god! Enough already. I wasn't looking for the "it increases your chance to get OD items" or anything like that. I was pretty damned sure it didnt do that at all. thats why i could care less what you "think". see the quotes? everyone "thinks" they know the answer. Cant you read? I wanted a thread to point people to and considering that i have been saying the WHOLE TIME that i want a concrete answer from a reliable source, i dont think Chrome would lead us astray. im pretty sure he can read and understand what "concrete evidence" and "facts" mean. and concerning the "except for the last part" comment you made, orange drops are higher on the loot table, thus popping a pot moves your chances of getting that item farther up that table.

i trust what Chrome has said to be true, not you...

33

Friday, January 20th 2012, 9:52pm

Quoted from "Misheara;503605"

does that work when the corpse is looted, or when the mob is killed?


i would like to know this too. should we pop the pot before the mob is engaged, spawned, or looted?

34

Saturday, January 21st 2012, 12:56am

Quoted from "undefind;503610"

Dear god! Enough already. I wasn't looking for the "it increases your chance to get OD items" or anything like that. I was pretty damned sure it didnt do that at all. thats why i could care less what you "think". see the quotes? everyone "thinks" they know the answer. Cant you read? I wanted a thread to point people to and considering that i have been saying the WHOLE TIME that i want a concrete answer from a reliable source, i dont think Chrome would lead us astray. im pretty sure he can read and understand what "concrete evidence" and "facts" mean. and concerning the "except for the last part" comment you made, orange drops are higher on the loot table, thus popping a pot moves your chances of getting that item farther up that table.

i trust what Chrome has said to be true, not you...


you are hilarious. your car doesn't start and you have 5-6 people who know cars look at it. None of them are official mechanics but they can all fix their own car and don't need to take it into the shop.

person #1 - it's the battery
person #2 - it's the battery
person #3 - it's the battery
person #4 - it's the battery
person #5 & #6 - it's the battery

Some random guy in a shirt with his name on it at the gas station - 'it's the battery'

you - "I finally got an answer!"

ROFL at you!
I miss the ant party

35

Saturday, January 21st 2012, 12:57am

Quoted from "undefind;503611"

i would like to know this too. should we pop the pot before the mob is engaged, spawned, or looted?
Here we go again. If you really wanted the answer, I'd tell you. But you want to play some little game, so I won't.
I miss the ant party

36

Saturday, January 21st 2012, 2:57am

Quoted from "grimoru;503664"

Here we go again. If you really wanted the answer, I'd tell you. But you want to play some little game, so I won't.


ok so answer me...pm if you like

MEGAKICK

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37

Saturday, January 21st 2012, 3:08am

Quoted from "Misheara;503605"

does that work when the corpse is looted, or when the mob is killed?


It's whoever aggros the mob first, the luck will be based off of that person, not the looter. This was easily noticeable during the WA badge farming days.

Person A w/ HK luck pot - badge dropped 100% of the time.
Person B without HK luck pot - chance badge would not drop.
Person A loots corpse of guard killed by Person B (who didn't have the luck pot) - chance that badge wouldn't drop.
Person A aggros the entire room full of guards, Person B decides it is up to him to nuke them all. Person A not only gets first loot privileges (to the dismay of Person B), but also enjoys 100% drop rate of badges.

Pop your luck potions before entering combat.

Edit: I have a picture of a cactus (which is better dressed than Chrome's cactus). Therefore I know what I'm talking about, in case there were any doubts.
And then Keanu Reeves walks in, and he's all like 'Whoa', and we're all like 'Whoa, it's Keanu Reeves!'
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Zanar - 67/62/67 R/K/S - <3 noto

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Chrome

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38

Saturday, January 21st 2012, 5:55am

The info I got was directly from Quality Assurance of Froggie Europe. He copy and pasted information to me about the mechanics of drop rate. I posted the same information I received. I too had questions about it. I, myself, was unsure if it had any indication on what the durability of the item would be, which it doesn't. It is ONLY the chance of the item dropping. Not the stat on the item, not the dura. Just the chance of an item dropping.

Hope that clears it up. :)

39

Saturday, January 21st 2012, 6:08am

Quoted from "MEGAKICK;503699"

It's whoever aggros the mob first, the luck will be based off of that person, not the looter...


^ This...is correct. Easy to test if you've played long enough.

(and LOL @ folks who post questions directed at specific people in public forums then complain when they get public responses. Like the *#$# who air their laundry in WORLD chat, and get all upset when other people respond...public forums are public. Get used to it.)

40

Saturday, January 21st 2012, 6:10am

Quoted from "Chrome;503741"

The info I got was directly from Quality Assurance of Froggie Europe. He copy and pasted information to me about the mechanics of drop rate. I posted the same information I received. I too had questions about it. I, myself, was unsure if it had any indication on what the durability of the item would be, which it doesn't. It is ONLY the chance of the item dropping. Not the stat on the item, not the dura. Just the chance of an item dropping.

Hope that clears it up. :)


glad to know my trust in moderators was not misplaced.

for all the other people, forgive me for not completely trusting your opinions, but i just wanted someone to get an answer directly from the source. if i want my car fixed and i ask for a mechanic, im probably not going to listen to anyone but a mechanic since that is what i asked for in the first place.

i was not trying to start any kind of flame war, i was just looking for a no crap, definitive thread to point people to when the question was asked.

thanks