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1

Wednesday, March 7th 2012, 5:05am

Quick Question

I don't know if this question is appropriate here, as it mentions my character's classes.

I recently started RoM after quitting WoW, and was wondering, given the triple class available, I chose M/P/K. Is it possible or feasible to make my character, in the end game, to be able to tank, dps and heal without having to change talents each time I want to do something different? This question is rather generic and answer doesn't have to be tied with my class choices.

2

Wednesday, March 7th 2012, 5:14am

Quoted from "timchenw;515311"

I don't know if this question is appropriate here, as it mentions my character's classes.

I recently started RoM after quitting WoW, and was wondering, given the triple class available, I chose M/P/K. Is it possible or feasible to make my character, in the end game, to be able to tank, dps and heal without having to change talents each time I want to do something different? This question is rather generic and answer doesn't have to be tied with my class choices.


Edit: Cancel that, what i get for skimming the post.

No, if you want to tank, Heal OR do DPS you will pretty much have to chose one of the 3 combos (You might get Healing and DPS with P/K)

So no, you'd have to occasionally switch your classes to be usable in an instance in one of those 3 defined rolls.

In short no, you can't do all 3 at once otherwise everyone would been that character (coughtRogueScoutcough)
61/55/50 D/W/R

3

Wednesday, March 7th 2012, 5:27am

"Switch classes"?

I guessed that If I wanted to change from heal to Tank, i'd definitely have to at least change from p/k to k/p, but if I am understanding what you are saying, that I cannot switch from P/K Heal to K/P tank without having to switch to a different character entirely?

4

Wednesday, March 7th 2012, 5:31am

at your housemaid you can change between primary, secondary and third classes... cannot be done away from the home, but you CAN purchase home-sweet-home transport runes that will allow you to access your house from anywhere and return to your previous location (save for inside instances). You can ONLY be 2 classes at any given time... and those 2 classes are respectably merged into a "new" type of class... for example, a k/p is generally known as a "paladin"... while a m/p is commonly known as a spellweaver...

As for dps, you will have to be m/p... tanking would be k/p... healing can either be p/m or p/k as both make for respectable healers.

5

Wednesday, March 7th 2012, 5:37am

Yes, that I am aware, I cannot change classes on the go. I already went through my pockets and bought a fair number of house runes for this purpose (mind you my character is still very young, across 3 classes the total level is just over 70).

And I did some reading and I am (relatively) happy with my class selection. But perhaps I should reiterate my question.

Let's just say I have an imaginary Talent setup on my Priest (counting both Priest common and priest exclusive) as A, Mage setup B, and Knight setup C.

Is it possible to have a setup of A, B and C that I can DPS with say BA, Tank with CA and heal with AC? IE is it possible to switch roles by switching classes and gear, and not having to go near resetting talent setup at any time?

6

Wednesday, March 7th 2012, 5:51am

There are several problem with what you thinking of.

1) Your power is not really your class. It is your class combo. So, if combo A/B has a great combination of skills that fills a particular role, that does not mean that B/A is also viable.

2) Creating your gear is very expensive, and a character that tries to play multiple roles has to face a choice. Do you want to be a specialist, excellently geared for your role? Or do you want to have so-so gear for any of the roles that you can play?

3) There is not enough XP in the game to easily bring all 3 classes to to cap. You can do 1 easily, 2 with some effort. 3 will require you to grind XP and spend hundreds of millions of gold to level to the top (and don't forget, those are money that are coming out of your gearing budget).
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


7

Wednesday, March 7th 2012, 5:56am

So in essence one class combo would be my Main Spec, one would be Off spec and the rest are just icing on the cake..

EDIT: Ditch that last question,

One more thing: The talent reset rune is buyable with both Diamonds and Tokens, while I know Diamonds cost money, and Tokens cost time, what do people generally use to buy it with?

rubyeyes

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8

Wednesday, March 7th 2012, 6:03am

Quoted from "timchenw;515317"

Yes, that I am aware, I cannot change classes on the go. I already went through my pockets and bought a fair number of house runes for this purpose (mind you my character is still very young, across 3 classes the total level is just over 70).

And I did some reading and I am (relatively) happy with my class selection. But perhaps I should reiterate my question.

Let's just say I have an imaginary Talent setup on my Priest (counting both Priest common and priest exclusive) as A, Mage setup B, and Knight setup C.

Is it possible to have a setup of A, B and C that I can DPS with say BA, Tank with CA and heal with AC? IE is it possible to switch roles by switching classes and gear, and not having to go near resetting talent setup at any time?


If I'm understanding the question right, you want to know if for example you are playing your M/P, and want to use your K/P setup, can you? If that's the question, then no, respectively if you are a M/P at that time, you only have access to your mages primary, elite and shared skills, as well as your priests shared skills (like regen, urgent heal). Your Knight skills are not accessible at all till you swap to either K/P, P/K, M/K or K/M.

Didn't see vfwiffos' post when I posted mine lol, but essentially what he said as well.

edit #2) You do get a talent reset stone in your level up gift bag (at what levels, and how many you get, I don't remember) at some point. If you have diamonds to spare, then that would be the fastest way. If you have tokens to spare and no diamonds, then it's probably time vs money here. (Time being spent on obtaining tokens, money being spent on diamonds).. or option #3 would be buying it from another player (pay them for diamonds to gift you the reset stone).

annnd edit #3! If it was me, I'd probably be using tokens truthfully, as diamonds aren't so easy to come by these days with skint pockets lol, I can't speak for others though :|
Some men just want to watch the world burn..
I just want to be the first to light it afire.

(Un)retiring very soon.
Auryin P/M 70/60 : Waif K/W 6x/5x
Srvr: Artemis - Guild: Silence



9

Wednesday, March 7th 2012, 6:21am

This makes MUCH more sense. Yes, you can have a specific setup with what you're looking for. You may have to switch classes around along with gear, but any TP you put in skills stays permanently in those skills. If you're asking about the skills on teh hotbar or anything like that, your P/M and P/K class each have their own general skills and elites given by the secondary. As long as you're on your priest side both sets of skills will appear on the action bar if you have them there, but only the skills from the current class combo will be useable

If i understood what you are talking about, i think this answer suffices.
61/55/50 D/W/R

10

Wednesday, March 7th 2012, 6:29am

The question was more closely along the lines of:

For example, I have M/P DPS, and possibly want P/K Healer. M will most likely use rising tide from the Priest common tree, while P/K would use Regen and Urgent most, with Mdef buff being shared between them.

The question I was asking was, (this as an example) while it would look to me that it is feasible to Max Rising Tide, Regen, Urgent Heal and Mdef, would it be feasible to have that setup, so in theory, I'd be able to DPS with M/P, and Heal with P/K without having to chew a talent reset (unlike if I talented only rising tide or UH/Regen), is it that practical in practice?

Sorry if I had been driving you all in a circular round about, but I cannot think up of a better way to describe it :P

11

Wednesday, March 7th 2012, 7:54am

Well the problem with this theory is it doesn't take into account their effectiveness. Sure you may be an M/P who is BUILT for DPS, so you will never get the heals of someone built for healing.

but if your concern is regarding Talents, like i said before, any points that go into a talent are permanently there, so using Talent Resets is rather pointless IMO.
61/55/50 D/W/R

12

Wednesday, March 7th 2012, 8:00am

That's true, but my current talent set up is very sub par, been putting points here and there for the purpose of leveling rather than healing, so eventually I'll have to do it, but chances are i wont be resetting till i hit 70

13

Wednesday, March 7th 2012, 8:10am

Yes, you can max out your shared abilities on your priest if you don't plan on using it as a primary, and only as a secondary. I did that with the scout side of my r/s, so I could have maxed swiftness, vamp arrows & shot. Keep in mind though, that if you're focusing on maxing out just a few skills, the rest of your abilities as that class will be gimped, and it will make it a tough grind while leveling with it, even with it's shared abilities from it's secondaries.

Here's a tip: You can get pretty much all of your "desired" abilities up to skill level 50, then focus only on those specific shared abilities that you wanna max out, and you won't have to worry too much about difficult on leveling up on that class. (Granted however, that's only if that class reaches 70 ~ and if you're describing to use it as a third class, like Vfwiffo said, it's gonna be costly). If you plan on stopping at 50 just for elites, I would recommend stopping at skill level 35 for all other abilities to put points into maxing out your shared skills.

14

Wednesday, March 7th 2012, 8:13am

Forgive my ignorance, but what is special about level 35 and 50? I understand that level 50 is the max some skills explicitly state that their max is that level, but level 35 eludes me completely

15

Thursday, March 8th 2012, 12:20am

if you plan on stopping your 3rd class at level 50, just so you can get the shared elites for your primaries, you don't want to level your un-shared abilities past 35, or you won't have enough to max out all your shared skills. Once those shared abilities are maxed at 50, then you can put your extra points into additional 3rd class skills that won't benefit the others.

Basically it's just a way to ensure that you'll have enough talent points to max out your shared skills since you don't plan on using it as a primary anyway...

16

Thursday, March 8th 2012, 3:26am

Last few questions, I swear :p

Would it be better to level as a K/M or a K/P when leveling a K?

Also, do XP orbs give corresponding amount of TP? I am assuming not

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17

Thursday, March 8th 2012, 3:59am

No xp orb only gives xp.
K/p and k/m are equally long to level unless you run Quests with m/k then turn in as k/m ( in which case it's much faster).

Little advice: get chain or leather gear with str or patt for questing. Avoid plate till you actually gear up for tanking

18

Thursday, March 8th 2012, 4:06am

Ah... I was using CoO for my K side as it was my third class, I wanted a tanky character that could help my clothie sides through a tough mob quest. Cheating, and probably doing it wrong :P.

I will take your heed when I get to a higher level though.