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1

Wednesday, June 13th 2012, 7:55am

Furniture with TP bonusses - additive?

Hi Folks,

I've got another newb/played-long-ago question for your collective wisdom.

I just spent some phirius tokens and bought a table with a +25 TP bonus. It's now sitting in my house beside the plant pot.

I think that means that if I hang around in my house, e.g. while logged out, I'll accumulate credits for double TP. Until those credits run out, whenever I would have earned 1 TP, I'll get 2 TP - a great way to increase TP relative to XP. And if I remember correctly, the way this works is rather strange - the higher level you are, the more TP you get from the same amount of time spent in your house.

So far so good - but what if I'd purchased a table (+25) and a chest (+10). I have a foggy memory that I'd still get the same TP gain - the bonus on furniture items does not add; only the largest one applies. Is this correct?

Also, does anyone know the formula for how the TP gain works? I.e. if a level 10 spends an hour in a house with a +25 TP object, how many TP does s/he potentially get? What if it's a level 20? What if it's a +10 object? etc.

Finally, is there anywhere I could have looked this up, rather than bothering you folks? The information on the runes of magic site is useless - it says to see the in game description, which doesn't say much at all.

Thanks in advance for enlightening me once again.

MegaMouseSEC

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2

Wednesday, June 13th 2012, 2:00pm

I think the TP bonus's do stack but not positive. They acculuminate while you are offline and not just parked in your house (I ahve over half a level of TP/EXP furnature bonus). Dang I am way too tired to even check spelling this morning so sorry for teh very bad spelling here.

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3

Wednesday, June 13th 2012, 8:18pm

Yes, XP and TP bonus furniture values are additive. Note the values accrue only on your current primary class--if you want XP and TP bonuses on your other class(es), you have to swap and stay in the house to get them. And the higher-level your toon's class(es), the greater the actual values.
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MegaMouseSEC

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Thursday, June 14th 2012, 1:49am

Quoted from "Kalvan;537392"

Yes, XP and TP bonus furniture values are additive. Note the values accrue only on your current primary class--if you want XP and TP bonuses on your other class(es), you have to swap and stay in the house to get them. And the higher-level your toon's class(es), the greater the actual values.


Thanks for the info Kalvan you are a lifesaver.

5

Thursday, June 14th 2012, 2:13am

You're a little off in your assumptions... here's how furniture buffs work. While you're in your house, whether online or logged out in it, you accrue a given number of rested xp/tp per hour. These numbers are increased or decreased by the furniture in your home. If you have a table worth +25 TP, and a lamp that gives you +10, every hour you're in your house, you'll receive +35 rested TP. These numbers will accumulate on your xp bar at the bottom of your screen, above your main action bar (default settings), which can be checked by mousing your cursor over it. There will also be 2 arrow indicators on your bar, that give an indication of how much additional xp or tp you'll gain in relation to your current experience bar.

There are level caps to how much maximum rested xp/tp you can gain. A player of a higher level can store more rested xp/tp than one of a lower level, this is because the pool for how much xp is required to level increases for each level you've already reached.

The way to SPEND those rested xp/tp points, is done by killing monsters. Every time you kill a monster, it yields a given number of xp/tp dependent on the mob type & level in relation to your own. For example, a monster of a higher level than you, will give more xp/tp than a monster of a lower level than you. Additionally, more difficult monsters such as elites will yield even more xp/tp per kill. Now, when you have rested xp/tp, when you kill those monsters, you will receive an additional 50% of the xp/tp the monster would normally yield. For example, if a mob normally gives 100xp/10tp; when you have the furniture bonus, you will receive 150xp/15tp. This bonus continues until you have spent all your stored furniture bonus.

So, let's look at it all together. The furniture your house has, provides you with +10xp & let's say +35tp per hour. You log out in your house for 8 hours... you now have a rested +80xp & +280tp. Now, you go out and kill some mobs that are normally worth 100xp/10tp apiece. On your first kill you will receive 150xp & 15tp. This will leave you with +30xp & +275tp rested furniture bonus. On your second kill, you will receive 130xp & 15tp. This is because you only had +30 bonus xp remaining, and now it is spent. You now have +0xp & +270tp furniture bonus. So, on your third kill, you will receive +100xp & 15tp, which is what you will receive for your 4th & 5th.... and after 53 more kills, you will have finally spent your remaining bonus tp as well. Then the mobs will have returned to giving only 100xp/10tp per kill.

Bear in mind that furniture bonus xp/tp does not assist with quest turn-ins.

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6

Thursday, June 14th 2012, 5:41am

Explain this then Silent. When I was not playing for 2 months I gained half a level of TP and EXP bonus. My character was not in the house nor in a city. If your assumption is correct then where did my TP/EXP bonus'scome from???

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7

Thursday, June 14th 2012, 9:00am

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Quoted from "Silenteye7;537537"

You're a little off in your assumptions... here's how furniture buffs work. While you're in your house, whether online or logged out in it, you accrue a given number of rested xp/tp per hour. These numbers are increased or decreased by the furniture in your home. If you have a table worth +25 TP, and a lamp that gives you +10, every hour you're in your house, you'll receive +35 rested TP. These numbers will accumulate on your xp bar at the bottom of your screen, above your main action bar (default settings), which can be checked by mousing your cursor over it. There will also be 2 arrow indicators on your bar, that give an indication of how much additional xp or tp you'll gain in relation to your current experience bar.

You forgot to note that the amount of XP or TP bonus is multiplied by your class level, after a fashion. It's a small percentage, but the gains to your "pools" at level 50+ are far greater than they are at, say, level 25 or so.

There are level caps to how much maximum rested xp/tp you can gain. A player of a higher level can store more rested xp/tp than one of a lower level, this is because the pool for how much xp is required to level increases for each level you've already reached.

The caps for the amount of XP or TP bonus that you can "bank" are based on the amount of XP you need for your class' next level. Your "pools" cannot exceed the amount of XP required to gain your next class level. And when you do level, the "bank" can then increase again.

The way to SPEND those rested xp/tp points, is done by killing monsters. Every time you kill a monster, it yields a given number of xp/tp dependent on the mob type & level in relation to your own. For example, a monster of a higher level than you, will give more xp/tp than a monster of a lower level than you. Additionally, more difficult monsters such as elites will yield even more xp/tp per kill. Now, when you have rested xp/tp, when you kill those monsters, you will receive an additional 50% of the xp/tp the monster would normally yield. For example, if a mob normally gives 100xp/10tp; when you have the furniture bonus, you will receive 150xp/15tp. This bonus continues until you have spent all your stored furniture bonus.

This is accurate. XP and TP bonus from your bonus pool is only applied when killing mobs, never for turning in quests.

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8

Thursday, June 14th 2012, 12:10pm

Quoted from "MegaMouseSEC;537585"

Explain this then Silent. When I was not playing for 2 months I gained half a level of TP and EXP bonus. My character was not in the house nor in a city. If your assumption is correct then where did my TP/EXP bonus'scome from???


Dunno... pots, buffs, glitch? Sure you didn't have it before you logged off? I mean... 2 months gone, you should've had a full bar of bonus xp/tp when you came back if you were in your house... I'm pretty sure you can have up to 90% of your current max xp bar in rested, depending on level...

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9

Thursday, June 14th 2012, 11:07pm

Not sure why it was not more than that myself, but I did go to another game for almost a year and when I came back that time it tok me 3 levels before the TP/EXP bonus started to drop from the max on the exp/tp bar. I try to park my character where I know noone will realize where she is just in case and if it happens to be outside Clops then that is where she sits until I come back. Hardly ever log out in town or even in my house (especialy the house after the glitches I have been hearing about).