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21

Wednesday, July 25th 2012, 12:57am

Quoted from "Moooo;547140"

The healing stat isn't to bad as BMS cuts our heals by 30% but I loose out on necessary damage.


Add healing power from gear and bms does not cut our heals by 30%. I currently sit at 22% as melee and 13% reduction as healer.

22

Wednesday, July 25th 2012, 1:46pm

In general, a melee class primary with a magic class secondary, or vice versa, tends to be a bad idea... simply because the mix usually requires significant statting in too many areas, for it to be an endgame worthy spec. For example, what's a rogue or a warrior gonna need with intelligence or magic attack? Or what's a mage or a priest gonna do with strength or physical attack? But, because your shared abilities dabble in the pool of both types of classes, you end up needing to put some stats in that area to unlock your character's true potential... or you wind up doing what most do, and just "ignore" those skills and abilities. Either way, you end up with a gimped aspect about that character that becomes a significant hindrance.

If there was a way that some of these classes could benefit by a conversion factor of certain stats, they probably wouldn't end up being so unused or useless. For example, if a knight/priest had a magical attack bonus for a given amount of strength, holy light's fury or rising tide might be useful.

regentego

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23

Wednesday, July 25th 2012, 4:25pm

Well with the advent of combo throw becoming OP I went to siege as r/p and had an absolute blast. I took a tower and two of their players out then started healing for their next attack. I used throw then combo throw which killed anyone non /k. I was able to take on waves then heal myself, I spammed the heck out of my immune. And on top of that the mdef and dodge boost helped alot.

Being R/S for so long it felt a bit awkward to play, but it was certainly viable, also forgot how much fun numbing dagger is. That's my testimonial on primary DPS with magic secondary.

0pT1muS

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24

Saturday, July 28th 2012, 9:25am

i see lots of people playing r/k nowadays... atleast on Artemis
Knightsundead
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80/56/56 R/M/S

camagic

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25

Saturday, July 28th 2012, 12:56pm

Quoted from "0pT1muS;561032"

i see lots of people playing r/k nowadays... atleast on Artemis


I have never seen a k/r. It is probably because they suffer from dps OPness envy and go r/k "dodge" tanking.
95wd/95s/65d
server artemis
Please do not "class balanace" the tactics I use.