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1

Monday, November 12th 2012, 11:37pm

Runes of Magic HUGE memory leak?

Whenever I play, I get a memory usage message. I check my Task Manager, and RoM is using 90% of my memory. WoW has twice the graphical abilities and yet whenever I play that, I use 50% MAXIMUM. Why is this happening? Please fix these issues.. I've already spent a bunch of money on Diamonds. The least you guys can do is make the game playable.

2

Tuesday, November 13th 2012, 12:33am

Memory leaks have been an issue in RoM since chapter 1. Get used to it, these leaks won't be going away anytime soon. Also, just because you've spent money on this game doesn't mean you get better support, ask any GM they'll tell you the same thing.

trav42073

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3

Tuesday, November 13th 2012, 1:02am

get a memory cleaner type program. it runs in background and manages memory and dismisses memory taken up that isnt actively being used. since ive had mine in i havent had that memory warning and keeps my ram usage down to about 35% max.

i dont think i have the best one though so i wont give u the name of mine but have seen a diff one mentioned in various threads pertaining to lag, dc's etc. paz was first person that mentioned it so he might have best info.
95r/62m/63s/ Soultwist.
Ryaderr wrd/s/w erobos

4

Tuesday, November 13th 2012, 2:38am

i used to get those too but cc cleaner took care of it for me.
Zymologist wl/ch/m/p
Matronmalice p/s/m
Ceviche wl/ch

RoMage

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5

Tuesday, November 13th 2012, 2:05pm

Here is my little computer maintenance guide, worth checking out.

I was thinking to add it to my signature, but as our signature got nerfed (250 characters, 3 lines only) and I don't like to change it from current that much.

cleanmem does great job on keeping RoM memory footprint small. I don't have problems running 4-5 clients on new computer, but sometimes for some wired reason I get crash even with 1 client. (COT last night, just before entering mini game)

Murkalael

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6

Tuesday, November 13th 2012, 5:27pm

I think I have figured something about these memory issues.

My main computer: AMD Athlon X3 440 - 3GHz - 8G bRAM
My laptop: Intel Core i7 2630QM - 2GHz - 4Gb RAM
An old computer I have: Intel P4 3gHz - 2Gb RAM

On my main computer I always receive the memory message everyday at least once, when I port to somewhere or when I walk on Varanas West / East
On the other two I never received memory messages, even on the old computer that is slow, laggy and everything else, so might be a coincidence but aren't RoM's programmers baseing their code on Intel's chips only? I know @least 3 brands of processors that need different ways of handling memory and this can be the whole issue.

RoMage

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7

Tuesday, November 13th 2012, 7:16pm

Nah, my old laptop had Pentium mobile 2 core processor, 4GB of ram and 64bit OS, had memory warning, until I installed clean memory utility.

All of my computers are intel based, last one having Intel Core i7 CPU (4 hyper threaded cores = computer sees it as 8 processors) and 8GB of memory and still got memory leak issue without cleanmem utility.

Bakken

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8

Tuesday, November 13th 2012, 8:32pm

stupid game has always had these issues

I run all the newest PC games on high and even modded skyrim several times to enhance beyond max detail to still run over 60+ fps

But can I play RoM on high without crashing every 10 minutes? not on your life.

8 core amd, could be something about processor I just don't know at this point

RoMage

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9

Tuesday, November 13th 2012, 8:35pm

RoM is interesting beast... I play on high settings on new computer without problems, then lower resolution, go into game and crash. :D

Best part of playing rom - you never know when it will crash.

But compared to year ago, crashes are rare - really rare - even my last night crash while entering CoT, or crash during SW week or so ago. It is better and there is still room for improvements. :)

10

Wednesday, November 14th 2012, 12:49am

Quoted from "RoMage;577148"

RoM is interesting beast... I play on high settings on new computer without problems, then lower resolution, go into game and crash. :D

Best part of playing rom - you never know when it will crash.

But compared to year ago, crashes are rare - really rare - even my last night crash while entering CoT, or crash during SW week or so ago. It is better and there is still room for improvements. :)


I've noticed the same thing on my computer, low settings seem to crash more than high settings for some reason.
My assumption is that the textures etc are set for a certain detail, and the processor/gpu have to extrapolate them causing extra load when adjusted.

My practice has been to adjust the sliders, perhaps using the high/medium/low settings instead would help, but I never tried it.

11

Wednesday, November 14th 2012, 1:52am

^^ yea more than likely. may also just be the video cards these days are so stupidly powerful they actually perform kinda crappy at low low settings. rom really doesnt have much gpu overhead..mines showing 8% load with 2 clients open atm. i think the vid cards think rom is minesweaper and go half to sleep.

but with an i7 u can easily tweak a modern desktop to getting >150fps in your house and 60 stable in instances i would think. mines old and beaten to death..d0 stepping (eek) i7-920 oc'd midly and it runs smooth...usually. redhill mountains can give me a slideshow and delanus crashes me of course. but shows 182fps in mah little ghetto house. 60-65 in kbn sucking floor tile

YomanROM

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12

Wednesday, November 14th 2012, 3:22am

what do you consider "mildly" oc ? :D probably paznoob has crappy internet but some liquid nitrogen OC'd computer :D

hell, even my HD 3870 GPU back from the stone age says to GPU-Z that RoM needs like 10% GPU load.

RoMage

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13

Wednesday, November 14th 2012, 1:34pm

I remember someone from support age ago mentioning RoM using video card to help to offload processor, or it was other way around. In any case, last night had some strange things happening, crash again with low settings, changed to full screen for SW and higher settings and no problem.

I tried to run all 5 clients at the same time and processor gets ~40-45% while memory goes to 2/3 of used with cleanmem utility. All 5 clients were in varenas and running around... :) was fun and no crash.

14

Wednesday, November 14th 2012, 4:00pm

noooo its actually fairly mild for an i7. 3.7ghz on air. i just geeked out on specific voltages and mem settings tightened to silly levels. gets to ~80 max playing something like skyrim or witcher2 on ultra settings. d0's run hotter than the better steppings from launch 920s.

if i remember right the textures arent truly "3d". they're kinda congealed masses of fugly 2d polys mashed together that your cpu and mem have to unpack and deal with. the gpu is just there to give moral support. it's an old game. at least we dont dc every teleport from snoop or have wardens forcing people to relog that havent in a week :p

but lately the client has been pissy with multiples open. it locks down the executable quite tightly and when pulling from the same vault with more than one exe ...things get a bit "tense"