[COLOR=white !important]Dwarven elite skills (taken from german forums), main class dwarven class only
WARLOCK
Warrior Lv. 60
Deep breathing control Your breath control gives more focus and additionally restores 10% LP. -
Rogue, Lv. 60
Mental Thrown When a target is hit by throw, their attack power reduced by 50% for 5.0 seconds. -
Mage, Lv. 60
Blazing barrier fire increases your Fire damage. -
Priest, Lv. 60
Great deliverance Gives the target 40.0 LP restore. If the target has negative effects, the cure is increased by any negative effect of 1%. Also provides the caster LP restores. -
Champion Lv. 60
Anger Finishing Consumes 100 Rage and gives 6 psi. -
Warrior Lv. 70
Improved telepathy The Wrath of telepathy consumption falls from 35 to 20 and gives an additional 1 psi. -
Rogue, Lv. 70
Assasinist: When using Assassination you will gain an additional 1 psi and with the use of shadow step additional 3 psi. -
Mage, Lv. 70
Seal of Silence If target is affected by Silence, the next hit will double the damage inflicted. -
Priest, Lv. 70
Pain spread Inflicts an enemy target Weakening Wave, perceptual deprivation and anguish. -
Champion Lv. 70
Mental tap If a target is affected by Mental arrows, the Magic damage of the caster will be increased and a sign that resists produces up to 10% of your LP.
CHAMPION
Warrior Lv. 60
Detonation of vengeance consumes half of the LP of the caster and tried all enemies in a radius of 200 "Taunt" to. If the enemy "Taunts" was successful, he can not move 12.0 seconds. (Can only sign in form-state can be used.) -
Rogue, Lv. 60
Smoke spread consumes half of the LP of the caster and can be 5.0 seconds for all party members disappear within reach. The spell caster can not move 12.0 seconds (can only sign in form-state can be used.). -
Mage, Lv. 60
Elementary frenzy consumes half of the LP of the caster and tried all enemies in a radius of 200 great harm and reduce their resistance to 10.0 as well as their defense by 10.0%. If the damage has been done successfully, the caster can not move 12.0 seconds. (Can only sign in form-state can be used.) -
Priest, Lv. 60
Outbreak of Resurrection
Consumes represents half of the LP of the caster and all party members within range 60.0% LP restores.The spell caster can not move 12.0 seconds. (Can only sign in form-state can be used.) -
Warlock, Lv. 60
Eruption of remorse consumes half the LP and the caster throws 5.0 seconds down all enemies in range. When an opponent successfully "put down" was, the caster can not move 12.0 seconds. (Can only sign in form-state can be used.) -
Warrior, Lv. 70
Land of the dead guard Increases Physical Defense of the caster to 100.0%. While affected, the received healing is reduced by 50%. (right click on the "Land of the dead guard" button to cancel the effect.) -
Rogue, Lv. 70
Shadow Explosion
Increases Physical Attack Power of caster by 50.0%. While affected, the received healing is reduced by 50.0%. Right click on the "shadow explosion" button to cancel the effect). -
Mage, Lv. 70
Elemental Defense Increases Magical Defense of caster by 100.0%. While affected, the received healing is reduced by 50.0%. (right click on the "elemental defense" button to cancel the effect.) -
Priest, Lv. 70
Explosion of Righteousness spells takes 3 seconds and frees all party members within range of harmful effects. -
Warlock, Lv. 70
Mental Frenzy Increases the critical hit rate of the caster for the 2500th While affected, the received healing is reduced by 50.0%. (right click on the "Mental frenzy" button to cancel the effect.)
Note: seeing as these are auto-translated, some might be wonky XD all I did was post it on EN forums, and sort it out a bit [/COLOR]