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Cike

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21

Wednesday, January 16th 2013, 3:12pm

i'm with raves on this one...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

camagic

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22

Wednesday, January 16th 2013, 4:15pm

Druids are not better than priest, and priest are not better than druids. They are equivlant healers.
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23

Wednesday, January 16th 2013, 5:04pm

Quoted from "Ravesden;584932"

As a druid, all I have to say is:

1) buffing has nothing to do with healing.
2) Soulbond is for party wipes. A good healer prevents party wipes. A good healer doesnt need sb.
3) Ill outheal any priest anyday. Not like it really matters. For heals, its not the amount of healing you should be looking at, but WHEN its done. A casual MEF spammer might look pretty on scrut. But compare a proper druid to the spammer. Youll know who the party prefers.
4) Priest is ez mode. Yes I played one at end game. And its boring.

Id say, the d/s class > any priest combo. Yes, that means better healer.


As far as raw healing output no druid combo can keep up with a priest. It mainly comes down to Group Heal, and no offense the group heals of a druid are extremely weak, equivantly built the druid group healing hits for what Raves about 50k with all your op gear? You know that is about the base healing of Group Heal, with half the gear a D/S has to have to hit that. Maybe it is more now with the level 75 wand/staff. I know you got OP heals Raves I had you put your regens on me one evening and they were boss. But when it comes to healing output no druid combo can keep up.

Example. Group heal of a priest hits 6 people for 100k that ends up being 600k in 3secs. A druid has nothing that can put out that type of healing in that short of time.

Raw healing output a druid cannot keep up, this has been tested over and over again.

The problem you get with most priests is they do not know what the heck to do once they have to do more than group heal.

24

Wednesday, January 16th 2013, 6:47pm

I totally agree with Kakita01's last comment, It depends on the Priest and if they know what to do once there is 6 people in the group. Sure 1-3 people is easy, after that, the Priest has to be smart. Both druid and Priest have there pros/cons (i.e P/K can urgent heal someone and also heals you) It just depends on the play style of the person. Now a priest and a druid in the same party.....If you die, please uninstall the game.
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25

Wednesday, January 16th 2013, 10:29pm

Kakita01,

Thank you! I'll need to refer to your post when I'm trying to explain what I mean :)

26

Wednesday, January 16th 2013, 10:34pm

Quoted from "kakita01;584986"

As far as raw healing output no druid combo can keep up with a priest. It mainly comes down to Group Heal, and no offense the group heals of a druid are extremely weak, equivantly built the druid group healing hits for what Raves about 50k with all your op gear? You know that is about the base healing of Group Heal, with half the gear a D/S has to have to hit that. Maybe it is more now with the level 75 wand/staff. I know you got OP heals Raves I had you put your regens on me one evening and they were boss. But when it comes to healing output no druid combo can keep up.

Example. Group heal of a priest hits 6 people for 100k that ends up being 600k in 3secs. A druid has nothing that can put out that type of healing in that short of time.

Raw healing output a druid cannot keep up, this has been tested over and over again.

The problem you get with most priests is they do not know what the heck to do once they have to do more than group heal.

My "group heal" hits anywhere from 70-100k.

At the same time, I have a 14-15k, a 6-8k, a 10-15k, and a 4-6k regen on any given target(s).

MEF hits 12 people. 70-100k x 12. Easily matches/beats a priest's gh - with no mana exhaustion.

But, like I said, #3.

Ravesden, D/S/Wd 80/75/62
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27

Wednesday, January 16th 2013, 11:11pm

Quoted from "Ravesden;585052"

My "group heal" hits anywhere from 70-100k.

At the same time, I have a 14-15k, a 6-8k, a 10-15k, and a 4-6k regen on any given target(s).

MEF hits 12 people. 70-100k x 12. Easily matches/beats a priest's gh - with no mana exhaustion.

But, like I said, #3.



And an equivalently geared priest GH will hit for 200k plus. 70~100k x 12 = 6 x 200k?

Then throw on an urgent heal with crit hit heal of close to 100k every second.

On a half azz built p/r I can spit out over 5mill healing in roughly 12 to 15 secs. I have yet to see any druid combo be able to do that.

The advantage of a druid healing over priest healing I think has always been that most of the heals from a druid are instant cast. I know Recover and Restore Life have a 2 second cast time ( more like 3sec just like group heal is more like a 4sec cooldown ).

And basically your saying Raves you need a raid party to be able to outheal a priest?

Cike

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28

Wednesday, January 16th 2013, 11:31pm

druids are better at soaking up damage due to HoTs, and many instants, while priests can burst heal better if they time the GH right to come after a major aoe...

mostly it's personal preference imo
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

mnkmurphy885

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29

Thursday, January 17th 2013, 12:44am

Look, I have an endgame d/w/wd and an endgame p/k (they run KBN hard, that qualifies! shoosh Raves)

I run with endgame d/wd's, d/s's, p/k's and p/r's.

Druids heal a raid best. Priests heal a single target or party best.

Having both in a party is best period. Put a p/k on the tank. Put a p/r throwing out instant urgents on anyone who's dropping, and GH'ing in the time it takes most priests to cast Urgent. Have a d/wd and d/s hotting and MEFing and lemme tell you, people say GH is OP cause it can hit so hard... but MEF has what, a one-second CD? So, like, a druid can get three MEFs off in the time it takes a p/k to do one GH.

Each one of those combos has a niche.

P/K's the ultimate single target healer. P/R is the ultimate speed healer. Druids in general are great at healing whole raids. And if you don't think that's op, you've never run with or played one.

If I'm going to play a healer, I personally prefer p/s... which is ironic, but whatever. If I'm going to heal on my p/k, I want a druid in party to help me. If I'm on my druid, I want a p/k in party in case I die and to help me keep the tank up. If I'm on my w/m I want my friends the p/r and d/wd in party for freaking obvious reasons.

They're all good.
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Cike

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30

Thursday, January 17th 2013, 12:47am

afaik, unless they changed it, MEF had a 4 sec CD...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

31

Thursday, January 17th 2013, 3:09am

It does. But comparing only MEF to Group Heal is a rather stupid comparison, because druids can get so much more done in the time it takes a priest to get a GH off. Two AoE HoTs, an instant AoE, instant cast regens and two burst heals, one of which puts a pretty large HoT on the target...a D/S' HPS is rather high. It's not worse than a priest's group heal, we just operate differently.

D/Wd and D/W both have things going for them as well. Druids are complicated healers. It's not point and click. There's a ton of things to be watching at all times, which some people like, and some people don't. Personally I like how much more mobile I am on my D/S than I was as a P/K. As a P/K, you're about as mobile as a slug in comparison. You have to be on your toes constantly as a druid, because other than D/Wd's version of Soul Source and D/W's second instant GH, you can't heal a massive amount of damage on the whole party instantly.

Good druids are prepared, and keep any and all HoTs stacked whenever possible. Sure, that Group Heal will hit for ~200k and get everyone to full health, but a druid that isn't slacking can get the party back just as fast with a combination of HoTs/instant cast heals. If a D/S only tries stacking those HoTs on AFTER the party has taken damage...yeah, then they'll suck at saving the party. But that's a bad druid, not a good one, and not at all indicative of what the class is capable of.

Honestly, when it comes down to it, they're equal. Druids haven't been inferior healers since they were re-worked. They're different playstyles and they operate in different ways. Priests are ez-mode. Druids aren't. It doesn't make either class better or worse than the other, just means druids are harder to master.



And I'm really tired of hearing that druids can't do what priests can. It's ignorant views like this that make the class seem like a bad option to new players. It's only a bad option if you're lazy and/or prefer to sit in one spot and spam a button.

Formerly Catorii, D/S/M of Faction.


mnkmurphy885

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32

Thursday, January 17th 2013, 3:28am

Yeah Imma noob. Which we knew. But good lord it seems like MEF is permanently off CD. Maybe that is because there's so much else to do in between, and by the time you get a few casts off it's up again.

Bottom line: healers rock, I want them all. In my guild. Whisper me!
Formerly Fandreith, currently Fanndreith, 90 Hunter
World First solo Amboriar
Paz on mages: i have full and complete faith blizzard will keep us fail and balanced.

33

Thursday, January 17th 2013, 5:07am

Quoted from "kakita01;585058"


And basically your saying Raves you need a raid party to be able to outheal a priest?

Name a 6-man instance actually worth a damn in the last 1+year(s). The high end stuff is in the 12-mans. Thats where it matters.

Ravesden, D/S/Wd 80/75/62
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Kefkai

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34

Thursday, January 17th 2013, 5:22am

Quoted from "kakita01;585058"

And an equivalently geared priest GH will hit for 200k plus. 70~100k x 12 = 6 x 200k?

Then throw on an urgent heal with crit hit heal of close to 100k every second.

On a half azz built p/r I can spit out over 5mill healing in roughly 12 to 15 secs. I have yet to see any druid combo be able to do that.

The advantage of a druid healing over priest healing I think has always been that most of the heals from a druid are instant cast. I know Recover and Restore Life have a 2 second cast time ( more like 3sec just like group heal is more like a 4sec cooldown ).

And basically your saying Raves you need a raid party to be able to outheal a priest?


How is a 1 second heal of 100k better than a 2 second heal of over 200k+? They equal out to the same Heals per second, thing is you can't reduce cast times below .5 seconds... Know what that means? More casting time reduction is better on longer cast time skills, which means heal will be a better skill to cast than UH so obviously P/S with their new elite are best.

But out of all seriousness, D/Wd heals heal for a ridiculous amount because of Briar's natural boost and Briar's on hit group heal proc. but, a P/K will outheal a druid with the druid's briar on the target since it boosts all heals recieved which is a pretty cheap way to win.

35

Thursday, January 17th 2013, 5:03pm

Quoted from "effervescent;585123"

It does. But comparing only MEF to Group Heal is a rather stupid comparison, because druids can get so much more done in the time it takes a priest to get a GH off. Two AoE HoTs, an instant AoE, instant cast regens and two burst heals, one of which puts a pretty large HoT on the target...a D/S' HPS is rather high. It's not worse than a priest's group heal, we just operate differently.



Do you forget about the 1sec Global Cooldown? Your statement makes it sound like you are able to throw out 4 or 5 abilities in the time it takes to get off a GH.....I know as a p/r I can get my GH down to almost a 1sec cast time now.

Anyways Druids are easy mode healing now......go back to Chapter three if you want to know what hard mode healing was as a druid.

Priests are specialized for healing there for they get bigger boost to their heals.
Compare the single target heal of the Druid and Priest.

You can use either Restore Life or Recover vs Heal.

Heal is a stronger heal than either of those two Druid heals.

Guess I am just gonna say Druids do not get the same boost from Wisdom or Healing Pt Bonuses that Priests do because they were designed as a Hybrid, just like take Earth Arrow and Rising Tide.....Earth Arrow will innately hit harder than Rising Tide.

I like druids as healers think the regens are rocking but They have seriously simplified the playing of the Druid.

Nature Points oh how I hated thee.

My first near end game toon was a d/m but quit playing when I could not be solo healer for DoD and max level was 60.

36

Thursday, January 17th 2013, 5:08pm

Quoted from "Kefkai;585172"

How is a 1 second heal of 100k better than a 2 second heal of over 200k+?


Do not really get what you mean of a 2sec Heal? You meaning Restore Life or Recover of Druid? I do not think either of those heals can hit for 200k.

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37

Friday, January 18th 2013, 1:18am

Quoted from "kakita01;585290"

Do not really get what you mean of a 2sec Heal? You meaning Restore Life or Recover of Druid? I do not think either of those heals can hit for 200k.


I can easily hit over 200k with both of those without any burst at all, and without a staff and with only a T8 wand oh and also without my Grace of the forest on (Since well I'm over my buff limit if I put that on most of the time).

If I throw on a staff I can easily push that, especially with burst, but most of the time I don't really need to heal over that amount, if anything it seems like overkill a lot of the time.

My HoTs on a target heal them for over 20k every 2 seconds on a target with briar too.

Also for some reason people hate healing ripple despite it being a great way to heal groups especially during siege when you're not sure who is going to be the one getting hit.

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38

Friday, January 18th 2013, 2:46am

Quoted from "Kefkai;585371"

Also for some reason people hate healing ripple...


That is because they are comparing healing ripple to a full 6 person party gh or 12 person raid mef. That is absolutely not what healing ripple is for and of course will look like garbage in that comparison. Healing ripple is awesome in groups of 2 or 3 players and far outperforms gh and mef in that situation, as that is where it is supposed to be used.
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39

Friday, January 18th 2013, 8:36am

Quoted from "kakita01;585289"

Do you forget about the 1sec Global Cooldown? Your statement makes it sound like you are able to throw out 4 or 5 abilities in the time it takes to get off a GH.....I know as a p/r I can get my GH down to almost a 1sec cast time now.


Do you realize what HoTs are? They keep ticking. You don't have to keep casting them until they're done ticking. MEF + already ticking HoTs = ???. Going through a rotation of single target heals and AoE HoTs/burst heals, druids easily keep up with priests in overall healing potential. Like I said in my previous post, any druid that waits until the party takes massive damage to start setting up HoTs isn't a good one.

Quoted from "kakita01;585289"



Anyways Druids are easy mode healing now......go back to Chapter three if you want to know what hard mode healing was as a druid.


Yeah, I forgot, druids only need to use two skills, just like priests.

Quoted from "kakita01;585289"



Guess I am just gonna say Druids do not get the same boost from Wisdom or Healing Pt Bonuses that Priests do because they were designed as a Hybrid, just like take Earth Arrow and Rising Tide.....Earth Arrow will innately hit harder than Rising Tide.



Lol, seriously? Do you even know what the healing formulas are? HoTs take more wisdom into account than burst heals do. A D/S that stacks wisdom will increase their heals by a MUCH LARGER amount than a priest who stacks wisdom. Priest wis caps are low. Druid wis caps, even on burst heals, are much higher. HoTs have no cap for wisdom.

Also, where's the proof that EA hits harder? D/R is a "hybrid" of some sorts. D/M could also be used as a "hybrid." D/S is a pure healer just as much as P/K is. Oh, and priests have "hybrid" combos too, fyi.

Quoted from "kakita01;585289"



My first near end game toon was a d/m but quit playing when I could not be solo healer for DoD and max level was 60.


And they've since done a total rehaul of the class, so how does your inability to heal a simple instance like DoD in chapter 3 mean that druids are bad healers now? I partied with quite a few druids back then that had no problems healing DoD. Was it harder? Yeah. The heal mechanics were definitely inferior. But it has nothing to do with how druids are now...which is fully capable of healing whatever priests can.

Formerly Catorii, D/S/M of Faction.