I think there's a real issue w/ the weapons in RoM. RW puts them in, but like a lot of things, they have 0 purpose.
Case in point -- resistances... soo worthless.
RW should make certain mobs resistant to different forms of attack. ie, Undead types traditionally take less damage from sharp weapons than blunt ones. Something like -50% damage if not hit by 1-h hammer or 2-h hammer. In this case, a hammer 1-h or 2-h would do more damage than axes/swords. RW should love this suggestion, people would need to carry around multiple weapons for different situations.
I'm sure we could think up long lists of mobs that should have weapon resistances to make certain things better than others.
or... just give Knights and Priests 1-h/2-h hammer mastery... give Druids dagger mastery... stuff that makes sense.