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royolo

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  • "royolo" started this thread

Posts: 50

Location: earth

Occupation: earth things

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Monday, March 24th 2014, 7:04am

Ubuntu (Solved)

Hi all,

Just have a question related to video settings in Ubuntu for anyone experienced in playing ROM with Ubuntu or any Linux derivative.

I have everything configured in Playonlinux as per the Wine guide so the game runs and updates but I'm experiencing a major fps drop. I use a Xfx Amd 5450 1GB "overclocked" to 10gbs bandwidth which got me 35-50fps using Windows 7. In Ubuntu 14.04 and 13.10 I get fps rate of 10-30 (30 usually only if I look at my feet) using the proprietary driver. I did some tweaks in my xorg.conf and hope maybe I missed something or added something that doesn't need to be there. Ubuntu 14.04 64bit works smoother than my Windows 7 32bit, and I can't upgrade my video for a few months so any help would be really awesome.




Do I need to add/subtract something from my xorg.conf file?

xorg.conf....
Section "ServerLayout"
Identifier "aticonfig Layout"
Screen 0 "aticonfig-Screen[0]-0" 0 0
EndSection

Section "Module"
Load "glx"
Load "GLcore"
Load "extmod"
Load "dri2"
Load "glamoregl"
EndSection

Section "InputClass"
Identifier "Marble Mouse"
Driver "evdev"
MatchProduct "Logitech USB Trackball"
MatchDevicePath "/dev/input/event*"
MatchIsPointer "yes"
Option "ButtonMapping" "1 2 3 4 5 6 7 8 9"
Option "EmulateWheel" "true"
Option "EmulateWheelButton" "8"
Option "ZAxisMapping" "4 5"
Option "XAxisMapping" "6 7"
Option "Emulate3Buttons" "true"
EndSection

Section "Monitor"
Identifier "aticonfig-Monitor[0]-0"
Option "VendorName" "ATI Proprietary Driver"
Option "ModelName" "Generic Autodetecting Monitor"
Option "DPMS" "true"
EndSection

Section "Device"
Identifier "aticonfig-Device[0]-0"
Driver "fglrx"
Option "FBTexPercent" "0"
Option "AddARGBGLXVisuals" "True"
Option "AccelMethod" "glamor"
Option "RenderAccel" "on"
Option "AccelDFS" "on"
Option "force_s3tc_enable" "true"
Option "SwapbuffersWait" "false"
BusID "PCI:1:0:0"
EndSection

Section "Screen"
Identifier "aticonfig-Screen[0]-0"
Device "aticonfig-Device[0]-0"
Monitor "aticonfig-Monitor[0]-0"
DefaultDepth 24
SubSection "Display"
Viewport 0 0
Depth 24
EndSubSection
EndSection

Section "Extensions"
Option "Composite" "Enable"
EndSection


(: Royolo (ps - Happy Birthday ROM!)

This post has been edited 2 times, last edit by "royolo" (Mar 26th 2014, 6:46am)


Jguy

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Posts: 493

Location: Chicago Area, IL, USA

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Monday, March 24th 2014, 3:16pm

Y HELO THAR.

I'm highly interested in chatting with you, sir.

You just used PoL to get it to run? did it run right out of the box? Did you use the standalone 6.0.1 installer and update from there, or GameForge's launcher to install? Did you do manual patches or let the patcher do it on its own?

I tried some time ago to get RoM to run correctly on my Korora 20 (basically Fedora 20 with all the fancy 3rd party stuff). The game would run and I was getting results very similar to my Windows 7 as far as Frame Rate and video settings. The issue was that there were very little to no textures at all in game. Everything was white. The stuff that did have textures was very little, like sign posts and wagon wheels and people's hair. Sorry, need to see the ground to be able to play. It would have been playable right then and there, but two more issues I found out:

1) There were no maps, no minimap, so you'd have to know the world like the back of your hand.
2) No flags on players in siege, which would make it difficult to siege

I used wine and tried to get it configured on my own...after 6 days I gave up. I might revisit this and give it another try. You have instilled hope!

royolo

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Monday, March 24th 2014, 4:20pm

I did use POL. I installed directx9 package, xact,wininet, vcrun2008/2010,mono,dotnet20/30/35,extra d3d options including compiler, video card and switched all to native/builtin and removed urlmon (wouldn't connect to server with that in the library). GLSL to enabled, opengl as the renderer.

I could not download from Ubuntu. One step I could never do. Luckily I have ROM on a backup drive and was able to just drop the gameforge folder into POL's hidden folder (alt-h to unhide in home folder if need be). From there I added a shortcut to the client.exe and was able to load the launcher to patch and things seemed to work. I have less video issues with the newer prefixes. I prefer the doublebuffer 1.7 but 1.7 CSMT works great too. I still cannot run ROM with pulse audio installed, I had to purge Pulse audio to stop that nasty audio/memory issue that had me restart the pc a few times. Works great in Unity and worked great in Gnome 3, just my graphics card likes Unity a little better.

I've been at this for a good month. I can siege and less stutter than what my fps would look like in Windows. Something else of note or whatever. POL generates a new config file for ROM and sticks it in the home folder. Anyone interested would have to redo all macros/skill bars and most addon settings. Ever after that there is no guarantee that things will stick after setting them up. I have to redo my toggle map key every time I log in.

Edit: Found my fix, just needed to take that pesky FPS meter off my xbar! I have myself some hardware issues. All models, landscapes and buildings show up but the textures are off. Must be my graphics memory/shader clocks. OpenGL is amazing, just has a hard time translating textures with older equipment. Thar be my answer :rofl:

This post has been edited 2 times, last edit by "royolo" (Mar 26th 2014, 6:45am)


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