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1

Sunday, August 3rd 2014, 3:15pm

Models = legal or not ?

Hi guys, a friend of mine advised me recently to put some files into game directory and that was supposed to help improve my game performance. As I've heard different things about those models I'd like to ask you: are they legal ? Is it possible to get an account suspension for using them? The files he sent me remove only visual effects, not doors or barriers.

2

Sunday, August 3rd 2014, 3:26pm

Yes its illegal as it is changing the game files. Personally I think these features should be made available in game as a lot of things in game create stupid amounts of lag. But using any extra file to do so violates the terms of service and can lead to account t suspension for a minimum of 7 days.
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3

Sunday, August 3rd 2014, 3:27pm

yes it is a bannable offense. Best to delete that folder. Good news the game clients has a "hide effects of other players" option which can help tremendously with lag. It is under the video settings, bottom right.

4

Sunday, August 3rd 2014, 3:40pm

Good news the game clients has a "hide effects of other players" option which can help tremendously with lag. It is under the video settings, bottom right.

yeah shame it is preety bad, needs to be upgraded imo to be able to remove weapon glow, atleast of other players aswell as hiding effects like cammelia flower and mother earths fountain, just 2 laggy skills from druid, other then that the function works nicely.
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5

Sunday, August 3rd 2014, 4:09pm

Model folders are indeed against the ToS. More specifically point 7.2, modifying the game client to gain an unfair advantage.

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6

Sunday, August 3rd 2014, 4:45pm

Good news the game clients has a "hide effects of other players" option which can help tremendously with lag. It is under the video settings, bottom right.

yeah shame it is preety bad, needs to be upgraded imo to be able to remove weapon glow, atleast of other players aswell as hiding effects like cammelia flower and mother earths fountain, just 2 laggy skills from druid, other then that the function works nicely.


Ohh I agree, it needs like 20 other options. that should be changed into a button that opens a whole window with options to turn off multiple ingame visuals, pets, buffs, etc.

Like you know.. most games that give you the ability to remove certain effects or reduce amount of effects to improve performance. This game has like 1/3 the visual customization of a lot of the games I play.

7

Monday, August 4th 2014, 3:48am

How the hell is it an unfair advantage? Is "not lagging" considered an unfair advantage now? Let's ban all the people with great computers then. It's only an unfair advantage when it's used to delete walls.

Basically, if it's only used to take out spell effects that cause lag, it doesn't give an unfair advantage, and so shouldn't be bannable.
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8

Monday, August 4th 2014, 3:52am

it simply sets a dangerous precedent about client modification.


also, +1 to the increased graphics options.
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9

Monday, August 4th 2014, 5:20am

Quoted

because of the widespread abuse with removing doors and triggers and other stuff.

it was never "official" but it was "yeah noone minds" until the abuse version of the model folder (the whole things was intially called "RemoveSpellEffects") became very widespread then it was officially declared as bannable.

Another example: There is a broken quest in the last boss room of Bethomia. (Boss 7 room). Broken in the sense, that the item only spawns on a table in that room - but only on easy mode. Yet, as there is no boss6+7 on easy mode the door after boss5 never opens. But we had quite an amount of people who completed that quest ... what a coincidence.


That was a reply that I got from Saito when I asked him about it. If there was some way to be sure that doors were not being removed with the model, then it would be allowed. And even if no one currently knew how to make a model folder that removes doors, it would only be a matter of time before somebody figured it out, which is basically their reasoning behind banning model folder all together.
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10

Monday, August 4th 2014, 6:42am

How the hell is it an unfair advantage? Is "not lagging" considered an unfair advantage now? Let's ban all the people with great computers then. It's only an unfair advantage when it's used to delete walls.

Basically, if it's only used to take out spell effects that cause lag, it doesn't give an unfair advantage, and so shouldn't be bannable.

That particular exploit is useful in areas of the game other than Siege.

What part of "unfair advantage" do you not understand? What part of "modifying/editing game files" do you not understand? Here are four one-syllable words for you to contemplate:

Just. Don't. Do. It.
[ New Sig Coming. Watch This Space! ]


11

Monday, August 4th 2014, 11:18am

Its only useful if you have specific models that remove doors/walls/barriers. Models main use I'd to remove laggy spell effects to actually make this game playable. The amount using model for actual exploit reasons is probably slim
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12

Monday, August 4th 2014, 1:38pm

It doesn't really matter what you use it for or why - it violates the ToS and can result in a game ban.

13

Monday, August 4th 2014, 2:16pm

It doesn't really matter what you use it for or why - it violates the ToS and can result in a game ban.

no one has ever denied that.
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14

Monday, August 4th 2014, 4:26pm

How the hell is it an unfair advantage? Is "not lagging" considered an unfair advantage now? Let's ban all the people with great computers then. It's only an unfair advantage when it's used to delete walls.

Basically, if it's only used to take out spell effects that cause lag, it doesn't give an unfair advantage, and so shouldn't be bannable.


I'm not sure how this is a valid argument. I know loads of people that don't use model folders to remove effects and they never crash/lag inside instances, siege war or other places, including me.

15

Monday, August 4th 2014, 4:57pm

I don't see how any argument to allow them is valid...


If they allow some/any modifications to the client, then they cant enforce the ones that they don't want. If they did, they would have to have a list of which ones are allowed and not, and if a new one pops then have to decide if it is allowed or not.. on and on and on. That is too much work. Far easier to go NONE, don't do it!

Once you open the door you cant close it so easily. I was shocked they let it go on as long as they did. I knew friends that had ... a good number of them including naked body mods (lol I am not joking). Yes the spell effects one was beneficial, but there were too many that were detrimental.

16

Monday, August 4th 2014, 7:27pm

Well the first time I heard of the model folder was as a fix to the warden buff that would instantly crash everyone in siege. I'd say that was a very valid reason to use it, as siege was unplayable if a single warden decided to use their buff. I recall the folder being openly disussed in the forums and used by a large number of people. It was literally the only solution to the problem, since the developers didn't do anything for a very very long time.

No one had a problem with it until people started removing barriers. That pretty much killed it as a legit workaround.

Also, how about adding more options to remove effects in game, that's a win/win for everyone.
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Kalvan

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17

Monday, August 4th 2014, 8:06pm

Well the first time I heard of the model folder was as a fix to the warden buff that would instantly crash everyone in siege. I'd say that was a very valid reason to use it, as siege was unplayable if a single warden decided to use their buff. I recall the folder being openly disussed in the forums and used by a large number of people. It was literally the only solution to the problem, since the developers didn't do anything for a very very long time.

No one had a problem with it until people started removing barriers. That pretty much killed it as a legit workaround.

Also, how about adding more options to remove effects in game, that's a win/win for everyone.

Once the "Warden fix" removed that issue from Siege--three years ago, mind you--the "fix" involving the user-generated file was declared an exploit. It was no longer needed and, more importantly, it violated the ToS/EUALA regarding editing game files.

The real problem generated by it was that several "experimenters" discovered other uses for edited model files, to the detriment of other players' game experiences, along with giving players who used it truly unfair advantages. Of course, they disseminated that information to guildies and friends.

As for adding LEGAL (built into the client) options to remove effects in-game, that's purely up to Runewaker to develop. Make the suggestion in the proper forum and it will be passed along. Detailed descriptions of the changes requested would be very helpful.

I said previously not to use the exploit, and I meant it. It might take awhile, but we WILL catch those using it. The punishment(s) will be handed out appropriately, on a case-by-case basis. If you get caught, you will NOT enjoy the consequences.
[ New Sig Coming. Watch This Space! ]


18

Monday, August 4th 2014, 9:45pm

Kalvan, Please pass along :P

Disable "Glow" from weapon plussing?


Lots of suggestions about graphics options to remove :)

19

Monday, August 4th 2014, 11:29pm

I don't see how any argument to allow them is valid...


Well maybe everyone is rich and can afford a really good computer when ever they want, but I know for me personally I was playing RoM on an old brick for a number of years....and without that model folder I literally could not run anything. Don't even bother going on about "But there are graphics options there, use them to turn settings down" because I always ran everything on lowest settings, and usually in a small window just so I could even run an instance.

So in that situation I couldn't have cared less if it was against the rules or not, if they want to ban me for doing something that allowed me to even run through Varanas on more than 10 fps, then good on them for enforcing the rules.
Cammo (82 M/82 W/82 R) 116,147 unbuffed Matk :D (95k pa - r/m)
Livia (82 P/77 K/75 S) wisdom O.o wtf is that...
~~ retired - Thanks to gameforge for that. ~~

20

Tuesday, August 5th 2014, 12:39am

instead... the issue of being able to turn off effects should have been addressed then. Instead by people using model folders the discussion was kicked down the road. It would have been better if the models weren't used for so long and the game addressed it then.


Again, if you allow one, you cant monitor the others effectively. So by allowing some client modification you open the Pandora's box of unacceptable modifications. And again instead of arguing which ones should be allowed and not... it becomes a non issue.