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Needundead

Intermediate

Posts: 255

Location: Miami, FL

Occupation: Student

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21

Tuesday, August 5th 2014, 1:55am

This issue will never end given its ambiguous nature.
Aren't addons essentially internal modifications of the client? Advanced Auction House/Xbar/WoWMap anyone?

ToS 7.3 states the following:
Scripts and completely or partially automated programmes that provide the user with an advantage over other users are also prohibited.

Just out of curiosity, how many of you actually inserted all 6561 fusion stones/belts in your AT manually to create your t12 weapon? I would like to believe that 1-clicking a macro which calls a file outside of the default client provided by Gameforge (aka Diyce) does not create an "unfair advantage" in Siege War while im looking for all my skills in the action bar.

Ultimately I believe that what will get you punished really is the intent.

Aqualink

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22

Tuesday, August 5th 2014, 2:17am

This issue will never end given its ambiguous nature.
Aren't addons essentially internal modifications of the client? Advanced Auction House/Xbar/WoWMap anyone?
ToS 7.3 states the following:
Scripts and completely or partially automated programmes that provide the user with an advantage over other users are also prohibited.

Just out of curiosity, how many of you actually inserted all 6561 fusion stones/belts in your AT manually to create your t12 weapon? I would like to believe that 1-clicking a macro which calls a file outside of the default client provided by Gameforge (aka Diyce) does not create an "unfair advantage" in Siege War while im looking for all my skills in the action bar.
Ultimately I believe that what will get you punished really is the intent.

FYI - Point 1.7 of the aforementioned ToS also states that:

"

In addition to these terms of use, the applicable
rules of the respective online game shall apply, if any. In case of
inconsistency between these terms of use and the rules of the game, the
provisions of these terms of use shall take precedence, unless the
priority of the game rules is expressly stipulated in these terms of use
on a case-by-case basis. "

In this case, it has been clarified multiple times that add-ons such as Advanced Auction House, XBar,WoWMap, and including fusion are OK as long as they do not create an unfair advantage while you are not physically at your PC (read: automating actions while AFK, like a few add-ons allow you to do). In addition, the use of add-ons is always at your own risk. Meaning if an add-on messes with your character either due to a bug with the add-on design or mis-use of the add-on itself, support cannot help you.

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Needundead

Intermediate

Posts: 255

Location: Miami, FL

Occupation: Student

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23

Tuesday, August 5th 2014, 2:58am

I know Aqua but that is exactly my point: this is a never-ending ambiguous debate. What was Gameforge's argument for claiming change A and B are permissible but not change C. There's a lot of gray area in there. Don't get me wrong, I'm a heavy addon user so I don't vouch for their removal. I personally do not use Kitty Combo or Diyce but I wouldn't support the removal of combat engines either.

Kalvan

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24

Tuesday, August 5th 2014, 3:46am

@DK:

Make the suggestion(s) yourself in the appropriate forum. :P

If I had a dollar for every time I read some kind of justification for violating the ToS in this game--such as "I had to edit the model folder so my toon could crawl along at 10 fps--I'd be independently wealthy.

To the best of my general knowledge, not one online game out there allows the DIRECT editing of their game's files. Not. One. At. All.

Addons are allowed to be used. They do not directly or indirectly edit or modify the Runes of Magic game files.

ABUSE an addon to gain an unintended advantage over other players, and you're violating the ToS. We catch you doing it--as we've caught several this past week/weekend--and you get a vacation of one kind or another.

This thread, especially considering the original subject matter, has gone on long enough.

/closed
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