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1

Friday, August 29th 2014, 1:40am

Wonder why Gear/Stat prices are so high?


Allow me to explain. To the people complaining about not getting gear because the top end guild(s) on the server aren't farming enough for you, it is PERFECTLY possible to create something we call "pugs". Usually what this means is that you get to run instances, socialize (which apparently is a huge issue with some people.. >.> ) and, that's right kids, GET GEAR AND STATS! What sorcery is this you ask? Cooperation. All day in trade I see people COMPLAINING about how there are "no stats on the AH," or "The piece I need isn't being sold :( ." There are PLENTY of people outside of the best guilds capable of creating one or MORE groups that can run Bethomia, Grotto of Horror, ETC ETC ETC. Yet nobody does this? And you wonder why what you need so badly isn't being sold? The people who are "too proud" to pug or have had "issues" with players in the past are just as much a part of the problem. This is a game. Enough said. Long story short, if you want gear, quit doing absolutely nothing all day expect waiting for PPK, Bteam, Heretic, Venividivici, etc, etc, etc. To farm it for you... Many things can be accomplished if you just participate in the game and how it is supposed to be played.


So my question for you is:
What's your excuse?
TheNewSlash (Mage/Warden/Warrior) ~ Veni, Vidi, Vici. ~ Mithras
Noxlupus (Warlock/Champion/Mage/Warrior/Rogue/Priest) ~ Corruption ~ Mithras

ruisen2000

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2

Friday, August 29th 2014, 3:16am

If you do PuG for endgame, make sure you don't give one person the permanent power to decide who gets to join and who doesn't...
Otherwise bad things happen after awhile.
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3

Friday, August 29th 2014, 3:41am

I don't really care anymore what gear or stats cost. Ill either pay it or not. Ill find a way to get the best gear that I can get, and buy what I cant... if it is up. It would shock me that people would be mad pieces wouldn't be up for sale... Your guild has been doing lots of UD XYZ gear, cheap with their ABL..... SO I don't really understand why any one would be upset still. I have not been the nicest to PPK, but I hope the message that I think they are doing GREAT!!! now has come across. I haven't even seen what I used to say was endgamer exploitation from them. People are complaining worse than mE!?!?!?! WTF is this?

I will say +1 to this. If this is something people are really complaining about still with such great deals ... I don't get it. I bought a piece from a PPK the other day. Fair price, great person, we didn't even have to haggle, he asked exactly what I was going to offer...So from all my recent experiences... I think their complaints aren't founded. Again ill say +1 to this.

I would also like to see more pug groups for when I have more time :P

4

Friday, August 29th 2014, 4:43am

USUALLY, when I try and make a pug, and some others I know of, we invite those who usually do not get to run on much occasion. We don't try to only invite the "best of the best" etc. And I'm always selling gear, but as one guild, we just simple don't run enough to get enough gear to supply the server, which is why we need the rest of the server to participate instead of having all this expectation for us..
TheNewSlash (Mage/Warden/Warrior) ~ Veni, Vidi, Vici. ~ Mithras
Noxlupus (Warlock/Champion/Mage/Warrior/Rogue/Priest) ~ Corruption ~ Mithras

5

Friday, August 29th 2014, 4:46am

yeah definitely :P that is totally true.

6

Friday, August 29th 2014, 11:33am

Lots of people have toons capable of running content, but they sure aren't competent enough to actually do it.
Saito fix my wings

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Tuulikki

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7

Saturday, August 30th 2014, 1:41am

Ah, the end game mantra – don’t like our prices, go farm it yourself. While I agree there are a lot of folks sitting on the sidelines, there is an inherent flaw to that logic that’s almost self-defeating. If many more players actually DID go farm things themselves then those currently advocating it would lose a considerable amount of their current revenue streams.

Players farming will always want more and those buying will always want to pay less. People move on to other games – it happens – but that means there are less players left in RoM. With demand exceeding supply, prices will naturally go up. But it’s really a lot more than just some players being “greedy” and others being “cheap” even though there is plenty of evidence of abuse on both sides to support this.

First, there is an overwhelming majority of players who only log on for siege then log off. These players don’t have either the time or inclination to grind instances simply because that is time they just don't have to dedicate to gaming.

Second, the game has gotten to the point that it is too expensive for new players or for the majority of players who have elected not to be a part of the larger guilds but wish to remain somewhat relevant in game. Most of us know the “challenges” of plussing, statting, drilling and tiering a new piece of gear but imagine if you had no choice but to purchase your gear and stats out of the AH.

Third¸ this game is all about the gear and ALL players need the best gear and stats they can afford to even attempt instances. With the current state of the game, people can no longer run the harder instances in shell gear with bag stats even if they wanted to since most instances have turned into nothing but “burn the boss” fests that require parties to overpower bosses by out-gearing the instances.

As with most posts I’m sure this will either fall on many deaf ears or be derailed by some other self-serving post so I’ll simply close by reminding folks of the adage “Be careful what you wish for, you might get it”.
Titaia (100/100/55 M/P/K), Safia (100/100/75/60 K/P/W/S) - Badkitty
Vivecka (100/100/60 Wd/W/S), Tuulikki (100/100/84 Wd/W/S) - Unity
Vanora (100/70/70 D/Wd/S), Morz (100/100/83 R/S/Wd) - Aurora

Quote: "Be yourself, everyone else is already taken" - Oscar Wilde

8

Saturday, August 30th 2014, 2:46am


Ah, the end game mantra – don’t like our prices, go farm it yourself. While I agree there are a lot of folks sitting on the sidelines, there is an inherent flaw to that logic that’s almost self-defeating. If many more players actually DID go farm things themselves then those currently advocating it would lose a considerable amount of their current revenue streams.

Players farming will always want more and those buying will always want to pay less. People move on to other games – it happens – but that means there are less players left in RoM. With demand exceeding supply, prices will naturally go up. But it’s really a lot more than just some players being “greedy” and others being “cheap” even though there is plenty of evidence of abuse on both sides to support this.

First, there is an overwhelming majority of players who only log on for siege then log off. These players don’t have either the time or inclination to grind instances simply because that is time they just don't have to dedicate to gaming.

Second, the game has gotten to the point that it is too expensive for new players or for the majority of players who have elected not to be a part of the larger guilds but wish to remain somewhat relevant in game. Most of us know the “challenges” of plussing, statting, drilling and tiering a new piece of gear but imagine if you had no choice but to purchase your gear and stats out of the AH.

Third¸ this game is all about the gear and ALL players need the best gear and stats they can afford to even attempt instances. With the current state of the game, people can no longer run the harder instances in shell gear with bag stats even if they wanted to since most instances have turned into nothing but “burn the boss” fests that require parties to overpower bosses by out-gearing the instances.

As with most posts I’m sure this will either fall on many deaf ears or be derailed by some other self-serving post so I’ll simply close by reminding folks of the adage “Be careful what you wish for, you might get it”.
It's not the prices, the things I sell, I usually sell for 10m their abl OR free their abl. Tons of people do this (from PPK at least). It's the lack of gear in the server currently. There are PLENTY of people to create pug groups to run instances. Bethomia, even, still drops decent gear and usable stats.

Yes, you are correct about there being an overwhelming majority of players who only log on for siege. There's also many who are on most of the day if not for and after their siege. The game is not nearly as dead as what most people make it out to be. Honestly, we may not even have this problem if Runewaker/Gameforge would find a way to merge the servers, not necessarily into one server, but maybe 2 larger servers at least...

I disagree with this. With the new bag stats and crafted gear, it is perfectly possible to have enough matck/patck/crit/dmg to run Bethomia and even Grotto of Horror. Plussing is difficult, but now at least they have them on the Item Shop permanently.

I disagree with this as well. You do not need the "best gear and stats". Many people don't, and they are still geared enough to run instances. Once again, crafted gear, bag stats, and EVEN Easy Mode gear from Morfan is GREAT for people who can't get the "best of the best." In fact, its better than some of the higher-end gears. i.e. Morfan Easy Mode pants = Belathis HARMODE damage pants.

All I want it for the server(s) to participate in playing the game and not rely on certain guilds to do it for them. As I stated in one of my earlier posts on this thread, one guild simply can not supply the servers needs for gear, and more players NEED to participate in order to progress.
TheNewSlash (Mage/Warden/Warrior) ~ Veni, Vidi, Vici. ~ Mithras
Noxlupus (Warlock/Champion/Mage/Warrior/Rogue/Priest) ~ Corruption ~ Mithras

aardvark3

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9

Saturday, August 30th 2014, 2:46am

Far too many people can't commit to the hours it takes to run some instances to get the best gear. You can play the whole game to max levels for your character without ever entering a instance. The top gear is only necessary to the top instances. The game can be played without it.

10

Saturday, August 30th 2014, 3:24am


Far too many people can't commit to the hours it takes to run some instances to get the best gear. You can play the whole game to max levels for your character without ever entering a instance. The top gear is only necessary to the top instances. The game can be played without it.

It is possible, yes, but not recommended. Grotto and Bethomia sets are easily obtained OD, people just need to attempt to cooperate with each other in order to run the instances, which is a part of the game. You are correct, many people can't commit the hours, but it doesn't take that much to make some decent gear with bag stats and some shell/eoj stats... In fact, its relatively easy.
TheNewSlash (Mage/Warden/Warrior) ~ Veni, Vidi, Vici. ~ Mithras
Noxlupus (Warlock/Champion/Mage/Warrior/Rogue/Priest) ~ Corruption ~ Mithras

ruisen2000

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11

Saturday, August 30th 2014, 4:27am

Difficulty with endgame is that, the newer instances, you either burn or do some strat that nobody knows. For most people, you can't burn unless you're playing a fotm, have K/W tank, and M/Wl debuff, and stat as a glass cannon. A lot of regular players stat a bit of stam in the hopes of having some survivability in siege. Not every guild have a K/W as tank, and few guilds have M/Wl's.

Can happen if people do stat/play that way. But generally not easy to occur, because midgame guilds either don't know about it, or don't want to be forced to play a class they don't want to play, or gear a way they don't want to gear (since a lot of people can't afford siege gear, or just don't want to spend even more $$ to make seperate siege gear).
Noblewarrior
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This post has been edited 6 times, last edit by "ruisen2000" (Aug 30th 2014, 4:36am)


12

Saturday, August 30th 2014, 4:49am

My response to that is simple, then. If you're not willing to put in the work like the endgamers are (Creating alts to play M/wl, gearing specific classes and playing viable classes), then you don't get to run endgame. Sorry. If you want to play a nonviable class, go ahead, but I'm sorry you don't get to play endgame. Yell at RW, but don't whine about it to everyone else and expect to just be able to get in runs.

Besides the plussing problem, which is getting worse and worse all the time, and is easily the worst part of the game, the game has never been easier to gear. You can get loads of shell and bag stats for relatively little effort, and Bethomia gear is still nearly the best 4 piece set in the game.

There's no excuse for not wanting to put in the time or the effort to be endgame. Endgame instances can actually be done with far less than the maximum. We can burn Grotto with 8 or less people, so a midgame guild with a group of 12 should have no problem if they know how to play their class. But that is the core problem, really. There are plenty of people that have decent to great gear, but do absolutely no dps because they don't know how to play, and it's so frustrating. Learn how to play your class to its maximum, and you'd be amazed at what you can actually accomplish.


Difficulty with endgame is that, the newer instances, you either burn or do some strat that nobody knows. For most people, you can't burn unless you're playing a fotm, have K/W tank, and M/Wl debuff, and stat as a glass cannon. A lot of regular players stat a bit of stam in the hopes of having some survivability in siege. Not every guild have a K/W as tank, and few guilds have M/Wl's.

Can happen if people do stat/play that way. But generally not easy to occur, because midgame guilds either don't know about it, or don't want to be forced to play a class they don't want to play, or gear a way they don't want to gear (since a lot of people can't afford siege gear, or just don't want to spend even more $$ to make seperate siege gear).
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


ruisen2000

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13

Saturday, August 30th 2014, 5:59am

I don't whine about endgamers not running the rest of the server through instances, so I'm not sure if I'm to assume that was aimed at me, and I do agree that people need to reroll fotm to run it, but I still did want to point out a couple points from the other side.
My response to that is simple, then. If you're not willing to put in the work like the endgamers are (Creating alts to play M/wl, gearing specific classes and playing viable classes), then you don't get to run endgame. Sorry. If you want to play a nonviable class, go ahead, but I'm sorry you don't get to play endgame. Yell at RW, but don't whine about it to everyone else and expect to just be able to get in runs.

Besides the plussing problem, which is getting worse and worse all the time, and is easily the worst part of the game, the game has never been easier to gear. You can get loads of shell and bag stats for relatively little effort, and Bethomia gear is still nearly the best 4 piece set in the game.

There's no excuse for not wanting to put in the time or the effort to be endgame. Endgame instances can actually be done with far less than the maximum. We can burn Grotto with 8 or less people, so a midgame guild with a group of 12 should have no problem if they know how to play their class. But that is the core problem, really. There are plenty of people that have decent to great gear, but do absolutely no dps because they don't know how to play, and it's so frustrating. Learn how to play your class to its maximum, and you'd be amazed at what you can actually accomplish.


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bleedingblak

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14

Saturday, August 30th 2014, 7:14am

Borella summed it up well I guess.

Guilds that can't do instances probably don't have, or want to, put in the time to level a m/wl, or a ch/p, or even a k/w. If that's all you need to be able to run endgame (ch/p or k/w) then make alts and level them. Its super simple. I'm sure that if more people would do this (though I feel its completely stupid by runewaker...) instances would be more viable for midgame guilds.

Make ch/p's (1 for each party) and k/ws' (just one for debuff) and you don't even have to gear them. Use your gear on your player, no need for bleeding edge stuff. It's the most efficient way. Biggest bang for your buck. Heck, even level a warlock for patk/matk or level it for attack speed.

ROM is starting to become, make this alt for this much more dps instead of investing this many millions into gear. It's just smarter and simpler. Just try it.


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Tuulikki

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15

Saturday, August 30th 2014, 4:05pm

I disagree with this. With the new bag stats and crafted gear, it is perfectly possible to have enough matck/patck/crit/dmg to run Bethomia and even Grotto of Horror. Plussing is difficult, but now at least they have them on the Item Shop permanently.

I disagree with this as well. You do not need the "best gear and stats". Many people don't, and they are still geared enough to run instances. Once again, crafted gear, bag stats, and EVEN Easy Mode gear from Morfan is GREAT for people who can't get the "best of the best." In fact, its better than some of the higher-end gears. i.e. Morfan Easy Mode pants = Belathis HARMODE damage pants.

All I want it for the server(s) to participate in playing the game and not rely on certain guilds to do it for them. As I stated in one of my earlier posts on this thread, one guild simply can not supply the servers needs for gear, and more players NEED to participate in order to progress.
I agree with you that technically it is much easier than ever before to gear/stat a toon. I'm a huge advocate of quest blue accessories actually lol. That said it all comes down to a matter of perspective. As I mentioned before, the game has gotten to the point where it has become a significant investment to new players and others who do not already have gear from previous chapters and level caps. Can anyone really blame them for not wanting to invest in the plussing, etc. of starter gear just to turn around and spend the same if not more to transition to better gear so soon after? There's just no significant margin of return on their investment.

I remember when I started playing it was not only possible but advisable to purchase your starter gear from guildees/AH and it was relatively inexpensive to do so. I personally remember being able to get gear a chapter or 2 behind and be able to start building a base. This is no longer the case on some servers where even crafted gear get's posted in the AH for 30-45m per piece when it's even available.

Whether players are simply keeping what they have, moving gear to their 4th, 5th or 6th class or simply no longer playing I don't know. What I think we can all see is that gear availability is reduced and stat prices have gotten significantly higher in price. I agree that folks should get more involved in running things but that's just my opinion and it may not be as simple as that or as practical.


Finally, I've said it before and I'll repeat it here. I think all end game players should roll a new toon on a different server where they are not known and experience for themselves the challenges newer players face to hopefully get a more rounded perspective. This is not a criticism of end game players by any means, merely a suggestion based on the divergent posts I've been reading on the forums.
Titaia (100/100/55 M/P/K), Safia (100/100/75/60 K/P/W/S) - Badkitty
Vivecka (100/100/60 Wd/W/S), Tuulikki (100/100/84 Wd/W/S) - Unity
Vanora (100/70/70 D/Wd/S), Morz (100/100/83 R/S/Wd) - Aurora

Quote: "Be yourself, everyone else is already taken" - Oscar Wilde

ruisen2000

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16

Saturday, August 30th 2014, 5:46pm

Its not difficult to stat, unless you're going 6 x attribute/attack. Then that could get expensive, because more likely they'd need to use some instance stats or oranges for fillers, or go into really old stats that you'd want to replace soon and have to end up regearing all over again.
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This post has been edited 1 times, last edit by "ruisen2000" (Aug 30th 2014, 5:52pm)


17

Saturday, August 30th 2014, 6:32pm

And also another reason is how poorly randomized enchanting is as well and to make matters worse is how it will actually drop in level if you fail or if you get lucky and it fails and doesn't delevel the enchantment as well. To add to this on top of it fusion stones, arcane charges (this is small but it's still there), tiering up a weapon and such it all adds up in the long run and makes everything. That's why it is also expensive as well to stat/gear up really

And make matters worse is that it's even more frustrating trying to level up your equipment because just in the past few days I've been trying to get a shield to +12, and it continues to delevel on me, it's gone from +11, +10, +9, +8, +9, +10, +10, +9, +10, +9 over and over again.

ruisen2000

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18

Saturday, August 30th 2014, 8:24pm

Yeah, I'm more afraid of plussing something to +16 nowadays than tiering a weapon... Going to be even more annoying for +20.
Noblewarrior
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Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

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19

Saturday, August 30th 2014, 9:47pm

All that I got from this thread is that the people who cant or dont want to put time into being endgame playing devils advocate and refuting the people who can run endgame's helpful advice...as for my guild...we followed their helpful advice and how to stat and now we can clear GoH...was actually quite shocking how easy it became just by following their advice and make some buff alts...

ruisen2000

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20

Saturday, August 30th 2014, 10:04pm

All that I got from this thread is that the people who cant or dont want to put time into being endgame playing devils advocate and refuting the people who can run endgame's helpful advice...as for my guild...we followed their helpful advice and how to stat and now we can clear GoH...was actually quite shocking how easy it became just by following their advice and make some buff alts...
Well, OP did say in his original post

Quoted

So my question for you is:
What's your excuse?
And of course, simple answer is that nobody wants to be the person who starts going around telling others how they should play the game.
Noblewarrior
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Kikosi 98/50/60 Wl/Ch/M
the fail clothie tank~

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