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handsonic

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1

Thursday, July 9th 2015, 10:51pm

A modern guide for R/M and/or K/W?

Hi again guys :P
I am looking for guides for those 2 class setups and it seems impossible to me to find any that aren't 2 years old e.e
Any help would be much appreciated! Thank you!!

2

Thursday, July 9th 2015, 11:13pm

r/m hasnt changed in 2 yrs
Saito fix my wings

~ Aqualink removed part of signature deemed inappropriate

Rougetopriest

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3

Thursday, July 9th 2015, 11:29pm

For dps, the skills you want to keep at max are:

Throw
Wound Attack
Low Blow
Shadowstab
(Blind Spot is preferred to shadowstab but cannot always be used)

Those are the only Attacks you use to deal dps as a r/m

Make sure to also use tp in passives like nimble hands as that will increase the damage of every attack you use, and of course max out dagger mastery.

Other skills can be brought to and left at 50 and you'd be 100% fine, as they would just be used for pvp, or minimal dps upgrade (ex, Create opp)

As for rotation, buffs, and burns, these are still relevant and will contain a lot of useful information for you:

https://www.youtube.com/watch?v=ORXkq-QKsAM

https://www.youtube.com/watch?v=whNdz1T_Z38

Use whatever you need to when leveling, optimal endgame r/m gear is statted dex/patk x6, aiming for mostly pdmg and patk/pcrit ghost stat items. Dirty tiered main hand with a clean statted offhand.

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4

Friday, July 10th 2015, 3:32am

I didn't level up with knight/warrior that much however, the best thing I can say is that the skills you'd use the most as well as being useful would be
holy seal
holy strike
punishment (holy strike and holy seal works great with this, also helps you use the stamina that you should have to effect other than massive HP pool as well as physical defense)
Threaten (helps lower damage enemies can do to you, and works almost like punishment does with holy seal and holy strike)
truth sheild bash is also a good one, keeps you from needing a few health pots every now and again but not as reliable as knight/priest's holy smite will ever be
Anything that caps at lvl 50 just go for it, also devotion is ok at lvl 50 but don't waste your breathe with this one considering it takes SO much TP to get it anywhere good (level 80 is where it finally hits 20.2% light damage and healing received where as at level 50 you get 13% more damage without having to use too much on it)
TBH Disarmament seems to really help with higher up monsters but not so much at earlier stages so just keep it in mind later on
Also don't bother with the Authoritative Deterrence skill, it's only good for keeping agro now and isn't worth it until late game and/or instance running (but even then it's a long shot because of how nerfed it is now)

This post has been edited 1 times, last edit by "aceofsleep" (Jul 10th 2015, 3:43pm)


Cike

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5

Friday, July 10th 2015, 3:41am

Shadowstab
(Blind Spot is preferred to shadowstab but cannot always be used)

one of the lesser needed "critical skills". leeching bleeds is the way to go, so SS/BS/SA, unless you are solo rogue, or use them in your own rotation, can be safely left at "not max level", unless your other skills are filled.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

6

Friday, July 10th 2015, 5:50am

Shadowstab
(Blind Spot is preferred to shadowstab but cannot always be used)

one of the lesser needed "critical skills". leeching bleeds is the way to go, so SS/BS/SA, unless you are solo rogue, or use them in your own rotation, can be safely left at "not max level", unless your other skills are filled.


Everyone can't leech bleeds..
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


Cike

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7

Friday, July 10th 2015, 7:18am

no, but for example, you have 3 rogues.

if each rogue does 1 shadowstab, thats 30 seconds of bleed to leech.

in that 30 seconds, you should not be using shadowstab unless you need the bleed. that is it.



my point: no need to max a skill that you will use once in a 30 second fight, especially when it's not the highest single damage skill.

however, like i said, this only applies if you actually have the ability to leech bleeds.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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8

Friday, July 10th 2015, 9:51pm

Well the bleed leeching is a bug and hopefully it gets fixed soon but again this is Rogues of Magic

K/P/S/M/W 98/98/98/98/98
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9

Friday, July 10th 2015, 10:56pm

Well the bleed leeching is a bug and hopefully it gets fixed soon but again this is Rogues of Magic
It really isn't. There are other classes that when geared/played to their full potential that can do more than rogues.
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Cike

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10

Friday, July 10th 2015, 11:14pm

Well the bleed leeching is a bug and hopefully it gets fixed soon but again this is Rogues of Magic
It really isn't. There are other classes that when geared/played to their full potential that can do more than rogues.

and hasn't been for quite a long time now.

not sure why people keep saying it's always been "rogues of magic", because, while rogues haven't been severely underpowered, they haven't been FotM dps all the much.
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

11

Saturday, July 11th 2015, 12:54am

I've literally only ever seen Zidlef call it Rogues of Magic though to be fair...

12

Monday, July 13th 2015, 10:24pm

Okay BACK ON TOPIC:
The things you want to prioritize tp into as a k/w should be, at least the way I have done it, in order:
Wws (this should be maxed cause it has the highest modifier as a damage skill
Holy power explosion ( maxed as it gives great aggro boost. Also the mama return is nice)
Truth shield bash (try to max it. it has a long cool down but gives a bunch of aggro when used in the right order
Holy strike (max or close to it. It's your main skill that you spam when everything is on cd so if its a little lower than everything else, it's nbd.
Then holy seal and AD (though Holy seal doesn't say it in the skill description, it has the same aggro modifier as holy strike. Mine is only level 75 I have other things to prioritize before that one.)
(AD WAS nerfed, more than it should have been, and they nerfed the wrong part of it but whatever. It is nerfed but not useless. In that 3 seconds wd/w and r/ms of any combos really can get off like 5-6 hits. At like 45%ish increase when it's maxed is still pretty substantial. Also te quick aggro boost is pretty nice. It is still worth putting tp into, but I would worry about it after the first ones I mentioned)

Of course max the ones that cap at 50, that goes without saying.
IMO disarmament is worthless. Later levels it doesn't stack with other debuffs and does less. Also the damage isn't that good. Leave it at zero. I would put charge shock punishment resilience devotion defense technique and quick reflexes all to 50 to start with, the level up quickreflexes and devotion farther, the rest can honestly stay around 50 unless you prioritize siege

Keep in mind this is for knights starting out. It would probably be best to prioritize getting those main skills I first mentioned to like 75 and round robin them the best you can.

The optimum rotation for fighting mobs (without 70 elite ) is:
Charge- hs-hs-threaten- holy SEAL- shock-hs x4- punishment- hs x4- threaten then spam hs and threaten and punishment when they are off cd.
If you have the 70 elite :
Charge-punishment- holy seal- threaten- then hs spam using threaten shock and punishment when off cd. Keep the punishment debuff on the target as it increases damage by 26%

--posting now cause phone is gonna die and don't want to lose it. Will edit and put tanking rotation in a bit--
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Zathal- D/W/S/Wd

I do a lot of my forum stuff from my phone, so forgive any typos please :3

13

Tuesday, July 14th 2015, 12:19am

Its possible to leach preety much every skill on the boss, to even begin to "nerf" bleeds you would need to fix every other combo, knight holy seals, warrior vulnerability, rogue bleeds etc etc. It's fine as it is.
99/99/99/99/99/99 W/WD/S/D/R/M

14

Tuesday, July 14th 2015, 12:47am

1. After so many years you guys should have learned already to ignore zid....

2. There are probably at least 20 cases where in some details skills don't behave as described (might depend on loca: I don't play RoM with English UI); in last few cases when someone reported this, GF/RW has corrected the description (just look at the patchnotes from the last year...). So if it irritates you, zid, go ahead, make a proper bug report and the description will be corrected. Hurray.

Keeping track of bleeds per mob-toon combination would be a major change. I don't know any case in rom where this happens (either the target gets an effect and others can "leech" it, or you get a buff and can use its effects on other mobs). So there is not the slightest chance that someone would put effort to introduce such new mechanics. Especially that correcting descriptions proved predictably doable (takes about 6 to 9 months per sentence, but yeah - at least some of RW's programmers know how to do this! :bday: )

(And, frankly, I think people are more irritated with you rising a non-issue than by anything else. If you mentioned something that breaks the game you would not have this kind of reaction. But bleeds lasting 10 seconds??? Leeching has no influence on pvp, and little on pve - I think ppl reaction is more about wasting everyone's time than anything else...)

3. Back on topic, about guides for R/M: actually there was a change a while ago: combo throw was nerfed. Old guides say you should use it during a boss fight: well, even if you have a not too fast offhand - you should not (maybe while running towards the boss, but that's it).
>>>> >>>> >>>>
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>>>> Please, bring back (bound if there is no other option) dias to AH! :thumbsup:
>>>> If you do this we will all love you forever. ;)
>>>>
>>>> >>>> >>>>

This post has been edited 1 times, last edit by "Uure" (Jul 14th 2015, 4:17am)


15

Tuesday, July 14th 2015, 1:22am

For k/w tanking the rotation goes like this for bosses.
Holy power explosion while running in
Wws to make sure you grab the boss
Holy strike x1
Ad
Threaten
Truth shield bash

After that spam holy strike till threaten and Wws is up. (Protip: try to make sure you have the aggro buff ffrom threaten on you before you use Wws. It leads to it generating much greater aggro.
Pretty much do this and pop your other aggro skills when they come off CD. An if you are far enough ahead on aggro you can use title skills like tactical smash, or even slash or punishment. ( punishment plays a bigger roll in your main tanking rotation if you have the 70 elite)
Krayden
Co-leader of Serenity
Server Mithras
Krayden - K/W/S
Godussop - S/Wd/R/M
Zathal- D/W/S/Wd

I do a lot of my forum stuff from my phone, so forgive any typos please :3

16

Tuesday, July 14th 2015, 7:59am

TSB > Threaten > WWS > HS

this is the proper rotation.
- TSB for initial burst aggro. Highest aggro skill and range>50
- Threaten does not need any holy seal on target. Get the aggro buff as soon as possible and refresh after
- WWS. Highest aggro skill. Use when off-cd
- HS to fill with x5 mod

17

Tuesday, July 14th 2015, 6:34pm

True you don't need holy seals for threaten, it's just a habit lol. But I use tsb after threaten and ad because those two skills increase the burst aggro from tsb rediculously.
Krayden
Co-leader of Serenity
Server Mithras
Krayden - K/W/S
Godussop - S/Wd/R/M
Zathal- D/W/S/Wd

I do a lot of my forum stuff from my phone, so forgive any typos please :3

18

Tuesday, July 14th 2015, 10:21pm

For k/w tanking the rotation goes like this for bosses.
Holy power explosion while running in
Wws to make sure you grab the boss
Holy strike x1
Ad
Threaten
Truth shield bash

I don't play Knight or even have a human race but I'd recommend holding off on Authoritative Deterrence until the boss is down to ~80-90% HP, or the middle of dps burns. Using Authoritative Deterrence right away at the start of battle is a waste now that it is so short. Most of you mages and wardens are still buffing/waiting until aggro is built up early into the fight.
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19

Friday, July 17th 2015, 5:38pm

I use AD whenever it is available to use, gotta time it with the group you play with and use it like you own it. If you're in a 15 seconds burn bosses guild, you don't even need it. But for most of the people of the community you will have time to use it more than once in a fight :o

K/P/S/M/W 98/98/98/98/98
Disturbed guild leader on mithras :thumbsup:
BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!