









Quoted from "suprra;452153"
So if it isn't defenses just being bypassed and it's pvp scaling that needs work I hope they get on to it fast.(
Quoted from "mrmisterwaa;452113"
The problem isn't that they are bypassing your defence, the problem is that damage is PVP doesn't scale well.
They need to add some sort of resilience-type of gear.
Quoted from "Flashboom;465851"
70k pdef is shit. im guessing you are probably a k or /k if you are dying in siege with 70k pdef. as if u were like a r/s with 70k you could easily kill other people.
70k is nothing with EA..... literally NOTHING.... people who tank gc hard have 300k+
Quoted
Pdef works just fine.... i can get like 80k patk buffed as a r/s. (i know wars who get well over 100k)
Quoted
Pdef works just fine....against warriors
Quoted
The problem is that people dont have the hp to stand up against attacks that are 100% damage. they need to lower/remove critting and lower damage of all attacks in pvp (and heals to match).
Quoted
but even if things are changed, u will still never beat someone who is 10x better geared then you so....
Quoted from "suprra;465868"
No I am not new, you presume this how Deltaninethc?
Who is dirty statted with dod stats Flashboom? I am unsure who you are referring to?
Quoted from "Mamn00n;465873"
So every tank in siege war should fully buff as if their going into GC hardmode so they don't get one shotted?
Quoted from "Mamn00n;465717"
. There is another issue Rogue and Scout move faster and can cause the "Must face target" message or "target is to far away" and we know how lag works in Siege. Most knights can't even get close to a Scout before they are dead or so close to it they can't kill them if they get in range.