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brogue

Intermediate

Posts: 482

Location: NYC

Occupation: Program Director

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21

Wednesday, September 21st 2011, 8:50pm

Every single time I see one of these threads I cringe because I know what certain people are going to complain about. First, let me state that PVP is no where near perfect in ROM, for many reasons. One of the biggest is that now you can easily one shot someone as a mage, rogue, warrior, warden and yes still as a scout.

In all honesty the biggest problem with PVP is that people have NO IDEA how to play their class, OR expect their class combo to be different in some way then it is. Instead of complaining how about how your class is gimped or how you get one shot, learn2play. The REALLY good players, and I am not just talking about players who pay2win, whether they be a knight, warrior, mage, rogue, scout know the role of their class and how to best utilize it in pvp. I have seen knight primaries that are beast's in siege.

IF you are a K/P, K/S, K/R dont expect to do any great dmg, its NOT YOUR ROLE. You have a ton of skills that can be utilized to annoy the hell out of your opponent and if stated/geared properly can take a ton of hits. PARRY IS YOUR FRIEND and yes it is OP. I siege with one of the top US guilds and have faced knights who parry like none other. Knights that I run with use their roots, interrupts very well and help greatly. IF you want to be a dps knight you have one option, K/W.

There are so many different ways to utilize potions and skills in pvp, to make yourself a tough kill. What I see is people whining about how this class repeatedly killed me or they are so gimped, or this class is so OP. The real problem is your lack of understanding of how game dynamics work, knowing your role in PVP, the skill at which you play your class, and how you utilize the different buildings, devices in siege. Instead of complaining do some problem solving, experiment, figure out how to best use your class. The reality is that I see mages, rogues, warriors, wardens, knights, priests, druids all on a nightly basis who are very good in pvp/siege. Its not your class that is a problem its you.

Mamn00n

Come at me Bro

Posts: 361

Location: M^th*rf*ck*n Wisconsin

Occupation: Satans left hand

Mood: Crying

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22

Thursday, September 22nd 2011, 12:08am

Quoted from "Flashboom;465949"


you dont need 300k pdef for siege, shit an unbuffed tank takes like 4 shots to kill


OH MY LAWD.

Sorry for ever thinking that pdef doesn't matter.

4 shots = practically invincible your right.
Username: Mamnoony
Regardless of what you deem possible, you will Reap what you Sow.
:monster:

23

Thursday, September 22nd 2011, 9:52am

Quoted from "Mamn00n;466131"

OH MY LAWD.

Sorry for ever thinking that pdef doesn't matter.

4 shots = practically invincible your right.


read what you quote? i said "UNBUFFED" noob...
unbuffed means 0 buffs... ea = a buff, food/pots = buffs, pet = a buff

and yes when most everyone that isnt a K or /K gets 1 shotted, so 4 is alot...

Deltaninethc

Intermediate

Posts: 199

Location: Sin City

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24

Thursday, September 22nd 2011, 10:42am

Quoted from "suprra;465868"

No I am not new, you presume this how Deltaninethc?

Who is dirty statted with dod stats Flashboom? I am unsure who you are referring to?


It was your comment about how you hoped that the RoM organization would fix the problem quickly. History, if you've been around, would tell you that you are more likely than not to be disappointed.
Deltaninethc- 67/62/67 S/Wd/R(Osha)
Spokendeath- 72/62 M/P(Osha)

suprra

Professional

Posts: 932

Location: New Zealand

Occupation: Mechanic

Mood: Cursing

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25

Thursday, September 22nd 2011, 11:06am

Well, development issues are a pain and do tend to take quite a bit of time. Siege is one of the major ones and we no longer participate until the code gets a rework :)

The rest isn't so bad, hence I keep playing ;)

Mamn00n

Come at me Bro

Posts: 361

Location: M^th*rf*ck*n Wisconsin

Occupation: Satans left hand

Mood: Crying

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26

Friday, September 23rd 2011, 6:35am

Quoted from "Flashboom;466318"

read what you quote? i said "UNBUFFED" noob...
unbuffed means 0 buffs... ea = a buff, food/pots = buffs, pet = a buff

and yes when most everyone that isnt a K or /K gets 1 shotted, so 4 is alot...


If your calling me ignorant your sorrowfully mistaken.

However, I consider EA unbuffed. It's not like it has a CD or costs an arm and a leg to use.

Consider, however, at endgame most tanks have 5-7x as much pdef as dps, especially mages, 4 hits unbuffed is not balanced.

The only class that even follows patk vs pdef is, and indefinitely is, a warrior.

Now, wereas a warrior can generwlly get more patk than rogues or scouts, it comes at its own hefty cost. An equal % of pdef loss. Abd if your a W/R, forget about it.

My Warrior/wd (unbuffed) vs knight (just EA)= 12K normal with savage whirlwind and 26K crit.

My Rogue/s (just CB - same exact gear and tiered weapon from same instance and difficulty) vs same knight (just EA) = LB normal 24K and LB crit 61K.

Pdef vs rogues = gimped

Pdef vs warriors = dead on cowboy.

My arguement: Either give warriors a mod to bypass pdef or remove it from rogues.

I'd prefer option 2.

Oh right, getting side tracked,

4 hits from almos any class is as good as 1.

Rogue: 3s stun after first hit.

At 1 hit/s = 4 hits.

Mage: 5s AoE stun and 10.8s root (knight is useless rooted)

Scout: some combos have a series of stuns (s/k, s/m etc.), and can kite.

Warrior: 1 knockdown for .5s and a 5s stun that isn't guaranteed and takes a while to gather rage for. (unless w/k)

Resilience needs to be added. And I think even my numbers should be increased on % damage reduced/resilience from .075% to .095%.

On a final note, callin somebody a "noob" is against forum rule #6. Threats, and personal attacks.
Username: Mamnoony
Regardless of what you deem possible, you will Reap what you Sow.
:monster:

27

Sunday, September 25th 2011, 7:34am

I find it funny that if someone post an issue that some endgamer just assumes that they dont know how to play their prof, this is wrong in so many ways also is an insult to the person posting, I am sure you are not getting one shot but not everyone can afford to spend thousands of dollars on a game. No One Should have this, I win button, if one attack kills a char that is the same level as you it is over powered, there are far to many well geared an very good players that get one shotted because the pvp system is broken in this game....

28

Sunday, September 25th 2011, 10:11pm

Quoted from "Mamn00n;466582"

If your calling me ignorant your sorrowfully mistaken.

However, I consider EA unbuffed. It's not like it has a CD or costs an arm and a leg to use.

Consider, however, at endgame most tanks have 5-7x as much pdef as dps, especially mages, 4 hits unbuffed is not balanced.

The only class that even follows patk vs pdef is, and indefinitely is, a warrior.

Now, wereas a warrior can generwlly get more patk than rogues or scouts, it comes at its own hefty cost. An equal % of pdef loss. Abd if your a W/R, forget about it.

My Warrior/wd (unbuffed) vs knight (just EA)= 12K normal with savage whirlwind and 26K crit.

My Rogue/s (just CB - same exact gear and tiered weapon from same instance and difficulty) vs same knight (just EA) = LB normal 24K and LB crit 61K.

Pdef vs rogues = gimped

Pdef vs warriors = dead on cowboy.

My arguement: Either give warriors a mod to bypass pdef or remove it from rogues.

I'd prefer option 2.

Oh right, getting side tracked,

4 hits from almos any class is as good as 1.

Rogue: 3s stun after first hit.

At 1 hit/s = 4 hits.

Mage: 5s AoE stun and 10.8s root (knight is useless rooted)

Scout: some combos have a series of stuns (s/k, s/m etc.), and can kite.

Warrior: 1 knockdown for .5s and a 5s stun that isn't guaranteed and takes a while to gather rage for. (unless w/k)

Resilience needs to be added. And I think even my numbers should be increased on % damage reduced/resilience from .075% to .095%.

On a final note, callin somebody a "noob" is against forum rule #6. Threats, and personal attacks.


what are you fighting? a knight with hoto gear?
im a geared enough rogue to do GC HM, when fighting a similar geared knight, im hitting them for like 3-4k/hit when they are buffed....
(thats with 70k patk, and a t9+16 rt dia wep)

id love to see your clean t10 gear, and t13 +16 gc hm weapon to be hitting knights for 61k....