Can you actually tell me how meny players are spending that much.
No, I have no way to know how many players pay what, just as you have no way to tell how many would pay $10/mo with your idea. I do know that some players have calculated a total expenditure of over $10,000 on the game. Even if they've been playing the full 2.5 years since official release, that is an average of well over $300/mo.
Why are you so concerned about FA's bottom line. You tell me it is not a good idea becuase FA would not make as much. Key words being as much, but there still getting paid.
Why am I so concerned? Because you are putting forth a drastic change in FA's business model, then saying they should use it because it shouldn't reduce their profit by TOO much.
A PTP could not gear up someone, they could only modify there gear. And that gear would have to be unbond by that person using there D's or someones else D's they bought. which is a idea you seem to miss.
Because it makes no difference. People already have to do that when they pay for plussing and cleaning services, and very few of them buy diamonds themselves directly.
And yes if a PTP needed gold they could run around offering there service, but that is what's goind on now just in a diffenent form.
Yes, but currently it costs people diamonds, not gold. FA doesn't make money or stay in business when we spend gold, even if we worked hard for it.
Also, not everyone has big stashes of gold so the supply is not infinite in application, in theory maybe buy not application. it would be certian players that could afford the items and the players fees that are on at that time.
Let's look at it this way. In the current system, a player has 200mil gold, and he needs to improve his gear. He finds several diamond sellers, and manages to buy for an average price of 100k/diamond. This means buys 2000 diamonds, which profits FA by some $30-35 even on a double diamond sale. In your method, that same player could spend $10, buy all he wanted, and cancel. FA makes $10. I don't know about you, but I'd prefer to make $30 to $10. I used a very high price and double diamond sale. Without those, the difference would be even more extreme. If everyone was like you, it might work. But most players would find even worse exploits than my example.
Bottom line is, FA primarily looks at two things: financial profit and customer satisfaction. Ideally, every decision they make should increase one without decreasing the other. I can't sugercoat it; your idea fails to do this.