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pebkac

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1

Monday, October 17th 2011, 1:52pm

All daily quest items should be Bound.

For obvious reasons; greedy people like to camp hotspots and farm/bot certain mobs just to sell the drops on the AH.

This makes things hard for those who actually need the items to progress.

Also, players who have billions of gold can progress effortlessly faster than anyone else by buying said daily items and diamonds (for reset tickets).

As a result, the rich get stronger and richer, while the poor remain poor. Sound familiar?
Still waiting for class balance...

RoMage

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2

Monday, October 17th 2011, 2:18pm

Sorry I am unable to understand how bounding an item will help you progress.

Real problems (and price booster) are actually bounded items that require ABL to be sold in AH.

I don't remember daily giving you any items except PT, and those are bound.

Can you explain what items are you talking about???

3

Monday, October 17th 2011, 2:30pm

@ RoMage - Um, most dailies have unbound drops >.>. In the older zones, anyway. And how did you not notice how popular selling Guard Dog Meat is?

@ OP - Selling dailies is the main way for an f2p player to make money; take that away, and you just made it ten times harder for a new player that isn't spending money on this cash cow to ever have enough gold to gear up.

What used to be obtainable via daily KS farming is now not, as KS gives only a fraction of what dailies will, and with this current economy, getting 1m or less a day from KS farming is just not viable if you want to get anywhere. Dailies are what enable most players to at least start gearing up.

Formerly Catorii, D/S/M of Faction.


4

Monday, October 17th 2011, 2:57pm

The argument is that if the daily items are bound, people (and bots) will not be farming them for no other reason than to sell. If there is less farming, those who need dailies to actually use them will be able to get them in reasonable time, instead of competing with farmers and bots.

This was a problem in Ch3 as well, where sprigs and bones of the warrior were widely farmed and sold. But at least Ch3 had better scheme of dailies. It was your choice - do the best daily (king of the desert for 192k) or buy bones of warrior and get 138k or sprigs for 162k. In ch4, the best daily is dog meat and those are not bound, thus dog farmers are widespread.

Me, I don't have huge problem with it - because of butterfly raids. Butterfly daily is as good as dog daily and very easy to do. Two other dailies give the same XP/TP as dogs and butterflies, so viable alternative as well.

As for "rich get stronger and richer, while the poor remain poor", outside of this being typical adolescent class envy silliness, it is exactly the opposite. Those who are weaker and poorer get a chance to invest time and effort to obtain a saleable resource and get fair amount of money for their work. Those who are rich and powerful and not willing to put up time and effort get to pay a lot to those who are poor, thus reducing the financial inbalance.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


RoMage

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5

Monday, October 17th 2011, 3:06pm

Quoted from "effervescent;475351"

@ RoMage - Um, most dailies have unbound drops >.>. In the older zones, anyway. And how did you not notice how popular selling Guard Dog Meat is?


Sorry, I misunderstood the OP.

As I just started doing butterflies, I guess I don't understand the OP. For me Guard Dog Meat is already nussproduct and it's something I will most likely sell once I have full stack of it.

But what I noticed, every new zone has some very easy dailies, and they do reward a lot. For example in Xaviera you can help with Elf plants, 160K for 15 sec watering 5 plants?! When I'm in hurry I can see this being quickest way to do dailies.

Butterflies do require accepting quest - riding - finishing quest, but for a huge reward and it's fairly easy even for level 50 toon. (and as I said, guard dogs meat comes as bonus :))

So I'm missing point of OP's post.

aardvark3

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6

Monday, October 17th 2011, 3:45pm

Have you tried asking people, many times I have needed an item from a mob that someone is farming, all I did was ask them to let me get it or to help me and they always did. When I farm an area if someone asks I will help them.
Usually I find it easier to ask the farmer, often they will ally with you let you get your quest items and leave and will even kill the mobs for you. It all depends on the attitude you take and how you ask for the help.

RoMage

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7

Monday, October 17th 2011, 3:56pm

Now that you mentioned it, last weekend I was doing one quest in Ystra and had to go back to AV and kill a lot of trees. I did not care about daily drop, but I did affect them as I cleaned them fast. I did notice some toon collecting them, so I just traded/gave all of them for nothing, as they had no use for me. (I'm sure that I killed more then 100 of trees just to get single drop of an item I needed :eek: :D )

Jguy

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8

Monday, October 17th 2011, 5:28pm

Sure! Let's just kick and stab the economy of the game while its already down! :D

9

Monday, October 17th 2011, 5:52pm

Hello?!? 2009?!? They want their suggestion back.

Long overdue. This would have shutdown 80% of the botting.

10

Monday, October 17th 2011, 7:17pm

Quoted from "RoMage;475372"

Now that you mentioned it, last weekend I was doing one quest in Ystra and had to go back to AV and kill a lot of trees.


Just dawned on me that you are talking Aslan Valley, not Aotulia Volcano. Not a whole lot of trees there. :D

Quoted

I did not care about daily drop, but I did affect them as I cleaned them fast. I did notice some toon collecting them, so I just traded/gave all of them for nothing, as they had no use for me. (I'm sure that I killed more then 100 of trees just to get single drop of an item I needed :eek: :D )
Pretty cool... And I know the item. That thing is pain to get, especially once you are over the level of the mob and the drop rate goes through the floor.

<back on topic>

What do we tell people who come into the game and say "I am so poor, how can I make money"? It is either "farming Clops and KS" or "Gather and sell popular dailies". You shut down the daily resale and you hurt a whole bunch of up and coming players who are not yet at Clops/KS farming level.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


11

Tuesday, October 18th 2011, 8:30pm

No. Just.. no. I do dailies on two characters, one of them being a Priest/Knight. If they took away my ability to buy my dailies, i would never want to do them again. I LIKE the ability to buy from the daily farmers so i can do them quickly and get them over with.

Add to that the fact that new players just starting out make alot of their money off of farming dailies... you'll kill them. Just.. no. Please. No.
Borella - 100 W/M/S/R/P/K
VVV
If you play P/K in instances you're garbage


pebkac

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12

Thursday, October 20th 2011, 2:57pm

I see some good points out there.

Personally, I play the game to run instances to earn gear/stats. I don't think farming low level instances for gold is fun. I don't think farming 1 mob over and over again to sell dailies is fun. All these actually take away the fun in the game.

Why play a game if you can't have fun?

I guess most of the fault lies with how the game has changed so much since Chap 1. Now people can buy themselves to end-game with money, farm end-game instances, and then sell 1 piece of gear for 200m to other players.

Just seems that people like me are the minority now, considering many old players have quit long ago.

Oh well.
Still waiting for class balance...

13

Thursday, October 20th 2011, 3:04pm

Quoted from "pebkac;476348"

I see some good points out there.

Personally, I play the game to run instances to earn gear/stats. I don't think farming low level instances for gold is fun. I don't think farming 1 mob over and over again to sell dailies is fun. All these actually take away the fun in the game.

Why play a game if you can't have fun?

I guess most of the fault lies with how the game has changed so much since Chap 1. Now people can buy themselves to end-game with money, farm end-game instances, and then sell 1 piece of gear for 200m to other players.

Just seems that people like me are the minority now, considering many old players have quit long ago.

Oh well.


Regardless of whether or not farming for dailies or gold is "fun," it's still necessary for new players to start gearing up. It is impossible to gear up otherwise, unless you're an avid diamond seller.

If you're already geared and don't feel the need to ever sell dailies or farm for gold, congrats, but not everyone is that lucky. No one farms things for fun-- grinding is excessively boring, but it's also the only way for a player that just hit level 50-55 to get anywhere in this broken economy.

Formerly Catorii, D/S/M of Faction.


pebkac

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14

Thursday, October 20th 2011, 3:47pm

Quoted from "effervescent;476350"

It is impossible to gear up otherwise, unless you're an avid diamond seller.

It's not impossible, just slow. We did it when Clops was endgame, all the way till when HoDL was endgame.

Just trying to point out that making dailies bound will encourage more players to actually play the game for once and earn gear instead of trying to skip content, while at the same time giving players who actually need those dailies a chance at getting them.
Still waiting for class balance...

15

Thursday, October 20th 2011, 6:58pm

Quoted from "pebkac;476353"

It's not impossible, just slow. We did it when Clops was endgame, all the way till when HoDL was endgame.

Just trying to point out that making dailies bound will encourage more players to actually play the game for once and earn gear instead of trying to skip content, while at the same time giving players who actually need those dailies a chance at getting them.


Um, the only way to make money if you're not farming Clops/KS or dailies is questing or crafting...and questing doesn't even give enough to buy one piece of gear, while crafting isn't even very profitable nowadays. If you're suggesting people should be forced to work their way up through instances starting with HotO all the way to GCH, that's just ridiculous. It is extremely expensive to stat up ONE piece of gear--no one should be forced to do it 5 times.

Yeah, we all get that everyone that was here in chapter 1 worked their way up from Clops, but no one should expect new players to do the same just because you did, and gearing up back then was MUCH cheaper than it is now.

Formerly Catorii, D/S/M of Faction.


16

Thursday, October 20th 2011, 7:12pm

Quoted from "effervescent;476399"

Yeah, we all get that everyone that was here in chapter 1 worked their way up from Clops, but no one should expect new players to do the same just because you did, and gearing up back then was MUCH cheaper than it is now.


Hey!! In my days, we farmed our way to end game. We wandered in Dragonfang for days, trying to find where the *bleep* the stupid Cyclops Lair is and why don't those supposedly advanced Eye of Wisdom types have not perfected some kind of GPS technology. And then we wuz wandering into HOTO and gathered our mentos one at a time. None of them fancy drop 5 or 6 mentos bosses for us, no sirree bob!!

Those kids today... you tell them you were into Dark Shark, and they think you are talking of some kind of new agey rock band. You say how you used to run for Strange Bugs, and they ... they think you are describing poorly developed MMORPGs.

Now, get off my porch, will ya?!!

:p

<back on topic>

Yeah, there should be some smoothing of gear levels. But not a lot. And you should be able to buy your way into your first generation gear, at least partially, and if that means daily farming, there is nothing wrong with that.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


RoMage

rustyx is lame rogue

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17

Thursday, October 20th 2011, 8:13pm

What would I do with all that dog meat if they bound it??? :o :D

VfWiffo, can you please empty your mailbox? (more spam on the way :))

18

Saturday, October 22nd 2011, 11:02pm

Oh come on...my gold has to still be good to buy *one* thing at least...don't take that from me too. ;)

I have no fear though, having to farm your own drops would greatly DECREASE the amount of daily tickets I buy (and I'm sure a lot of others as well)...which is probably why they unbound the most popular Ch. 3 items. I can't imagine burning through 20 resets having to farm butterflies or dogs all day, bleh.

19

Sunday, October 23rd 2011, 4:45am

Quoted from "pebkac;475345"

For obvious reasons; greedy people like to camp hotspots and farm/bot certain mobs just to sell the drops on the AH.

This makes things hard for those who actually need the items to progress.

Also, players who have billions of gold can progress effortlessly faster than anyone else by buying said daily items and diamonds (for reset tickets).

As a result, the rich get stronger and richer, while the poor remain poor. Sound familiar?


Did you forget those "farmers" actually spent the time to collect enough dog meats to sell?
Time + effort = Money

I really don't see any problem with that.