So, with the introduction of the shells, minigames were given new meaning. However, what we receive in addition to the shells is... for most players... sub-par.
True, hammers are awesome, horse mount tickets still sell (sorta), but most of the rewards are not really being put to use beyond selling to a vendor.
So I am thinking, why not introduce guild runes and guild rubies into the item tables for the reward chests in the minigames. Im not suggesting EVERY chest give one or both... just a random chance to drop a guild rune or guild ruby as part of the reward variety that is received.
yes yes yes yes yes yes yes yes yes yes yes yes PLEASE! More guild mats please! And not the herb/wood/mineral kinds... those materials are very easy to come by. With how expensive upgrading buildings past III is, not to mention castle walls (blech), this would be a HUGE boon, especially to medium sized guilds.
Guild quests give a small amount of rubies (usually 1), and can be run once per day. Mini games can also be run only once per day, so giving a significant chance at guild runes, rubies, and/or stones would be fantastic.