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Xyrrth

Trainee

  • "Xyrrth" started this thread

Posts: 58

Location: Lovely Seattle

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1

Tuesday, October 25th 2011, 1:52am

New Item Shop Items

How about putting the new runes on sale instead of the old ones for a change.

  • Raid VII (-6% Attack Speed)
  • Curse VII (-6% Spell Delay)
  • Accuracy VII (6% Magical and Physical Accuracy)
  • Grasp VII (Str 36 / Int 36)
  • Capability VII (Sta 36 / Wis 36)
  • Keenness VII (Dex 36 / Sta 36)
  • Comprehension VII (Int 36 / Dex 36)
  • Ferocity VII (HP 234 / Sta 36)
  • Devil VII (MP 234 / Wis 36)
  • Madness VII (Patk 170 / Int 68)
  • Destruction VII (Matk 170 / Str 68)
  • Dauntlessness (PDef 374 / Wis 68)
  • Enchantment VII (Mdef 374 / Sta 68)

Having the Enhanced (+16) jewels in the item shop would surely push sales too.

2

Tuesday, October 25th 2011, 2:29am

Rofl. They already made players feel like idiots for farming a ton of tier III/IV runes from mobs and bosses by releasing runes such as Might VII and Agile VII in the CS, which previously had to be crafted (and if anyone made it to VII off of III/IV runes, I applaud you). I hope these new ones never make it into the Cash Shop. Keep some things for the hard working players, at least >.>.

Formerly Catorii, D/S/M of Faction.


TheMann64

Intermediate

Posts: 340

Occupation: I do accounting, when I'm not cruising the forums

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3

Tuesday, October 25th 2011, 1:55pm

Pretty sure some, if not all, of those are on sale on Australia servers right now. If not now, then they were just a little while ago.

I'm not saying they should put them in our CS, just saying it's being done elsewhere.
Govinda
Guild: Theblacknights
Babesmann - Dwarfmann