Quoted from "GarySandstorm;495561"
- Mysterious bags spawn rate is to low. Needs to be increase
- Mysterious bags loot table to large[making the chance to drop lvl 70 craftable stones negligible. Remove stupid stuff like link runes, other lesser crafting stones.
Quoted from "two22222;495562"
The first part of this I disagree with, I got 7 old bags yesterday in 90 minutes of TP farming.
Quoted from "mrmisterwaa;495674"
Tbh,
I like it this way.
I am one of the few Blacksmithers on Grimdal and I do not appreciate people getting something for free without working for it.
It is a great f2p, no work alternative to make them rare drops because they are already rare drops in instances.
Quoted from "GarySandstorm;495690"
Which area are you farming tp? maybe different mobs ahve different drop rates for the bags. Because i do the public events daily at the first town, and i kill alot of those funny looking rhino mobs and the warriors/archers with barely a bag in site.
Not sure what you are trying to say? sentence is a bit confusing sorry :3
Though you do mention instances. The main problem with that is it puts the stones in the hands of those players who are already elite geared and mostly likely have no use for these stones, then selling them to crafters or other players for large amounts of gold. Its bad it only makes the rich more richer.
Quoted from "GarySandstorm;495690"
Which area are you farming tp? maybe different mobs ahve different drop rates for the bags. Because i do the public events daily at the first town, and i kill alot of those funny looking rhino mobs and the warriors/archers with barely a bag in site.
Quoted from "mrmisterwaa;495707"
I have never seen those stones or nails above 5m - 10m on Grimdal.
Ever.
Quoted from "mrmisterwaa;495707"
I have never seen those stones or nails above 5m - 10m on Grimdal.
Ever.
It is a cheap alternative for crafters.
The crafted level 70 weapons are amazing and for most players it is the best. Only Hard Mode drops the best weapons and those should be sold for a lot because they are hard to get.
Quoted from "Kefkai;495836"
I don't really think there would be any problem to be honest if the price of the Sigmas were 3-4x or even 5x the price of a stat in momentos, that way it's still a lot of work to get them but you're atleast guaranteed a shot at getting it.
That's the huge problem, what's the point of crafting when well A) it's harder to get then actually running the content (you know like the instance daggers) and B) when it takes so much work already to get your crafting to a level to make the daggers.
Why should someone even running ToSH sell theirs if they can craft it into a dagger and sell it anyways, they can overprice the dagger as well. I'm not sure that giving people who are already in control of the economy in terms of the trickling down of instance gear need to control a whole 'nother sector of the economy.
Quoted from "Kefkai;495836"
Why should someone even running ToSH sell theirs if they can craft it into a dagger and sell it anyways, they can overprice the dagger as well. I'm not sure that giving people who are already in control of the economy in terms of the trickling down of instance gear need to control a whole 'nother sector of the economy.
Competition is the name of game ;P
Quoted from "GarySandstorm;495561"
- Mysterious bags spawn rate is to low. Needs to be increased.
- Mysterious bags loot table to large[making the chance to drop lvl 70 craftable stones negligible. Remove stupid stuff like link runes, other lesser crafting stones.
From dungeon we have 5% from first bosses and 10% from last.
Quoted from "tas123;497076"
Absolutely right, rare materials have only 1% chance from these bagsFrom dungeon we have 5% from first bosses and 10% from last.
So, we can forget about 70 craft, because it would be easier to get daggers from the dungeon.
Quoted from "tas123;497076"
Absolutely right, rare materials have only 1% chance from these bagsFrom dungeon we have 5% from first bosses and 10% from last.
So, we can forget about 70 craft, because it would be easier to get daggers from the dungeon.