Bandwidth is the ammount of traffic a server can handle due to its connection. Your ping is a direct measurement of several things: 1 The speed at which your computer connects to the game server, and 2 that ammount of data sent and recieved byu your computer during an online session. Server space is the ammount of physical memory that a server has to use for a specific task. A server with 10 gigs of memory will not be able to handle as many opperations as one with 20 gigs of memory. Now a hard drive is purely a storage medium. It is where the program data is stored until needed. If you simply increase the bandwidth (or data stream) without giving the server more memory you run into server memory over run. If you give the server more memory but do not increase the bandwidth then you create a chole point in the data streams.
I do not remember them ever trying to use several servers for siege and I have been playing since before they implemented siege. My suggestiuon is for them to use more than one server to host siege, not what you thought you read inbetween the lines.
I would suggest that you look up the definition of bandwidth and server space before you stick your foot in you mouth even further than it already is. Oh here is a link to just that:
http://onlinebusiness.volusion.com/artic…dth-management/