The whole concept or class balance is absurd. There is no reason that classes should be anywhere near equal. It defeats the purpose of having different classes in the first place. I was playing this type of game long before computers and the more unequal and unbalanced the classes were the more challenging and fun the game was to play and the longer the game lasted before the companies shut them down and the more successful financially the game was. The more the classes were balanced and had equal survivablity in PvP or PvE the less successful the game was. This game was at its apex when you had the OP Scouts and Mages ever since they nerfed them the game has entered a downward spiral.
The point is that if you have a couple of OP classes you have somewhere for the noobs to play and learn the game before they become discouraged and quit the game and without them there is no way to keep the game running. The OP classes are what keep the servers full and the money flowing in. There are always a few people who accept the challenge to play the weak classes to fill out the game but without a couple of OP classes the game will fail.
Wait, so it was better when you couldn't get invites to any instance above dod unless you were one of 2 classes? I'm sure it's easier to say that when you happen to be the OP class, but it surely isn't as fun for everyone else. And nowhere did you see people asking for everyone to be equal.
What do you think the purpose of classes are? In my opinion, I would say it's for different playstyles. If you like to shoot things at range then scout is nice, if you like throwing spells around to do damage then you can be a mage, if you want to be sneaky and attack in quick bursts at close range then rogue, etc and so on.
In Ch3 there were no options for playstyle, it was "be a scout or gtfo" when it came to dps, and be a p/k if the scouts happened to need healing. No one else or their prefered playstyles mattered. I stopped playing in ch3 because I wanted to do magical damage and chose mage, but found out I was completely useless in the scout chapter and could only go on things if I was carried, ie it wouldnt matter if my spot was replaced by a lv1 who stayed dead the entrance.
Tell me again why it was better back then, when most of the classes had no purpose? <insert a wonderful 4,000 word post/story from Fan here about being a mage (or any non scout for that matter) in Ch3>. I'm aware that everyone is entitled to their opinion, but man do I really disagree with yours.
Oh and that downward spiral you talk about, perhaps it could be due to any number of other things going on in the game. Seeing as you have been on the forums for a while, I'm sure you've seen people blame many different things for the "downfall of rom". I don't see anyone complaining that RoM is too balanced and that it is ruining the game...well, aside from you of course.