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1

Saturday, April 7th 2012, 9:38am

New item(Race conversion)

I am looking for an item that will convert races from a long time. I saw posts by many players in both US and EU servers for this item but never saw any gm/cm forwarding this request.

Before someone speak about problem with priest,knight, warden and druid combos let me say this. That item should have class restrictions and it can be used on particular classes only. For example if someone is m/p/k, by using new item they will loose priest and knight classes to convert themselves to elf race. So its just like an advanced version of fruit of forgetting.

creating new toon and start from beginning isnt good option. It will take years to get all those SW titles again and we cannot get some titles and items from events like "Lucky frog" , "Story telling troup helper" etc.

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2

Saturday, April 7th 2012, 10:14am

I like the idea. It was proposed before I think, but didn't get any traction.

Mind if I tack on the suggestion for adding a Gender Converstion item as well?

Some men/women want to change their toons gender for a number of reasons, so wouldn't profiting from that desire work in Frogsters' interest?

I would like to think so.
Server: Osha
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Characters: 72/60/68 Priest/Scout/Mage

3

Saturday, April 7th 2012, 11:26am

there's always a lot of ideas that would make money, but either haven't been implemented or have restrictions against. For example, there's no good reason why a guild name change ticket wouldn't be a great addition to the game... but someone doesn't think it is right...

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4

Saturday, April 7th 2012, 6:31pm

If I am not mistaken Blizzard tried the race change with WoW. Now that was a disaster. It is much easier just to make a new toon than to attempt and change your race or even gender.
I am not totaly against having race/gender changes but I am more worried about the major issues that may happen if this happens.

5

Saturday, April 7th 2012, 6:43pm

i also want this to be avalible since i rly wanna try the

mage/sorcerer combo in ch5 but i just cba making a new toon

6

Friday, April 13th 2012, 11:37pm

Quoted from "MegaMouseSEC;523232"

If I am not mistaken Blizzard tried the race change with WoW. Now that was a disaster. It is much easier just to make a new toon than to attempt and change your race or even gender.
I am not totaly against having race/gender changes but I am more worried about the major issues that may happen if this happens.
What major issues?

And anyway, WoW does have a race change. So I'm not sure what you're talking about.

There's an item in ROM right now, the FoF, that completely erases a class. Everything about it. This, really, should be the hard part of the Race Change item, and it's already in the game!

The race change item would be simple. If someone who's a Human has a knight class, but wants to change to an Elf, this item would either:
A. Not allow the change until a FoF is used
B. Better yet, act as a FoF on any class incompatible with the new race upon changing.

A ton of us have spent a lot on one character - things that can't be transferred over to new characters, such as extra bag space and most cash shop items. We'd like to keep our names, our house keepers, and everything else that is specific to one character.

A game that's usually rated among the top best of MMORPGs really should have no problem implementing such an item to change race. In fact, it's a little surprising that it's not here already.

It's really a win-win for Frogster. It's another item to buy, and another way to get people to buy more leveling-helping items such as Experience Pots and Daily Reset tickets, in the case of people who are wanting to forget a race-specific class and change to another.

I know of a few friends of mine who are waiting for such an item, and would buy it in a heartbeat, as I would myself. There's great interest in the item.
Fate // Osha // 70/70/51 R/S/K

she makes my heart beat <3

MegaMouseSEC

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7

Saturday, April 14th 2012, 8:47am

Here was WoW's issues:
1 When swapping from Horde to Alliance all horde related items had to be given up. This created a major issue when players started wanting compensation for lost time and items.
2 Too many players were swapping from one side to another. Creating major faction imbalances (not an issue with RoM but was major in WoW)
3 Gender specific armor that would no longer be useable by the now surgery completed toon. Kinda stupid to have gender specific armor to tell the truth.
4 Racial bonus's. Some players experienced serious problems when gong from one race to another due to the racial bonus's not beign correct.
5 After some race changes that also were faction changes, characters were ow beign attacked by what should have been friendly guards randomly (a friend of mine could not go into Iron Forge).
6 Questlines that should have opened witht eh race/faction changes didn't.

Do you really want me to continue. I played WoW from the first day the Elves were released, until the disaster that cataclysm created. I will always be against any race change item due to teh fact that it is so easy to level a character.

8

Saturday, April 14th 2012, 12:03pm

@megamouseSEC
wow might have experienced problems with race conversion item either due to bad coding or some other problems. That doesnt mean we will experience same problems. It all depends on team who work on those items. ROM is more like wow but more players like ROM because of its content and features. Think positive lol and stop addressing problems of other game with this game. There are so many players looking to get this item in game.

Edit: If everyone thinks bringing new item is failure because of other games, there wont be anymore new content.

9

Saturday, April 14th 2012, 4:28pm

When I asked "What major issues?" I was addressing your statement of "I am not totaly against having race/gender changes but I am more worried about the major issues that may happen if this happens." I didn't want you to list out another game's problems. xP BUT!

Quoted from "MegaMouseSEC;524881"

1 When swapping from Horde to Alliance all horde related items had to be given up. This created a major issue when players started wanting compensation for lost time and items.
Wouldn't be a problem in ROM. We don't really have race related items. And anyway, I don't even see how this should be a problem. A player knows what's going to happen upon a race change. Why would you think you're going to have compensation for another race's item?

But it's no secret that ROM's population is usually much, much more intelligent and mature than the average WoW player, so I think this won't be too much of a surprise.

Quoted from "MegaMouseSEC;524881"

2 Too many players were swapping from one side to another. Creating major faction imbalances (not an issue with RoM but was major in WoW)

Class balance is what dominates what race is made in ROM. Not faction based PVP or whatever. Make every class balanced in ROM and you'll have a balanced amount of race population in ROM. Anyway, this doesn't even matter in ROM, as we don't have faction based PVP.

Quoted from "MegaMouseSEC;524881"

3 Gender specific armor that would no longer be useable by the now surgery completed toon. Kinda stupid to have gender specific armor to tell the truth.
Gender change isn't the topic of the thread?

Quoted from "MegaMouseSEC;524881"

4 Racial bonus's. Some players experienced serious problems when gong from one race to another due to the racial bonus's not beign correct.
It's been a while since I've played ROM, but if I remember correctly, we don't really have racial bonuses, save for Teleport To Logar and the Teleport to Elf place. I think. This really shouldn't even be something to QQ about, but I'm pretty sure if the coders at RW can make such a huge game with everything it has to offer, I think they can get over this small lump. I have faith in the coders!

Quoted from "MegaMouseSEC;524881"

5 After some race changes that also were faction changes, characters were ow beign attacked by what should have been friendly guards randomly (a friend of mine could not go into Iron Forge).
Not a problem in ROM, and really, that's another coder oops. This just screams "we need better coding!"

Quoted from "MegaMouseSEC;524881"

6 Questlines that should have opened witht eh race/faction changes didn't.
I don't think we have any race specific questlines? I'm not sure. If we do, it's like one of the starting questlines and it's really short.. who really cares. BUT, again, I have faith in RW coders. I really don't think it'd be that hard, with just a wee little extra day of work or so.

Quoted from "MegaMouseSEC;524881"

Do you really want me to continue.
Sorta, as it is nice to have a real world scenario to compare to as to what a race change item may bring in ROM. But I think this is all against forum rules for talking about another game, so I guess we should stop. I'd like to say real fast that WoW finally got it right, even if there were some lumps in the beginning. Maybe they should just have tested it out just a little more? And most of their problems wouldn't even occur in ROM. I would also like to say that there is a reason ROM is rated so high as an MMO. To think that one game's bad time with such an item will correlate to mayhem on ROM is a little.. pessimistic. Many other games also have race changing items, and really, class changing items are the more difficult items to code. And we already have such an item. Take it one step further and allow for a race change.

So as we should probably stop talking about WoW, I do invite you to introduce ROM-specific problems that you forsee such an item would bring, not just have a blind statement of "the major issues" or whatever that you said ROM would encounter with such an item.

Quoted from "MegaMouseSEC;524881"

I will always be against any race change item due to teh fact that it is so easy to level a character.
No one said leveling wasn't easy. Again I shall point out my reasoning behind wanting such an item: A ton of us have spent a lot on one character - things that can't be transferred over to new characters, such as extra bag space and most cash shop items. We'd like to keep our names, our house keepers, and everything else that is specific to one character.

ROM is a very expensive game, who's products are mostly limited to one character. To say "just level another character" and think that it's that easy is ludicrous.
Fate // Osha // 70/70/51 R/S/K

she makes my heart beat <3

10

Saturday, April 14th 2012, 9:12pm

plain and simple, they won't do it, because they'll get a lot more outta you if you have to level a whole nother toon up from scratch, rather than just laterally switching to a different race. You do realize that the average cost for one endgame toon is over $1200 right? Why would they let you swap to another race, when right now you'd have to reroll and pay those costs again?

Besides, would be a little unfair for people just to reroll to the BRAND NEW RACE and not even have to go through the back story before they're endgame... I mean, that's pretty much skipping an entire chapter. And I'm pretty sure the underlying goal behind an MMORPG is to keep you playing...

11

Saturday, April 14th 2012, 9:52pm

Quoted from "Silenteye7;524969"

plain and simple, they won't do it, because they'll get a lot more outta you if you have to level a whole nother toon up from scratch, rather than just laterally switching to a different race. You do realize that the average cost for one endgame toon is over $1200 right? Why would they let you swap to another race, when right now you'd have to reroll and pay those costs again?
I'd agree with you, if the FoF wasn't in game.

What's the big difference between a FoF and a race change item? Not much. One gives you a new looking toon. Both ways, you get a chance to start a class over. If they allow it for regular classes, why would they restrict race-specific classes? It doesn't make a lot of sense.

So I think your logic would work, if the fruit of forgetting did not exist. But because it does exist, I don't think that logic works.

Quoted

Besides, would be a little unfair for people just to reroll to the BRAND NEW RACE and not even have to go through the back story before they're endgame... I mean, that's pretty much skipping an entire chapter. And I'm pretty sure the underlying goal behind an MMORPG is to keep you playing...
Are you talking about the starting zone quests? o_O?

In that logic, it's a little unfair for people to switch to the flavor of the month class and forget some other class without going through the quests again.

So really, what's the difference between a race change item and the fruit of forgetting, using your logic?

And I feel like you're getting your math wrong? You say they'll get a whole lot more out of us if we reroll a new character? How.. do you figure?

For example, I have a knight class. I'm a human. I want to race change over to an elf. In order to do so, I have to forget my knight class. When this happens, a couple things happen:
- I have to buy the race change item and possibly a FoF, both which are from the cash shop.
- All of my knight items that I spent money on to gear up and level are now pretty much useless. I have to regear a whole 'nother class, and that's going to take some of that 1200 bucks, on top of the 1200 bucks I already spent (on average, as you say).
- Most of my regular quests are probably used up. I'm going to need a lot of daily reset tickets and experience potions, things that I wouldn't normally need if I just rerolled a whole new toon.
- This one's big: I'm more likely to want to gear out this new class because it's on my main, instead of me starting an alt and never following all the way with it to end-game, which is what usually happens with the average gamer.

People really only gear up one class anyway. So yeah, I don't see how a new character is making me spend any more than if I have to spend money on just race changing and making a new class?

And I know the majority of the community look at Frogster as being money-hungry, but.. eh. i don't really think so. I think they listen to the community if enough people want something, generally.
Fate // Osha // 70/70/51 R/S/K

she makes my heart beat <3

12

Saturday, April 14th 2012, 10:47pm

i dunno if people on other servers have discoverd how easy it is to actually level up without questing, but without any major problem there are ways to get lvl 50 in about 30-60 minutes ( 21,650,660 exp ) without spending 1 cent ingame gold / irl $$

i've leveld 1 alt from pretty much 50 to 69 ( 594,890,660 exp - the 22kk from 1-50 ) in a couple of weeks, now you might say "see it still takes weeks and weeks!" but actually if my math is correct in the speed i'm leveling it would take me around 30-40 hours to get a new alt to lvl 70 and it would be possible to make it even faster ( require some gold/rubies/gold ingame to be spent )

i know a friend that didnt lift a finger and in just a couple of day she had her secondary from 50 to 70, her alt from 65/45 to 70/70


/e

just fyi i havent grinded that much that is why it have taken a couple of weeks to get it to 69 but if i really wanted it could've gone much faster

13

Saturday, April 14th 2012, 11:12pm

Quoted from "zetpro;524986"

i dunno if people on other servers have discoverd how easy it is to actually level up without questing, but without any major problem there are ways to get lvl 50 in about 30-60 minutes ( 21,650,660 exp ) without spending 1 cent ingame gold / irl $$


Ohh, and how do you get to level 50 in under an hour without spending a single cent, in game or out of game? Unless you have an Alt that gives you 22 1M EXP orbs, there isn't a way to do it in an hour without questing.
61/55/50 D/W/R

14

Saturday, April 14th 2012, 11:29pm

I tend to agree, they may sell a lot of them but many players, me included, would just roll another toon.

In coast it doesn't take long at all to get form level 1 to 50+, if you honor party to get 29/29/30 it would take roughly an afternoon. Keep partied with a high level for quests after 30, and you'd cut more time out.
Bu I don't see under an hour without spending in game gold at least.

15

Sunday, April 15th 2012, 6:04am

level up a toon isnt problem. Its about everything worked up so far and money spent on that toon. When this game is under FA management we got permanent backpack tickets, lucky frog, crafting events and event titles like story telling troupe helper, story ceremony writer, lucky holder etc. I am sure we cannot get any better than these items or atleast same with FEU. So loosing everything worked up from years including sw titles, upgraded house maids due to lack of one item isnt a good choice.

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16

Wednesday, May 9th 2012, 3:32pm

For me it's about preserving the event titles (which can take up to a year to acquire, depending on how long until the next event), siege titles (been working on mine for over a year), my pet, which I've been working on since they were introduced, and the relationship buff. I've spent a solid chunk of time working on my marriage buff and I don't want to do all that over again with a new toon.

BTW, none of those things are cash-shop related (except perhaps the pet, but I personally didn't spend any diamonds raising my first pet), so if anything Frogster stands to gain diamond sales from the item itself, not to mention selling FoF to forget incompatible classes (like dropping Knight or Scout in order to change to a dwarf).

To the argument about spending $1200 to regear a toon, I highly doubt a significant portion of the end game population (I'm inclined to think it's NONE of the endgame population) are going to spend that much money TWICE. Either they're going to end-game their current toon or end-game the new toon once it gets to max level.
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MegaMouseSEC

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17

Monday, May 14th 2012, 4:04pm

Here is how I see it:
Those that want this item do not want to take the time to roll another toon and do the work it would take to get it up in levels.
Those that do not want it see the big picture.

Here is a bit of revelations to those that want this unwanted and unneeded item: If you would just step back and look at the Item Shop you will see something called an "Unbinder". Using this you will not lose ANY gear and can stick it onto your new toon. How I see it is people are refusing to use an item already ingame just for convience. Isn't that why this world is so screwed up already? Everyone wants everything now and are unwilling to work for a bit to get anything. Get off you lazy tails and actually create a new toon, or are yall so lazy that you would rather have everything handed to you on a gold platter??

KatalanOrk

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18

Tuesday, May 15th 2012, 8:35am

Doesn't that slightly ignore;

Titles,
Pets,
Quests done,
Monster cards,
Siege War titles,
probably a lot of other things, too.

There are some things that are scaled to level cap, such as questing - anyone can take a new toon to the level cap relatively easily. You only need to unbind gear to pass it on. But some things are scaled for the long term, such as pets, Siege War titles, unique mounts, unique event titles...

That is not to say this item must be put in the shop, but your arguments for why it shouldn't be Mouse are wrong as you are ignoring a lot of the main reasons why people want it. It isn't about laziness, it is about the the depth of what you would have to leave behind if you rolled a new toon from one that has been at endgame for years. As you don't seem to be able appreciate that depth, your opinion has little validity here.

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19

Tuesday, May 15th 2012, 10:08am

Quoted from "KatalanOrk;530486"

Doesn't that slightly ignore;

Titles,
Pets,
Quests done,
Monster cards,
Siege War titles,
probably a lot of other things, too.

There are some things that are scaled to level cap, such as questing - anyone can take a new toon to the level cap relatively easily. You only need to unbind gear to pass it on. But some things are scaled for the long term, such as pets, Siege War titles, unique mounts, unique event titles...

That is not to say this item must be put in the shop, but your arguments for why it shouldn't be Mouse are wrong as you are ignoring a lot of the main reasons why people want it. It isn't about laziness, it is about the the depth of what you would have to leave behind if you rolled a new toon from one that has been at endgame for years. As you don't seem to be able appreciate that depth, your opinion has little validity here.


Nevermind everything that's now gone into your magic wardrobe, there's a lot of cash that can be individually put into one character. Also you have to think of special pets like the Loyal Little Goat (20% xp/tp) and Lucky frog sigils, they didn't even give out the sigils with the festival this year.

20

Tuesday, May 15th 2012, 12:14pm

Tbh, I don't think it's fair to automatically assume people are lazy if they are in support of an item like this. I've always been supportive of the many threads that posted the exact same suggestion, and I do still hope it gets implemented some day, as it'll be a game changer for a lot of people.

If someone spends a lot of money renting out full bank tabs, bag tabs, house energy, furnishings for said house...why are they lazy for not wanting to have to re-buy or re-rent everything all over again? It's our real life money, and I sure wouldn't invest in an alt as much as I did my main, considering how much money I put into it--and I'm not just talking about gear, so the unbinder excuse doesn't work. There's also the item shop bag to consider, which is character-restricted, not account-wide, and there are a few items that can't be used for an alt in any way, since they're bound on your used-to-be main.

Aside from that, pets are excruciatingly tiring to level, and take a very long time, not to mention a lot of gold. I sure as hell wouldn't want to do that over again if I wanted to switch my class. It would be different if you could unbind pets like you can gear...but you can't.

If someone wants to re-roll, they shouldn't be penalized so heavily for it. The current system keeps a lot of players stuck with lackluster classes or combos they don't find fun, simply because they don't want to put as much into a completely new character. Either that, or they quit altogether.

Formerly Catorii, D/S/M of Faction.