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1

Tuesday, April 17th 2012, 7:04pm

Siege War Practice

Guilds get new players all the time as theres always new people joining and they are not familiar with the SW concept or what to do when ppl are trying to explain it. But what if instead of explaining we could show them.

If it is possible maybe create a special npc that can teleport you and your raid to a mirror map of the siege map, this would allow for guild leaders and experienced members to walk them through the map, show them where to run to, get them familiar with tower names and how that guild calls them out, whether its A side and B side or Left when facing their castle.

Its easy enough to walk them through the guild castle buildings and tell them how to set the flames and electrics ect, however its difficult to show them during an active siege war about where to trap the bridges due to the roles everyone already is rushing to do effectively.

All i'm suggesting is a relaxed accessible map where new players can be brought to learn what they have to do or can do in siege, where and how to trap smart, as well as when the prep phase for siege comes up what towers will be red sides A and B and blue sides respectively the newer players will be able to more easily adapt and will lead to slightly less frustrated experienced and new players alike having to teach without tools and to be taught without a reference.

Eledhwen

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2

Tuesday, April 17th 2012, 7:20pm

Thats a cool idea.
I know that some Guilds often take screen shots and email them to all of the players with what they want them to do or simply all meet in Castle and then go out of gates and have a walk around.
Also, sometimes prior to sw, if your other Guild you face is in same server, talk to the Guild leader and have a truce and agreement to only have a tied sw and use that time for training.
But, having another server for just a training and planning event may not be doable but thats my opinion. Mauybe others like a GM will be here shortly to read this and have ideas.\
Thanks for the good idea and keep in touch.

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3

Tuesday, April 17th 2012, 7:59pm

This is an awesome idea. Would effectively make everyone better defense builders.
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4

Tuesday, April 17th 2012, 8:11pm

Well, what do sports teams do when they are training? They divide the roster into two teams and then have those sub-teams play against each other. So, why not ROM? Allow a guild to split into "skins" and "shirts" and then put them onto same field as they would be using in real competition against other team. No points, no rewards, just a practice about as close to real as the actual SW.

Worth programming? Probably not. But good way to train newbies.
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5

Tuesday, April 17th 2012, 8:44pm

I would love this.

We do PK wars in our guild castle sometimes, but a practice siege would be soooo much better.

It would be stupidly fun, first of all, and it would be helpful to all for training purposes.

I wonder if they could use the battlefield concept to do this, like Tyrefen Mountain Range on acid, using the siege map instead. You'd split you guild up into groups, limited to 36 people per team just like siege is. I don't know crap about programming, and I don't know if the battlefield server could take the load, but surely if it can handle all those real sieges all at once it could take the burden of individuals guilds at different times.

We could even do Guild wars that way, as an option instead of open-world pvp. I would pay dias to do that, forget gold.
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6

Tuesday, April 17th 2012, 8:48pm

Maybe easier than this to implement into the game would be flame/electric/invis towers & FOTS/eyes/stones that we could place in the castle as furniture. Then have them activate their attack animations/effects if PVP mode is turned on.

Just a thought.

7

Tuesday, April 17th 2012, 11:34pm

Quoted from "flyingltj;525684"

Maybe easier than this to implement into the game would be flame/electric/invis towers & FOTS/eyes/stones that we could place in the castle as furniture. Then have them activate their attack animations/effects if PVP mode is turned on.

Just a thought.


That would be hilariously fun. XD
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flyingltj

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8

Tuesday, April 17th 2012, 11:42pm

Quoted from "Borella;525793"

That would be hilariously fun. XD


& to add to it... Even though this is a free to play game, I think this is something that collectively as a guild a lot of people wouldnt mind paying a few diamonds for. Whether it is to unlock a practice siege battleground or to have mock siege features inside their castle.

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9

Saturday, May 5th 2012, 10:03pm

Don't they say that practice makes perfect. This could make some of the smaller guilds more effective in the real deal. +1

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10

Saturday, May 5th 2012, 11:35pm

One of the Battlefields shares some similarity to Siege War - problem is, I forgot the name...

But, new recruits to a guild are probably best suited to staying back and farming merits near the castle. They can watch the chat and check the progress on the map to become familiar and as they increase in strength and usefulness, can begin to take on more offensive roles.
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11

Sunday, May 6th 2012, 7:28pm

We get put into siege with no-show opponents every now and again. When we do that, it is a training day for us. We don't go for a fast win, we take the whole time, and do practice. Explaining to newer members how to do things, trying out different scenarios, and more. So far, that is all we have figured out.

I don't think it would be hard, just make it open during non-siege hours, and make it open like the pet farm area is, each guild gets their own area.

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12

Monday, May 14th 2012, 6:58pm

Quoted from "Keyshana;529026"

We get put into siege with no-show opponents every now and again. When we do that, it is a training day for us. We don't go for a fast win, we take the whole time, and do practice. Explaining to newer members how to do things, trying out different scenarios, and more. So far, that is all we have figured out.

I don't think it would be hard, just make it open during non-siege hours, and make it open like the pet farm area is, each guild gets their own area.


No show guilds are a pain. I am glad that you have found a way to train when it happens. But I would like to suggest that if a guild has noone enter siege when they are signed up they should not be allowed to sign up for the next nights siege. Doing this will give other guilds a chance to get into Siege.