When I say broken, I mean outdated or in need of repair. That is to say if some skill uses a formula that is built for level 50 play and scales poorly or over the top in the 50+ range.
I had mentioned Lucky Chance because I had heard many complaints about it functioning like that. I hadn't heard anything about the new one that deals Light damage. I will definitely add Meteor Shower and Sword of Divinity to the list.
I mentioned Ice Blade as a skill to fix, not because it is OP or I hate P/S (I don't because I have played P/S). Iceblade has a broken damage formula because it hasn't been touched since it was originally released. If you feel that it functions as intended and deals fair damage, I'd be happy to take it off the list for you.
I don't see too many S/P around and am unaware that this is a problem. Spiritual Leader does not stack with any other effects including potions? Does it cancel out all other speed boosting effects?
Thanks for your input on some broken skills I have no experience with.
About the new classes, it is hard to say if these skills will be useful or not as they haven't been tested in game. I do agree that the new elite skills seem to be more useful.
Whether it works as intended depends on who you ask. If you ask p/s's they will say yes. If you ask people killed by the handful of OP dps p/s's in siege war, some will concede that it does reasonable damage, and others will say it is terribly broken and needs to be nerfed into the ground for PvP.
I am having trouble figuring out in what way the skill's damage formula is broken? It's a priest skill that does decentish damage, is that how it's broken? It does less damage than the priest/mage skill Ice Wind Blade, so if it is broken, they both are.
No one (until now at least) argues that the skill is "broken" in any way in PvE. In PvE, all agree that the skill works exactly as intended. "Wow I can kill mobs too fast, as a priest I am supposed to have to stand here and cast rising tide to kill stuff, this skill must be broken" isn't something that occurs to most priests.
That's why I asked you to take it off this list. It opens up the possibility that this thread will become yet another "let's QQ about skills we don't like being killed by in PvP" thread, and we have too many of those already. Many many skills have been unchanged since their inception, mostly because they work. If we were to open this discussion to include "skills we want to see changed for PvP" it will soon devolve into a QQ fest of rogues vs p/s's vs mages vs rogues.
Ice Blade, at least within the narrow context of this discussion as I understand it (skills which don't work as intended, or are not useful to their classes) is fine. Ice Blade works exactly as intended (ie performs like it's tooltip describes), and is useful for it's class.
Spiritual Leader does overwrite casting speed buffs like Ancient Spirit Water iirc. Hopefully someone can confirm that for me, my scout/priest friend quit the game a while ago