Quoted from "Lavenderine;599994"
Hi, there are some suggestiongs for warrior/mage class combo.
- Warrior/mage should be limited like priest/warrior and their ability to wear cloth should be completely removed forcing them to use chain. This way they would be able to gear up M.atk only with those expensive memento chain magical attack gears. They would also lose lot of M.crit this way and some M.dmg bonuses from cloth sets, which would balance them some too.
- Their staff and wand weapon skills should be also lowered to cap at something like 100 to match up more with priest/warrior 1-h axe skill levels and cause them to miss at times for even further balancing...
- Electrical Rage M.atk bonus should also match closer to that of p/w and have bonus max at around 20% when all 3 stacks are active at the same time, giving around 6% matk at level 77 per stack, meaning max 3 x 6% = 18% M.atk buff.
- Lastly make warriors get less M.atk from INT like how all the rest of the classes get less P.att from STR :p
This is serious suggestion and all of these should be implemented together not only some of them... bb
Quoted from "Cike;599997"
if your so sore about magic warrior being better than your physical priest, y not ask for monk buffs?
tbh, I'm not sure if this is a troll or not...

Quoted from "Lavenderine;600005"
It's a very deadly serious post. I do also believe that it's a bug in the game that warriors in the first casse can wear cloth at all and this should be first confirmed from RW and probably fixed. It's also probably a mistake made by developers that Electrical Rage is not capped to 50 and limitlessly continues with such a huge multiplier to ridiculously could breaking numbers. These changes is how I believe and very obviously warrior/mage was intented to be and also why they added chain gear with M.atk and new elite to give defence to make them more tankish and less damaging.
I also believe that you don't play or have played neither of these combos and have no idea about them, either you are no-skill OP druid pressing 2 heal buttons once every 4 seconds while all the priests in your party do rest or troll behind some other fotm class-combo with probably each of your old (ex-)mage guildmates who abandoned their birth origin being w/m now, yet probably still unable to beat the bosses because tactics are too hard, DPS is lacking and hammers are too expensive or some other excuses that way.
Go away de-railing or trying to troll my precious thread from the very first post. These are all "good" suggestions whetever starting values are the best or not and regardless whetever "you" are unable to comprehend them or not... and I'm not here to ask any boost for priest/warrior.![]()

Quoted from "Lavenderine;599994"
Hi, there are some suggestiongs for warrior/mage class combo.
- Warrior/mage should be limited like priest/warrior and their ability to wear cloth should be completely removed forcing them to use chain. This way they would be able to gear up M.atk only with those expensive memento chain magical attack gears. They would also lose lot of M.crit this way and some M.dmg bonuses from cloth sets, which would balance them some too.
- Their staff and wand weapon skills should be also lowered to cap at something like 100 to match up more with priest/warrior 1-h axe skill levels and cause them to miss at times for even further balancing...
- Electrical Rage M.atk bonus should also match closer to that of p/w and have bonus max at around 20% when all 3 stacks are active at the same time, giving around 6% matk at level 77 per stack, meaning max 3 x 6% = 18% M.atk buff.
- Lastly make warriors get less M.atk from INT like how all the rest of the classes get less P.att from STR :p
This is serious suggestion and all of these should be implemented together not only some of them... bb
Quoted
I also believe that you don't play or have played neither of these combos and have no idea about them, either you are no-skill OP druid pressing 2 heal buttons once every 4 seconds while all the priests in your party do rest

Quoted
These are all "good" suggestions whetever starting values are the best or not and regardless whetever "you" are unable to comprehend them or not... and I'm not here to ask any boost for priest/warrior.
Quoted from "Lavenderine;599994"
- Warrior/mage should be limited like priest/warrior and their ability to wear cloth should be completely removed forcing them to use chain.
Quoted from "Lavenderine;600005"
I do also believe that it's a bug in the game that warriors in the first casse can wear cloth at all...

Quoted from "Rossbot;600054"
Fixing this class to work like a battlemage should would be a complete redesign though, so I'll spare the details. It should work the other way around, like with most other dps classes where you use skills to deal a bulk of your damage and rely on autoattacks to fill the space between skill usage. W/M needs some TLC so that it isn't based entirely on autoattack mechanics and their other magic damage skills are more damage than they currently are. That's why people are upset by W/M, because the damage it deals is based on the initial set-up and sustaining of magic damage boosters and autoattack.
P/W needs some serious work, but that's a different thread entirely.
