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sickdust

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1

Monday, May 6th 2013, 5:39pm

A Possible Solution to Botting

Hi there!
Just your friendly, neighborhood Tayl here with a suggestion that could possibly cure this botting disease that has been taking place since forever ago but more importantly, now is the time to really put the power in the servers hands since the recent cry out for help from the apparent "Absence of GM's". This is my suggestion and would love to hear from others on what they think of it (Please be courteous in your replies, this a serious post for a serious matter)

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"THE PROBLEM" is just a rant for those not aware of what botting is, skip to "THE SOLUTION" if you want to read the suggestion i have
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THE PROBLEM

First off, there's many types of botting. The main focus i want to bring forward is geared towards economical botting, from which the botting individual can obtain massive amounts of gold from selling daily quest items such as Guard Dog Meat. This item in particular is a highly sought after commodity to those who really don't want to spend or have the time to do 10 dailies in which can take anywhere between 15 mins-an hour or more for some. Saves Time, Headaches, Boredom. Some may even argue that they love that dog meat is being botted cause it drives the price down. But there's just one problem to this, maybe some people just want to farm their own dog meat so that they don't have to pay the millions of gold they may not have, or they might just want to farm some up to sell to make money so they can purchase items the next time they want something. Yeah a very basic concept I'm explaining, the very ideal of what the Auction House is. The whole thing changes tho when you have a monopoly. That monopoly is farming stacks of meat while he/she is at work for hours on end. Does that sound fair to the players who are sitting in front of their keyboards? not at all.

"It's not Botting cause its not a third party program" .. can't tell you how many times i've heard this and its the most arrogant thing anyone can say about it. If you're not physically tab/click targeting and physically hitting your action bar to attack something.. you're botting. Bottom line. Almost every botting toon i've came across with are guildless. and why is that? These toons are guildless so that they don't die while they're afk due to another Guild declaring War upon another Guild (GW;Guild Warring), essentially forcing PK mode upon all the individuals within the guild, much like Siege War but within the confines of the Open World. (Safe Zones are implemented for such harassment cases such as your guilds castle and your Residence). And the other reason for not being in a guild is most likely because the Guild's Leader/Officers/Majority want to avoid such involvement and don't want their tag to be associated with botting involvement openingly.

So what can you do to get rid of a botting toon thats not in a guild? Nothing really. Well that could change with what I'm about to suggest.
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THE SOLUTION

​
Activate PK Status
"It is generally only possible to attack other characters when PK status is active"


My Suggestion here is that PK mode should be a pema-active buff for those not in a guild after Level 50. PK Mode would then turn off of course once you enter a guild and turns on when you Leave. So that there's then always the option to deal with a problem such as a bot.

And for those who are thinking in their heads this will cause drama in terms of "ERMERGERD YOU KILLED ME! I HATE YOU FOREVER!" or that the lakes and roads will turn red with blood from the bloodshed, it wont. The fact that PK deaths don't cause debt and the fact that one other toon has to enable their PK mode to kill another is something one would have to think twice and check its surroundings before doing so in fear of them getting killed themselves. There's also very many ways to avoid be PK harassed so being pessimistic about this would be an oversight as to how this will solve our botting problem. Plus honestly, how many people do you know roll straight up guildless 365 days a year. Maybe rolling guildless with these stipulations might seem pretty fun to some. Its a whole new concept and i feel things like this will increase the Longevity of this game cause i for one love RoM and i shame those who keep saying "Runes of Magic is totally done for, its outlived its life" cause in my opinion there's tons of room for this game to grow even further.

I for one am a very Guild-oriented person and i can't remember the last time that i "merc'd" but i can also see this as a tiny tiny deterrent from someone mercing themselves so that alone better improves Siege Wars experience. Even on a little scale its something.

And I'm sure from a business perspective GF can see that this idea might drive someone to buy a couple Equipment Locks ;)
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Thank you for reading, i spent a good part of my morning writing this and i hope to see some really great feedback. Have a nice day and good hunting.
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Monday, May 6th 2013, 6:17pm

I actually see where you're going with this, but there are those in guilds who still bot, or those who have alt/twink guild they can use to put their bot characters in (It's not that expensive to make a guild especially if you're mid/end game). People will eventually find a way around it sadly and then the prices of dog meats would raise dramatically compared to their current prices since there would probably be less competition as well. However, this is actually a good deterrent for any new players who start the game up and think they can bot their way to end game. This method will be stopping those players at least.
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sickdust

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Monday, May 6th 2013, 6:32pm

Quoted from "KurisuTenshi;600113"

I actually see where you're going with this, but there are those in guilds who still bot

Well like i said, a Guild War will stop this. And if they're afk at work or something, then they're no longer botting, taking advantage of their absence. And a GW can be a last resort if you inform say the Guild Leader of the certain guild you can save your 200k for something else if they agree to kick player from guild (ofc its not permanent as they would be re-inevitable at certain times throughout the day) and then commence to slaying the botter.

Quoted from "KurisuTenshi;600113"

However, this is actually a good deterrent for any new players who start the game up and think they can bot their way to end game. This method will be stopping those players at least.

^^^^^^^^^^^^ THIS.
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4

Monday, May 6th 2013, 7:31pm

So let me get this right. You want to force pvp on people who either actively choose not to join a guild for their own personal reasons, players who are switching guilds, or players who have alts they tinker with but don't play a lot on until they can find a reason to make that alt a main. I see your suggestion but I GUARANTEE that if this is implemented, the game is done, period. Most of the people who play on pve servers don't want to play pvp except when they want to (siege). Your suggestion might have it's merits, but it WILL kill the game within a month.

You are also nuts if you think this is only going to affect bots. Players will abuse this.

5

Monday, May 6th 2013, 7:34pm

Interesting idea but too many gw can be constituted as harassment which is in violation of tos.
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Monday, May 6th 2013, 7:44pm

There are botters in ROM?

Good, as that is sign that ship is not sinkin'...

This is why I got scared by no gold sellers... almost was sure that if they left the game - there is not much left of the game...

7

Monday, May 6th 2013, 8:05pm

Few things.

First, I have seen botters that do join guilds. There was one not too long ago on Osha (dunno if he's still there) that was in a guild for several days. Not sure whether the oblivious guild leader was one who just spaminvites everyone they see, or if he asked to join, but he was in a guild until he got kicked.

Secondly, putting this into effect wouldn't hurt botters at all. They'll just make their own guilds or join other people's. Guild wars can be a form of harrassment if you're spamming them on a certain guild, and it would be stupid to subject innocent guilds to spammed guild wars just because someone in their guild is accused of botting. There are a lot of cases where people actually aren't botting, people just assume they are...so if guild warring bots became the norm, you'd be subjecting innocent people to this kind of behavior.

Third, you'd be making it mandatory for players to join guilds. If I'm testing an alt's class combos to see whether or not I actually want to play it, I don't want to be forced to put it in a guild. It would just be empty space. I only put characters I actually plan on playing in a guild. And if a new player is testing the game to see if they actually like it, they may not want to join a guild right from the start. Forcing them to would mean seeing much more guild hopping than is the norm.

Bad idea all around. It wouldn't solve anything and would create a whole new list of problems. There are ways Gameforge can eradicate, or at least seriously cut down on, botters, but they (and Frogster before them) haven't been too interested in getting rid of them.

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sickdust

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Monday, May 6th 2013, 8:29pm

Quoted from "timthum;600118"

Interesting idea but too many gw can be constituted as harassment which is in violation of tos.

Guild Warring isn't Harassment, the feeling of being Harassed as a result from one is that of an opinion but its been fact time after time that it is not. If you feel harassed simply take the proper measures of reporting the incident. http://forum.us.runesofmagic.com/showthread.php?t=70022 here's some proof


Quoted from "effervescent;600123"

..And if a new player is testing the game to see if they actually like it, they may not want to join a guild right from the start. Forcing them to would mean seeing much more guild hopping than is the norm.


Yall seem to not be reading the part about when this would be implemented; @ LVL 50
New Players would not have to join a guild from the start.

Starting from Scratch as a knowledgeable/experienced player took me about 3 days to hit lvl 50 (End of CoO), and thats with no outside help (XP orbs/plvl'ing), just straight up questing to 20/20 and then hitting CoO. New Players may stray off the path and quest towards Aslan Valley/Harf to level before they even learn about CoO adding additional time. I'm just saying a new player won't hit this PK point till a while after they've played for a couple days, more than enough time for them to discover/talk to/test out guilds
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Monday, May 6th 2013, 9:01pm

Quoted from "sickdust;600127"

Guild Warring isn't Harassment, the feeling of being Harassed as a result from one is that of an opinion but its been fact time after time that it is not. If you feel harassed simply take the proper measures of reporting the incident. http://forum.us.runesofmagic.com/showthread.php?t=70022 here's some proof




Yall seem to not be reading the part about when this would be implemented; @ LVL 50
New Players would not have to join a guild from the start.

Starting from Scratch as a knowledgeable/experienced player took me about 3 days to hit lvl 50 (End of CoO), and thats with no outside help (XP orbs/plvl'ing), just straight up questing to 20/20 and then hitting CoO. New Players may stray off the path and quest towards Aslan Valley/Harf to level before they even learn about CoO adding additional time. I'm just saying a new player won't hit this PK point till a while after they've played for a couple days, more than enough time for them to discover/talk to/test out guilds


I did read the part where you said it would start at level 50, and for the reasons I stated above I still think its a game killing idea.

sickdust

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Monday, May 6th 2013, 9:04pm

Quoted from "Ziav;600137"

I did read the part where you said it would start at level 50, and for the reasons I stated above I still think its a game killing idea.

lol kk just making sure, and I welcome all kinds of feedback! Thanks for everyones so far :) greatly appreciated
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11

Monday, May 6th 2013, 9:19pm

It can be harassment if it is done enough times the desicion would be for support and support alone.there is no precedents for us to quote or any relevant threads on the forums.every single case is specific to itself and no others.if it could be proved that the gw was because you thought some one was botting and had no actual proof it would be harrasment. And like i stated it would then be in the hands of support.dont get me wrong i am against botting all the way but there has to be a better way.the only way to find one is to put ideas out so we can all say what we think.eventually we as a community will come up with a viable solution.
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Monday, May 6th 2013, 9:41pm

Me still doth thinketh that the best way ter deal wit bottin would be fer those who hast the authority ter actually step up an enforce.

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Monday, May 6th 2013, 11:43pm

Quoted from "Lemonater;600146"

Me still doth thinketh that the best way ter deal wit bottin would be fer those who hast the authority ter actually step up an enforce.

Stop your silly talk .. GF has no idea what STEP UP is. :(

14

Tuesday, May 7th 2013, 4:46am

Couldn't they war themselves, making you unable to war the botters for a long time.

And cant the botter just program in that after they die, they just run back to the botting spot and continue. So to "stop" them you would have to constantly spawn camp them during that whole time they are at work. Is that really how you want to spend each day?

And although you don't lose durability or drop gear, I think that your pet still loses loyalty/nourishment when you die with PK on. So that can be very annoying as well.
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sickdust

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Tuesday, May 7th 2013, 4:53am

Quoted from "Quaffy2;600203"

So to "stop" them you would have to constantly spawn camp them during that whole time they are at work. Is that really how you want to spend each day?


It would be quite intense, may even wear some sweats and a trashbag to enhance the workout. Gimme a couple 5 hour energies and some coffee and I'd be set. with all the respawning with them having to go to the loading screen so much, it may increase the chance for them to crit crash ^.^

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16

Tuesday, May 7th 2013, 6:41am

I honestly see this as driving what very few new players the game gets, away. The new players wouldn't know anything about this until it happened, then BAM anyone can pk kill them at level 50. Most of the new players I met over my years in game didn't start looking for a guild until around level 50.

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Tuesday, May 7th 2013, 7:41am

I've mentioned this before but Dog Meat botting is only popular because the Dog Meat is trade-able.

If the drop was Bound, people couldn't sell it any more & there would be no need to run a bot for it. :p

I know this would upset players that legitimately farm it to raise their gold supply to buy stuff, though. :(
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Tuesday, May 7th 2013, 8:07am

I have a solution to botters IMHO. Give each player a skill "bot check" which will allow you to target a toon and pm them something like a simple math equation.

If they answer correctly their timer resets, keep the cool down on the check skill 1hour and make the confirmed person get a 60 minute immune to checking.

if they don't answer or answer wrong then /log them to select screen

19

Tuesday, May 7th 2013, 8:38am

Players should never have any control/powers/checks over any other player, ever. Period.

Solution to botting is and always will be a more stringent (and active) report and investigation. Several games have checks in place to essentially distinguish your movement/actions from bot to human.

Most of the ideas suggested 1) Will not be effective or 2) Gives too much power to the players.

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Tuesday, May 7th 2013, 6:02pm

Quoted from "Ravesden;600227"

Players should never have any control/powers/checks over any other player, ever. Period.

Solution to botting is and always will be a more stringent (and active) report and investigation. Several games have checks in place to essentially distinguish your movement/actions from bot to human.

Most of the ideas suggested 1) Will not be effective or 2) Gives too much power to the players.


I give the OP credit for at least putting time and thought into a possible solution, but I agree, the suggestion will never see light of day.