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21

Wednesday, August 14th 2013, 2:29pm

here is the objection most of us have:



1) no buff to rogues is needed. They are probably the top class atm, pvp and pve. Why ever would you give an increase of anything to the highest player class? There are way more classes that need to be adjusted first. Scout being number 1, mage probably a close second (heck our weapons barely get updated).

2) You are asking for it cause you want to take hits from the highest in game instances. How would that then mess up PVP? You cant adjust a skill and not think of the PVP ramifications.

3) no one understands how you want ANOTHER TP sink. Most of us would be happy if some of our favorite skills were adjusted and capped at 50 so they are as powerful as they were at 80, WOOOHOO save us tps!

Getting upset about it, and assuming none of us play rogues and using that to try to say our points are invalid is simply just not good. A lot of us on here that have disagreed with you DO have rogues. If you want to dodge more... then I guess just sacrifice pattk, etc, just go straight dex, change your runes out. Stat Pdef, if you want to be able to take a few hits..... yes you wouldn't be as effective as a rogue anymore... cause their job is not to take hits!

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22

Wednesday, August 14th 2013, 3:39pm

So let me see what you want: you want the most powerful overpowered class in the game to do more damage. Isn't it enough that you can double the dps done by almost every other class already. In addition you can hide, dodge and evade attacks at a level no other class can match.
If you just want a god mode for rogues why don't you just be honest about it? Isn't it enough to be able to do more damage than every other class and evade more hits,escape from combat and hide where only one other class can find you enough?

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23

Wednesday, August 14th 2013, 4:32pm

If you look through the history of the updates to this game every class has had major skills broken or nerfed EXCEPT rogues. Looking at Siege War the ones who survive the most and have the most kills are usually rogues (unless they don't know how to work their class).

If you want you can always restat your gear to increase whatever skill you want to boost.

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24

Wednesday, August 14th 2013, 5:19pm

Well, I'm currently ranked at #1 in dex on the Reni server, fully buffed out I have over 36k dex. I barely dodge a few attacks from some of those mean bosses. Seriously? Just seems to me, that the effects of dodge needs to be tweaked just a bit. Not saying I should be able to dance around all the attacks, just be a little more nimble to avoid more than a couple. Scouts do move, not just stand there shooting, arrows/bolts dontcha know? Just saying with my high dex and dodge, I shouldn't be getting hit as often as I do. Before anyone says scouts are nerfed ( I know ) and are weak now, when fully buffed I sport almost 300k health, I aint the weakest link. :sniper:

25

Wednesday, August 14th 2013, 9:09pm

(and give tank the time to get aggro back from me) before I get one shot thanks!!
Right there is your problem. If you are taking aggro from your tank then you should NOT be asking to survive. You should learn better aggro management before asking to buff skills because you steal aggro.

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26

Wednesday, August 14th 2013, 10:45pm

(and give tank the time to get aggro back from me) before I get one shot thanks!!
Right there is your problem. If you are taking aggro from your tank then you should NOT be asking to survive. You should learn better aggro management before asking to buff skills because you steal aggro.
It is sad you are complaining about stealing aggro from your tank, then you request changes to do even more damage, stealing even more aggro from your tank. Do you even think before you ask for something?

27

Wednesday, August 14th 2013, 11:44pm

/\ IKR

28

Thursday, August 15th 2013, 12:40am

He's obviously not very smart.

Rogues don't need more damage, buffing their damage at all is the WRONG MOVE.

Buffing their dodge is silly. Rogues shouldn't even be taking damage in PvE that they would need to dodge. In PvP they already dodge more than enough.

If you're taking aggro from your tank you're either being an idiot and bursting before they get a chance to grab aggro or your tank sucks. Or both.
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29

Thursday, August 15th 2013, 4:54am

@ OP: The first thing that came to my mind was exactly what Borella said, but I'll add something - If you really have a problem living after pulling aggro from your tank, it's your problem, not the tanks unless they are vastly undergeared compared to you. Learn to give the tank a few seconds or at least allow them to hit the mob first. I know I don't shed a tear for anyone that takes aggro off a mob I haven't even targeted yet.

As far as taking away the cap on skills that's a silly idea. It just means every rogue has to spend upwards of 20m TP to get the full effect of thier skills instead of 310k. Also even if you were going to take away the cap, why just on rogue? Why not make it so scouts speed shooting can be maxxed at 80 (and possibly 82 in a few months.) for example.

Finally, the guild binding thing is an interesting idea, but it would probably break more things before anyone got any use from it.

Quoted

Well, I'm currently ranked at #1 in dex on the Reni server, fully buffed
out I have over 36k dex. I barely dodge a few attacks from some of
those mean bosses. Seriously? Just seems to me, that the effects of
dodge needs to be tweaked just a bit.
Try being a scout. At 10k dodge a scout friend of mine wasn't even able to dodge mobs from FA, yet when he flipped to rogue he could dodge tank RT. Rogues don't need any more dodge whatsoever.
(Wd/w)/s) (82/70/62) Kritzalot - WTB fourth class already, I want my rogue side back D:

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30

Thursday, August 15th 2013, 5:50am

OP wants more damage to pull more aggro, and more dodge to deal with the aggro he pulls...at least there is a bit of logic there...
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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31

Thursday, August 15th 2013, 6:14am

@ OP: The first thing that came to my mind was exactly what Borella said, but I'll add something - If you really have a problem living after pulling aggro from your tank, it's your problem, not the tanks unless they are vastly undergeared compared to you. Learn to give the tank a few seconds or at least allow them to hit the mob first. I know I don't shed a tear for anyone that takes aggro off a mob I haven't even targeted yet.

As far as taking away the cap on skills that's a silly idea. It just means every rogue has to spend upwards of 20m TP to get the full effect of thier skills instead of 310k. Also even if you were going to take away the cap, why just on rogue? Why not make it so scouts speed shooting can be maxxed at 80 (and possibly 82 in a few months.) for example.

Finally, the guild binding thing is an interesting idea, but it would probably break more things before anyone got any use from it.

Quoted

Well, I'm currently ranked at #1 in dex on the Reni server, fully buffed
out I have over 36k dex. I barely dodge a few attacks from some of
those mean bosses. Seriously? Just seems to me, that the effects of
dodge needs to be tweaked just a bit.
Try being a scout. At 10k dodge a scout friend of mine wasn't even able to dodge mobs from FA, yet when he flipped to rogue he could dodge tank RT. Rogues don't need any more dodge whatsoever.

I am a scout. :p

This post has been edited 1 times, last edit by "SirGreyghost" (Aug 15th 2013, 6:19am) with the following reason: double quoted


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32

Thursday, August 15th 2013, 6:35am

I am a scout. :p

then i don't think you understand the dodge capabilities rogues have over scouts
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

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33

Thursday, August 15th 2013, 6:44am

Actually I do. Why I was asking for my class Dex to be tweaked just a bit. Rogue and scout both use dex. Scouts should get just a bit better results from having high dodge is all I'm saying. Been playing RoM a long time and have always played scout, love the class, but everyone knows after the over stacking problems ( which I had no part in ), they tried to kill the scouts off, I'm still here. ;) By the way, my secondary class is Rogue. :ninja:

34

Thursday, August 15th 2013, 3:08pm

Just having fun here, but an interesting elite for s/r could be something along the lines of:

80 elite Ready to Fire: After a successful dodge, there is a chance that Shot will be reset.

Benefits those s/r's that stack dex for dodging & makes me think of those epic fights where you see archers dodging & returning fire. :)

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35

Thursday, August 15th 2013, 3:37pm

If you actually play the scout and the rogue you would realize that the rogue is a far better ranged player than the scout. The scout's important skills are capped at a range of 180 by the crossbow and the arrows do very little damage and the bow and crossbow cost a fortune to buy and upgrade. While a rogue can throw a rock over 20% further than a scout can shoot a crossbow bolt and do double the damage of the bolt ( the difference between thrown items damage and arrow damage is absurd) and do it twice automatically all for free because they do not even need a weapon.
If they were serious about making a rogue the throw range would be capped at 60 or 70 instead of being longer than the best scout weapons and reduce the damage of the thrown weapons to half that of arrows and require a thrower for the weapons and have the damage work from that rather than the main hand weapon.

36

Thursday, August 15th 2013, 3:46pm

sigh ok yall made me make another post.

After my "final" post most of ya are concerned about my wanting more damage to my char when the majority of my issues come from dodge.

Glad to see Wolf here at least theres someone with half a brain.!!

And believe it or not when ya do as much damage as I can sometimes your gonna take aggro from the tank no matter what. And unlike mages who don't have to stand anywhere near the boss to do there damage (mellee bosses anyway), I have to be right in his wheelhouse. There no 3 second windows for me to kite around while tank gets aggro back.

Vanish works great ONCE a fight! And while I bringing up the skill ask yourself why did rom give rogues the vanish skill in the first place? Prob cuase its highly likely rogue gonna grab aggro during the fight.

Rogues are supposed to be like that annoying fly ya try to hit with the fly swatter you probably gonna miss it a few times but when ya do hit it it gonna get face planted. Roms problem is they haven't adjusted dodge enough to be useful aka you never miss the fly.

While scouts are also range dps and may not need to dodge AS much, a s.r does come with agility and one with as much dex as Wolf should be able to dodge PERIOD. Whether you think a scouts need it or not.

I blame wolf for making me read this posting for my replying :{ dammu wolf

Removed general insult -- Kalvan

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37

Thursday, August 15th 2013, 3:59pm

:D Sorry. As for Rogues doing more damage yes, I AM aware of that! Again don't try to get me in a flame about how scouts are nerfed. It is so wrong that rogues have more range and damage with thrown weapons than bows or crossbows. That's not even funny, no basis in real life or a game. X( Rogues are basically assassins, they do the close in wet works ( hence this post about tweaking the dodge a bit ). Now if you want to tell me assassins make long range kills, I'll ask with what? Like trying to compare a sniper rifle with a well balanced throwing dagger. Get real. The fact is, when scouts were way OP, players QQed till they got castrated, plain and simple, so don't tell me that Rogues are the best. They are until the RoM gods favor a change, just keep that in mind. :lol:

38

Thursday, August 15th 2013, 7:00pm

sigh ok yall made me make another post.

After my "final" post most of ya are concerned about my wanting more damage to my char when the majority of my issues come from dodge.

Glad to see Wolf here at least theres someone with half a brain.!!

And believe it or not when ya do as much damage as I can sometimes your gonna take aggro from the tank no matter what. And unlike mages who don't have to stand anywhere near the boss to do there damage (mellee bosses anyway), I have to be right in his wheelhouse. There no 3 second windows for me to kite around while tank gets aggro back.

Vanish works great ONCE a fight! And while I bringing up the skill ask yourself why did rom give rogues the vanish skill in the first place? Prob cuase its highly likely rogue gonna grab aggro during the fight.

Rogues are supposed to be like that annoying fly ya try to hit with the fly swatter you probably gonna miss it a few times but when ya do hit it it gonna get face planted. Roms problem is they haven't adjusted dodge enough to be useful aka you never miss the fly.

While scouts are also range dps and may not need to dodge AS much, a s.r does come with agility and one with as much dex as Wolf should be able to dodge PERIOD. Whether you think a scouts need it or not.

I blame wolf for making me read this posting for my replying :{ dammu wolf
There is such a thing as NOT attacking to let your aggro drop some. Just because you can attack 100% of the time doesn't mean you always should. You obviously have aggro management problems you need to learn how to control, and get a better tank. It's painfully obvious how much you lack aggro management skills.

Removed general insult from quote -- Kalvan

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39

Thursday, August 15th 2013, 8:04pm

I'm pretty sure they adjusted aggro a few patches ago, so that aggro decrease now caps at 90% or something, so R/S with 3 recon's and -aggro food can no longer generate negative aggro.

Probably why OP as a Rogues is QQing about aggro now, since few other commonly played class could get negative aggro in the first place.
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40

Thursday, August 15th 2013, 9:22pm

I'm pretty sure they adjusted aggro a few patches ago, so that aggro decrease now caps at 90% or something, so R/S with 3 recon's and -aggro food can no longer generate negative aggro.

Probably why OP as a Rogues is QQing about aggro now, since few other commonly played class could get negative aggro in the first place.

He's asking for a buff to his class because he can't manage aggro. That is the single worst reason to be asking for a buff. There are so many ways a player can manage aggro it's not even funny. Having him asking for these buffs just shows he either doesn't understand how to manage it or doesn't bother trying to, either way it's no good for his party. Dead dps, no matter how good, is still no dps.

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