It is sad you are complaining about stealing aggro from your tank, then you request changes to do even more damage, stealing even more aggro from your tank. Do you even think before you ask for something?Right there is your problem. If you are taking aggro from your tank then you should NOT be asking to survive. You should learn better aggro management before asking to buff skills because you steal aggro.(and give tank the time to get aggro back from me) before I get one shot thanks!!
Try being a scout. At 10k dodge a scout friend of mine wasn't even able to dodge mobs from FA, yet when he flipped to rogue he could dodge tank RT. Rogues don't need any more dodge whatsoever.
Quoted
Well, I'm currently ranked at #1 in dex on the Reni server, fully buffed
out I have over 36k dex. I barely dodge a few attacks from some of
those mean bosses. Seriously? Just seems to me, that the effects of
dodge needs to be tweaked just a bit.
@ OP: The first thing that came to my mind was exactly what Borella said, but I'll add something - If you really have a problem living after pulling aggro from your tank, it's your problem, not the tanks unless they are vastly undergeared compared to you. Learn to give the tank a few seconds or at least allow them to hit the mob first. I know I don't shed a tear for anyone that takes aggro off a mob I haven't even targeted yet.
As far as taking away the cap on skills that's a silly idea. It just means every rogue has to spend upwards of 20m TP to get the full effect of thier skills instead of 310k. Also even if you were going to take away the cap, why just on rogue? Why not make it so scouts speed shooting can be maxxed at 80 (and possibly 82 in a few months.) for example.
Finally, the guild binding thing is an interesting idea, but it would probably break more things before anyone got any use from it.
Try being a scout. At 10k dodge a scout friend of mine wasn't even able to dodge mobs from FA, yet when he flipped to rogue he could dodge tank RT. Rogues don't need any more dodge whatsoever.
Quoted
Well, I'm currently ranked at #1 in dex on the Reni server, fully buffed
out I have over 36k dex. I barely dodge a few attacks from some of
those mean bosses. Seriously? Just seems to me, that the effects of
dodge needs to be tweaked just a bit.
This post has been edited 1 times, last edit by "SirGreyghost" (Aug 15th 2013, 6:19am) with the following reason: double quoted
By the way, my secondary class is Rogue.
Sorry. As for Rogues doing more damage yes, I AM aware of that! Again don't try to get me in a flame about how scouts are nerfed. It is so wrong that rogues have more range and damage with thrown weapons than bows or crossbows. That's not even funny, no basis in real life or a game.
Rogues are basically assassins, they do the close in wet works ( hence this post about tweaking the dodge a bit ). Now if you want to tell me assassins make long range kills, I'll ask with what? Like trying to compare a sniper rifle with a well balanced throwing dagger. Get real. The fact is, when scouts were way OP, players QQed till they got castrated, plain and simple, so don't tell me that Rogues are the best. They are until the RoM gods favor a change, just keep that in mind.
There is such a thing as NOT attacking to let your aggro drop some. Just because you can attack 100% of the time doesn't mean you always should. You obviously have aggro management problems you need to learn how to control, and get a better tank. It's painfully obvious how much you lack aggro management skills.sigh ok yall made me make another post.
After my "final" post most of ya are concerned about my wanting more damage to my char when the majority of my issues come from dodge.
Glad to see Wolf here at least theres someone with half a brain.!!
And believe it or not when ya do as much damage as I can sometimes your gonna take aggro from the tank no matter what. And unlike mages who don't have to stand anywhere near the boss to do there damage (mellee bosses anyway), I have to be right in his wheelhouse. There no 3 second windows for me to kite around while tank gets aggro back.
Vanish works great ONCE a fight! And while I bringing up the skill ask yourself why did rom give rogues the vanish skill in the first place? Prob cuase its highly likely rogue gonna grab aggro during the fight.
Rogues are supposed to be like that annoying fly ya try to hit with the fly swatter you probably gonna miss it a few times but when ya do hit it it gonna get face planted. Roms problem is they haven't adjusted dodge enough to be useful aka you never miss the fly.
While scouts are also range dps and may not need to dodge AS much, a s.r does come with agility and one with as much dex as Wolf should be able to dodge PERIOD. Whether you think a scouts need it or not.
I blame wolf for making me read this posting for my replying :{ dammu wolf
I'm pretty sure they adjusted aggro a few patches ago, so that aggro decrease now caps at 90% or something, so R/S with 3 recon's and -aggro food can no longer generate negative aggro.
Probably why OP as a Rogues is QQing about aggro now, since few other commonly played class could get negative aggro in the first place.