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1

Tuesday, November 5th 2013, 3:14pm

Updated tab targetting for pvp ( maybe pve as well? )

One of the biggest problems I've seen w/ siege or pvp is that aggro pretty much means nothing.

What I recommend is for RW to implement an aggro list for siege giving higher aggro generating toons more spots on that list.

I guess, I'm imaging the 2 guilds as 2 big mobs w/ lots of smaller components... the toons.

TAB would cycle through toons that appear in the area and toons that have higher aggro get put in multiple times.

Dunno what the proper breakpoint for adding another spot on the list, but I was thinking this would make Knights very useful in siege. ie, if a Knight is generating 5x the aggro as other toons, they'd have roughly 5x as many spots on the list. So someone using TAB targeting would keep going back to the Knight.

& when a player uses one of those skills where they have the most aggro for 5 secs or whatever, the list is swapped out w/ a singular list; that one player... so TAB targeting for those 5 secs would ONLY point to that one toon. After the 5 secs are up, the original list is put back.

Cike

Rogue

Posts: 4,171

Occupation: Being Human

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2

Tuesday, November 5th 2013, 5:07pm

good idea

+1

here's a fun website: fun website
my r/p can outdps r/m. your name is stupid.

mages should stack dex. word.

Jguy

Intermediate

Posts: 493

Location: Chicago Area, IL, USA

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3

Tuesday, November 5th 2013, 11:49pm

I can see where this would be both good and bad.

Knights geared for aggro generation (basically tanking instances) are geared mostly stamina which tacks on a ton of Defense. Meaning that tanks are particularly susceptible to magical damage, which would make Rogue/Mages even more powerful than they already are.

Coupled with the fact that I pop my Hatred out for SW and I never use any aggro generation skills during SW means I don't generate a whole lot of aggro. Aggro generation skills are very low in damage which probably means the Knight would get killed more often and get less kills while he tries to build up enough aggro to make this useful.

On the other hand, me being a Knight, means I would indeed become more useful in SW. As it is, I'm levelling up my Mage/Druid to have a character that's somewhat decently useful in SW since I'm kind of tired of the low damage output and the constant rapeage from Rogue/Mage and Mages in general, in addition to the Champion which has a much better AOE than us.

4

Wednesday, November 6th 2013, 7:07am

rogue/mages doesnt deal magic damage....unless you're refering to those 4k fireballs?
Cammo (82 M/82 W/82 R) 116,147 unbuffed Matk :D (95k pa - r/m)
Livia (82 P/77 K/75 S) wisdom O.o wtf is that...
~~ retired - Thanks to gameforge for that. ~~