the funny part about the endgamer's arguments is the fact that they aren't the ones funding their own play style...
the game can survive without f2p end gamers, but won't be around for very long without the dia selling mid gamers...
This post has been edited 1 times, last edit by "Ravesden" (Dec 21st 2013, 10:20pm)
Exactly. You admit that the limitations of old gear is apparent after the first 1-2 bosses, even in a relatively easy instance where quite a few mid range guilds can do. And hardmode bosses hit 3 times harder than normal mode, despite being broken and easier than HM instances released a year ago.
I was successfully able to tank Beth Norm up to around the second boss before running into major difficulty. That was right after I returned from a 13 year hiatus. 13 levels would mean...you guessed it: I was still in GCH gear, mostly +16 but I still had a few +12's laying around on my toon. Impossible? Not really. Really tired of reading the whining about "Awww, we need the +16 stones because we need the latest stuff, wah wah wah". It's interesting, because you seem to be going just fine running Bela HM and several guilds have cleared it without level 82 gear and it being +16.
Quoted
If any of the following apply to you, chances are you're probably a bad player:
1) You click each and every one (or most) of your skills.
This post has been edited 1 times, last edit by "ruisen2000" (Dec 21st 2013, 10:30pm)
Taken from http://www.wow-pro.com/book/export/html/2998
Quoted
Why Keybind?
There are many names given to people who manually click their actions with their mouse buttons, 'keyboard-turner' and 'clicker'
being the two most common (and least offensive) of these. Most games
nowadays on the PC, focus on the 'WASD movement system' by which your W A
S and D keys are for your character's movement controls - W is
forwards, S is back, and A and D are turn left and right respectively,
and WoW is no different! Now in general, a new gamer will often use
these keys and then use their mouse to manually click all of their
abilities and interactions, and everything else ingame. This may work,
but it is a bad habit for the more experienced gamer.
If you use the click approach, your reaction time will for the most
part be alot slower. That's because you continiuously have to look to
see where you're clicking onscreen, click, and sometimes reclick the
second step. This takes up valuable time and will lower your performance
over a keybinder. If you use your keys to activate your abilities, they
are right at your fingertips and are set out in a way where you only
have to make the most minimal movements of your fingers to reach another
key. Alot of people do actually know how to keybind, but very few can
do it well. If you're serious about gaming, then it is an essential
skill to develop!
Keybinding will help you to get the best from your gameplay
performance. Faster reaction times, effortless use of abilities, and
being able to integrate yourself with what's going on so your reactions
to anything are all second nature! This in turn will help you to become a
better player, both in PvE and PvP! Anyway, on with the show...
Try it, only +12 max allowed on anything your toon is wearing, including weapons and accessories (logical, since those require +16 jewels too). Don't forget to post screenshot when you clear
As per the argument that players with +12 gear cannot run Hardmode instance? bullcrap, they might not be able to 6 man hardmode and burn it, but they can certainly run it with 12 man and do the strat. Tired of people telling what you should do or not.
The reasoning is correct, but certainly not good for the company when they have to say that nearly every sale except for the occasional 1 or 2. People won't be very motivated to spend money on items they don't want. And that's going to bite GF back.
Kalvan's point is correct: Don't like it, don't buy it. It's stupid as hell reasoning but it's correct. Saying that on every sale is a ridiculous way to manage a company, but it's correct.
While that is possibly true, being i've just started playing again 2 weeks ago and can't say for sure. Palenque has always been low on progression. On the other hand I just cleared Beth hard 1-5, 2 days ago in a what i would call pug party. Though I was told half the party was Dovahkiin. I didn't pay that close attention just knew that there were more then 4 guilds in party. There was only one wipe and no attempts at 6th. We stopped after the 5th. Belathis i've not been in other then easy.(Namely because Noctuserus is dead. I'm the only active member left and so far have refused to leave. 14% riding speed buff for 12 hours is hard to give up.) Very few people i've talked to are wanting to go in viewing it as simply dying over and over for gear that's for the most part not worth getting. when they have full sets of beth hard gear.PS. As for the instances being too easy/hard, that really deserves a thread by itself and it is extremely subjective. Bethomia and Belathis is easy to some but in Palenque is very sad to see only 2 or 3 guilds get even close to doing the 1st Boss of Bethomia, with +16 or no +16 jewels.
. As of now, pretty much only Dovakhin and Aurora can do something in Bethomia, namely because Midnight Assasin disintegrated. Im glad to see for once multiple guilds chipping in their little grain of sand to progress on something, even if it is not for the whole instance.
. Okay trying to bring the thread back on topic, I think the main reason why people are upset with this sale is that in some sense they were promised +16 jewels and not necessarily gashas.
http://us.runesofmagic.gameforge.com/new…che-werden-wahr
I click all my skills
I backpedal
I use WASD
Damnit I'm a noob
O wait it's rom, ezgame npnp
fixed
O wait it's rom, ezgame for rogues npnp
This post has been edited 2 times, last edit by "ruisen2000" (Dec 22nd 2013, 6:19pm)