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1

Wednesday, January 29th 2014, 3:25pm

Core solution for diamonds/ah removal

I have an idea, it's not perfect but might just be the core solution to help with the diamonds removal on ah.

But first, I have red on forums that gold spammers are taking advantage of diamonds trade on ah. It's not impossible, but rather more probable since a gold spammer have alot of gold in possession, which allows him/them to trade enormous amounts of gold for diamonds on ah (buy low), then resells the diamonds (sell high).

Now the diamond exchange npc's only works one way (diamonds for gold), is using a virtual gold pool, which is not part of the total gold pool of the entire server. This mean it's doing the exact opposite as a gold sink would, adding more gold in the server pool, despite rate not being profitable from respective servers economy, it is still a fact. Furthermore, using a external currency pool from server's does not help the economy as it is only profitable for the npc only.

Now with the core soluiton.

1) Create a diamond exchange npc auctioneer.
2) Have it's interface similar to ah
3) Allow ONE trade (of desired amount) at a time per account for either gold for diamonds AND/OR diamonds for gold.
4) Make sales anonymous by completing trade from earliest in prority to the latest post.
5) have a FIX rate so gold/spammers don't profit from buying low and selling high.
6) Use only server's pool, this means if there are no diamonds to be sold, then npc is just in back order status, same for gold.



About rule #4, in case someone sells 1000 diamonds, and next person buy 100, then there would still be 900 diamonds in priority to be sold, until the next auction.


Please let me know constructivly what you people think about this.


Thank you for reading




***EDIT***


As a core solution, I figured I have to add more on how to.


For #2 I was thinking how to process the exchange,
Gold for diamonds -> input desired amount of diamonds and system charges you the amount of gold
Diamonds for gold -> input desired amount of diamonds you wish to sell, systems will set at fix rate and give back total amount fo gold once sold, either in partial amounts or until all diamonds are sold.

If diamonds sellers wishes to sell at a lower rate in order to get gold faster then gifting method still exist at their own risk. The same can be done the other way, if buyers wishes to have their diamonds right away, can buy using the gifting method, yet again, at their own risk.


This allows people to choose between secured trade or more risky at different rates.
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This post has been edited 2 times, last edit by "Melanee" (Jan 29th 2014, 5:01pm)


maouse

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2

Wednesday, January 29th 2014, 4:39pm

Yes, what they did is going to AT BEST have no effect on gold spammers. At worst it will add to the problem (adding more gold in system). At best (for GF) It will remove "real currency exchanges" (diamonds) from the system, making diamonds even more expensive (worse for players).

Why they can't see these affects, given that FA went through the exact same thing five years ago, and given that they run a bunch of other games, is beyond my comprehension. They are, in effect, adding more gold, reducing diamonds, and attempting to falsely arbitrate the value of a demand currency (diamonds). Which is kind of laughable at 23,500 per, given that the AH was "out of control" at 10x that.
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3

Wednesday, January 29th 2014, 5:13pm

Because it is easier to disable something that will harm the players rather than actively enforcing their own rules IN GAME.
Gold sellers are barely even on their radar, the solutions to fix that problem are countless and even the most basic fix (auto ban for using those site names in a world shout) could be done in an instant. They just don't want to be bothered to log into the game to ban a new spammer
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If you make the same mistake while trying to make up for the previous one, you are doing something wrong.

As much as I'd love to say I offer consulting services, the scope of things broken is too large.

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4

Wednesday, January 29th 2014, 5:19pm

Because it is easier to disable something that will harm the players rather than actively enforcing their own rules IN GAME.
Gold sellers are barely even on their radar, the solutions to fix that problem are countless and even the most basic fix (auto ban for using those site names in a world shout) could be done in an instant. They just don't want to be bothered to log into the game to ban a new spammer


emphasis added.

Because zero gold spam bots are being banned all the time... right.
If you are not trolling, how about opening your eyes? What exactly do you think we do here all day with all those reports? Throw 'em away? Really ...

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5

Wednesday, January 29th 2014, 5:29pm

Saito, what exactly do you do, when you get a report, except ofc banning the account after checking his logs ?
Can you tell us the whole procedure (if you can, it may be that it is considered to be secret).

I am asking this because it seems that no matter what you do this plague is not ending and it's getting worse than ever....

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6

Wednesday, January 29th 2014, 5:30pm

The answer to gold spammers has always been and will always bee to require a player to have both of his classes at level 30 or above to use world or trade chat. That would require just enough time to be spent creating a character to make it very difficult for gold spammers to create multiple characters to spam the game (time is money for them and this would make it prohibitively expensive) . But at the same time a player could reach those levels quick enough so it would not be a major inconvenience.

7

Wednesday, January 29th 2014, 5:30pm

Can people please sync their complaints between "the new NPC sucks, nobody is going to use it like ever" and "new NPC adds gold to gold supply". It is one or the other.

Personally, I am with choice A. The new NPC will be used as much as whoever that "exchange dias for gold" NPC was that was standing beside Cedric that nobody ever remembers because nobody ever used it.
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8

Wednesday, January 29th 2014, 5:55pm

This is somewhat relevant, but somewhat not. I decided to post this here anyways....FYI I'm not trying to debate possible solutions, just trying to make sure people are understanding who's doing what, and the resulting issues.

I don't think some of you guys really understand the interaction behind AH dia trading and gold spammers so let me spell it out...

---real player XYZ starts with +15m 0 dias.
1) a real player, player XYZ puts up 15m gold for 100 dias.
2) a real player ABC buys that gold off AH for 100 dias. ----player XYZ now has 0 gold and +100 dias
3) Player XYZ posts 100 dias on AH for 30m buyout
4) Gold spammer asdflasdfaqdf buys 100 dias for 30m then begins to world shout. XYZ now has +30m gold and 0 dias.

players like XYZ I label as "diamond RE-sellers". The "gold spammers" aren't the ones buying and reselling, its regular players, who want to make a profit at the cost of causing super inflation. Gold spammers simply walk up to the AH and buy w/e is there, no auctions are actually posted there, unless they do it under the guise of [not an obvious gold spammer character names] .

Dias on ah = gold spammers spending hacked/botted gold, giving it to real players, without anyone having visited their websites or purchased gold with $$$.

Result : dias on AH = high influx of gold on server
i) possible result2 (mitigated by amount of available diamonds and amount of gold being spent at npcs) : diamond prices get inflated due to non-reselling players competing with resellers, and other diamond sellers realising they can get more then "normal price" for dias if they put them on AH for super high prices, as do the price of everything else since more gold on servers
ii) result3 -- if 5k dias are available for sale every week, and 500 go to gold spammers (step 4 of the process), then that means only 4500 are going to players to make gear, buy consumables, etc. -- useful things in other words.

And this 4 step process is a HUGE FKIN PROBLEM on Indigo. As illustrated in a post elsewhere, I have guild mates that will normally sell dias for 60-80k to players, but AH prices are MINIMUM 150k (when you post your gold for a diamond buyout) and 250k for the "buy the dias someone else posted for your gold" options. Desperate players, or shortages of diamonds (shortages caused because players would rather sell to gold spammers for high price rather then normal players for normal price), means normal players sometimes resort to buying these super inflated dias, and no one has anything useful.

and to ask a quesiton relevant to all servers, how do you guys think the gold sellers, the ones advertising websites, get the megaphones in the first place? They use botted/hacked gold to buy diamonds from someone, and there in turn purchase megaphones, which means someone who bought dias from gameforge (or bought dias off AH from someone who bought dias from Gameforge) is buying gold from the spammers for diamonds.

This post has been edited 1 times, last edit by "BlankMinded" (Jan 29th 2014, 6:02pm)


aardvark3

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9

Wednesday, January 29th 2014, 7:11pm

"and to ask a quesiton relevant to all servers, how do you guys think the gold sellers, the ones advertising websites, get the megaphones in the first place? They use botted/hacked gold to buy diamonds from someone, and there in turn purchase megaphones, which means someone who bought dias from gameforge (or bought dias off AH from someone who bought dias from Gameforge) is buying gold from the spammers for diamonds. "


Preventing a toon from using world or trade chat before level 30 for both classes would prevent that because the toon would require too much time to create for a profit to be made. The loss of a toon at level 30.30 would make spamming world chat too expensive to use. In addition it would not effect the honest players at all. This would take gold spammers out of the game entirely.

It would not however prevent diamond resellers, making diamonds bound upon sale in the Auction House would. Again this would have no effect on players other than diamond resellers.

ruisen2000

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10

Wednesday, January 29th 2014, 7:24pm

My solution is put back selling gold for diamonds in the AH, but not selling diamonds for gold. Put a level limit of lv 70 on main class to be able to use the function just in case.

There will be no more reselling, and gold spammers can no longer buy gold unless they want to level every toon to lv 70, which they won't.
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11

Wednesday, January 29th 2014, 7:48pm

This suggestion sounds a lot like something I had in mind.

An NPC starts with a set amount of gold/diamonds each day, which resets with the Daily Reset which happens automatically overnight (or weekly, whatever). Say, 1,000 diamonds and 10,000,000 gold. Each server gets their own NPC. Once a supply runs out, then you either need someone to come over and give it gold/diamonds or wait until the next day (or reset it weekly, whatever). Make the exchange rate 50k per diamond (as an example).

So, Jguy waltzes up to the NPC and says "I want some gold for my 10 diamonds". Jguy inputs that he wants to sell 10 diamonds to the NPC and receives 500,000 gold. The NPC puts 10 diamonds into his stock and takes out 500,000 gold to give to Jguy. The exchange rate goes down by say...a certain percentage to 49,500 gold per diamond. The NPC now sits at 1,010 diamonds and 9,500,000 gold

So Magely waltzes up and says "I want 15 diamonds from you, and I'll pay your 49,500 per exchange rate". The NPC dishes out 15 diamonds, takes 742,500 gold from Magely, so now the NPC has 995 diamonds and 10,242,500 gold. The exchange rate increases to 50,500 per diamond

And finally, Cuddledwarf waltzes up and says "I want to buy 150 diamonds from you, and I'll pay your 50,500 per exchange rate." Cuddledwarf received 150 diamonds and pays 7,575,000 gold. The NPC now has 845 diamonds and 17,817,500 gold. The exchange rate goes up to like..60,000 per diamond.

The catches:

* The NPC can only be used to exchange a maximum of X diamonds per day per ACCOUNT, and only once per day per ACCOUNT (which means even if the maximum diamonds per day is 100 and you've already traded for 10 (either to the NPC or from the NPC) you can't trade again).
* You must be above X level to use the NPC (say...50?)

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12

Wednesday, January 29th 2014, 7:50pm

Preventing a toon from using world or trade chat before level 30 for both classes would prevent that because the toon would require too much time to create for a profit to be made. The loss of a toon at level 30.30 would make spamming world chat too expensive to use. In addition it would not effect the honest players at all. This would take gold spammers out of the game entirely.
Not Really. Gold seller buys 2 1 million XP orbs off the ah for 7m per (or whatever they go for) Gold seller toon is now 32/32 and can spam world.

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13

Wednesday, January 29th 2014, 8:03pm

This suggestion sounds a lot like something I had in mind.

An NPC starts with a set amount of gold/diamonds each day, which resets with the Daily Reset which happens automatically overnight (or weekly, whatever). Say, 1,000 diamonds and 10,000,000 gold. Each server gets their own NPC. Once a supply runs out, then you either need someone to come over and give it gold/diamonds or wait until the next day (or reset it weekly, whatever). Make the exchange rate 50k per diamond (as an example).

So, Jguy waltzes up to the NPC and says "I want some gold for my 10 diamonds". Jguy inputs that he wants to sell 10 diamonds to the NPC and receives 500,000 gold. The NPC puts 10 diamonds into his stock and takes out 500,000 gold to give to Jguy. The exchange rate goes down by say...a certain percentage to 49,500 gold per diamond. The NPC now sits at 1,010 diamonds and 9,500,000 gold

So Magely waltzes up and says "I want 15 diamonds from you, and I'll pay your 49,500 per exchange rate". The NPC dishes out 15 diamonds, takes 742,500 gold from Magely, so now the NPC has 995 diamonds and 10,242,500 gold. The exchange rate increases to 50,500 per diamond

And finally, Cuddledwarf waltzes up and says "I want to buy 150 diamonds from you, and I'll pay your 50,500 per exchange rate." Cuddledwarf received 150 diamonds and pays 7,575,000 gold. The NPC now has 845 diamonds and 17,817,500 gold. The exchange rate goes up to like..60,000 per diamond.

The catches:

* The NPC can only be used to exchange a maximum of X diamonds per day per ACCOUNT, and only once per day per ACCOUNT (which means even if the maximum diamonds per day is 100 and you've already traded for 10 (either to the NPC or from the NPC) you can't trade again).
* You must be above X level to use the NPC (say...50?)
The problem is, I don't think anyone will really sell any diamonds to the NPC until the NPC prices are at least equal to the current going price. So basically, its down to whoever doesn't have a life outside RoM and can stay up till midnight everyday for the cheapest trade on all their alt accounts.

Then, by the end of the day they can sell it back to the NPC for triple the price.
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14

Wednesday, January 29th 2014, 8:25pm

This suggestion sounds a lot like something I had in mind.

An NPC starts with a set amount of gold/diamonds each day, which resets with the Daily Reset which happens automatically overnight (or weekly, whatever). Say, 1,000 diamonds and 10,000,000 gold. Each server gets their own NPC. Once a supply runs out, then you either need someone to come over and give it gold/diamonds or wait until the next day (or reset it weekly, whatever). Make the exchange rate 50k per diamond (as an example).

So, Jguy waltzes up to the NPC and says "I want some gold for my 10 diamonds". Jguy inputs that he wants to sell 10 diamonds to the NPC and receives 500,000 gold. The NPC puts 10 diamonds into his stock and takes out 500,000 gold to give to Jguy. The exchange rate goes down by say...a certain percentage to 49,500 gold per diamond. The NPC now sits at 1,010 diamonds and 9,500,000 gold

So Magely waltzes up and says "I want 15 diamonds from you, and I'll pay your 49,500 per exchange rate". The NPC dishes out 15 diamonds, takes 742,500 gold from Magely, so now the NPC has 995 diamonds and 10,242,500 gold. The exchange rate increases to 50,500 per diamond

And finally, Cuddledwarf waltzes up and says "I want to buy 150 diamonds from you, and I'll pay your 50,500 per exchange rate." Cuddledwarf received 150 diamonds and pays 7,575,000 gold. The NPC now has 845 diamonds and 17,817,500 gold. The exchange rate goes up to like..60,000 per diamond.

The catches:

* The NPC can only be used to exchange a maximum of X diamonds per day per ACCOUNT, and only once per day per ACCOUNT (which means even if the maximum diamonds per day is 100 and you've already traded for 10 (either to the NPC or from the NPC) you can't trade again).
* You must be above X level to use the NPC (say...50?)
The problem is, I don't think anyone will really sell any diamonds to the NPC until the NPC prices are at least equal to the current going price. So basically, its down to whoever doesn't have a life outside RoM and can stay up till midnight everyday for the cheapest trade on all their alt accounts.

Then, by the end of the day they can sell it back to the NPC for triple the price.


As the suggestion includes a once per day per account trade, once they've traded once, they can't trade again until the next day. Alternatively, it could be a once per week reset (i.e. during maintenance) but only once per day per account. so, even if you can trade again at midnight there is no guarantee that the rate will be better during that timeframe. The exchange rate doesn't HAVE to start at 50,000, either. It was a simple example to illustrate the point.

15

Wednesday, January 29th 2014, 11:49pm

These all seem way to complicated to be practical, also the new diamond to gold guy is pretty much a joke since the actual real world money to exchange vs the 10 diamonds@253k gold ea. means 2.53 mil (or about half the price of a decent bag stat) and does absolutely nothing to fix the excess of gold, or re distribute or lessen gold in the game. Also removing the diamonds from the AH just means that some players end up doing backroom deals for diamonds again like before the change and that's even worse since there is no way to control it.


I think a faster way to get rid of gold would be to re-activate the diamond seller and allow purchases and have prices based on the amount of gold on a given server, or even a Ruby Merchant to act as a gold sink

It also seems to me that someone could add a word filter for the gold spammers website, so they would show like @#%$^%$###%^^, then shouting in world would be nearly pointless.

The creation of a gold sink however will only help in gold distribution, nothing else, to me the bigger problem is the lack of gear and stat distribution, since if you purchased every stam/def stam/hp stam/pa or ma on a smaller server it would take purchasing all the ones being sold for at least 3 months minimum to have what most members of end game guilds already have, and don't give me lines about go out and farm them since most of these to this day were gotten from the flaw in the world bosses being taken advantage of, followed by having the only people able to kill them were the ones that already had the stats, and that has caused a bigger division in the game than gold or diamonds ever did.
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16

Wednesday, January 29th 2014, 11:56pm

Not Really. Gold seller buys 2 1 million XP orbs off the ah for 7m per (or whatever they go for) Gold seller toon is now 32/32 and can spam world.

yes and after a couple of minutes is banned large investment of time and money lost and if it happens more than a couple of times the cost of the xp orbs will rise to make it even more expensive. It will never be possible to stop everyone who wants to spend a huge amount of money or gold but this would make it so expensive that it would no longer be profitable and inconvenient. You just make it more costly and difficult and eventually the break even point is reached and it stops.

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17

Wednesday, January 29th 2014, 11:59pm

Well apparently everyone in this thread wants to think of solutions "way outside the freaking box" so im going to give you all a simple solution thats inside the box so trust me when i tell you it wont be complicated at all...

Are you ready for it? Here it is...

>>> Allow trading dias through the trade window just like gold and items can be traded! <<<

:hail:
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18

Thursday, January 30th 2014, 12:05am

I am sorry, but how about this:

1) stop making new posts about how to change the Diamond situation? How many threads we have of people trying to come up with more ways to get their diamonds buyable for gold back?

2) Quit thinking that money should be spent by GF to put a system in place to make it easier for people to NOT pay GF.


I mean really?

You: "hey GF! Here is a way to get diamonds for IG gold"
GF: "Umm ok, but will you buy diamonds for RL cash from us?"
You: "no that is why I want to buy them for gold"
GF: "ok... it is going to cost us X$ to pay RW to program that in, but you still wont buy diamond from us?"
You: "no that is why I want this system in place, so I DONT have to spend money. Don't worry others will pay more if you do this"
GF: "ummm ok, how can you say that? Not like they are selling them to you anymore...."
You: "yeah but then I can get diamonds for my IG gold and others will see you as a good company and give you money so I don't have to"
GF: *facepalm*

This post has been edited 1 times, last edit by "Dkjester" (Jan 30th 2014, 12:12am)


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19

Thursday, January 30th 2014, 12:09am

im 100% p2p and i dont sell dias anymore (havent sold dias in a long time), im just helping people come up with a simple solution so all these threads about dias in AH can be over with already
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ruisen2000

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20

Thursday, January 30th 2014, 12:49am

This suggestion sounds a lot like something I had in mind.

An NPC starts with a set amount of gold/diamonds each day, which resets with the Daily Reset which happens automatically overnight (or weekly, whatever). Say, 1,000 diamonds and 10,000,000 gold. Each server gets their own NPC. Once a supply runs out, then you either need someone to come over and give it gold/diamonds or wait until the next day (or reset it weekly, whatever). Make the exchange rate 50k per diamond (as an example).

So, Jguy waltzes up to the NPC and says "I want some gold for my 10 diamonds". Jguy inputs that he wants to sell 10 diamonds to the NPC and receives 500,000 gold. The NPC puts 10 diamonds into his stock and takes out 500,000 gold to give to Jguy. The exchange rate goes down by say...a certain percentage to 49,500 gold per diamond. The NPC now sits at 1,010 diamonds and 9,500,000 gold

So Magely waltzes up and says "I want 15 diamonds from you, and I'll pay your 49,500 per exchange rate". The NPC dishes out 15 diamonds, takes 742,500 gold from Magely, so now the NPC has 995 diamonds and 10,242,500 gold. The exchange rate increases to 50,500 per diamond

And finally, Cuddledwarf waltzes up and says "I want to buy 150 diamonds from you, and I'll pay your 50,500 per exchange rate." Cuddledwarf received 150 diamonds and pays 7,575,000 gold. The NPC now has 845 diamonds and 17,817,500 gold. The exchange rate goes up to like..60,000 per diamond.

The catches:

* The NPC can only be used to exchange a maximum of X diamonds per day per ACCOUNT, and only once per day per ACCOUNT (which means even if the maximum diamonds per day is 100 and you've already traded for 10 (either to the NPC or from the NPC) you can't trade again).
* You must be above X level to use the NPC (say...50?)
The problem is, I don't think anyone will really sell any diamonds to the NPC until the NPC prices are at least equal to the current going price. So basically, its down to whoever doesn't have a life outside RoM and can stay up till midnight everyday for the cheapest trade on all their alt accounts.

Then, by the end of the day they can sell it back to the NPC for triple the price.


As the suggestion includes a once per day per account trade, once they've traded once, they can't trade again until the next day. Alternatively, it could be a once per week reset (i.e. during maintenance) but only once per day per account. so, even if you can trade again at midnight there is no guarantee that the rate will be better during that timeframe. The exchange rate doesn't HAVE to start at 50,000, either. It was a simple example to illustrate the point.
Meant the next day, near the end of day when diamond prices are most likely at the peak.
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