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aardvark3

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21

Thursday, January 30th 2014, 3:26am

I am sorry, but how about this:

1) stop making new posts about how to change the Diamond situation? How many threads we have of people trying to come up with more ways to get their diamonds buyable for gold back?

2) Quit thinking that money should be spent by GF to put a system in place to make it easier for people to NOT pay GF.



Some has decided to totally ignore the fact that every diamond in the game has got to be bought from GF in the first place and everytime a FTP player buys a diamond in the AH or from another player and then uses it to buy something in the item shop FG is the one that gets the real world money.
People selling diamonds to other players can only restock their diamonds by buying them from GF. Every time a FTP player uses diamonds they bought with gold from another player GF is the one getting the money. The more diamonds the FTP players get with gold the more diamonds that GF sells .

Malignatus

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22

Thursday, January 30th 2014, 7:01am


Some has decided to totally ignore the fact that every diamond in the game has got to be bought from GF in the first place and everytime a FTP player buys a diamond in the AH or from another player and then uses it to buy something in the item shop FG is the one that gets the real world money.
People selling diamonds to other players can only restock their diamonds by buying them from GF. Every time a FTP player uses diamonds they bought with gold from another player GF is the one getting the money. The more diamonds the FTP players get with gold the more diamonds that GF sells .
And some people forget that once a block of diamonds has been bought FROM GAMEFORGE, Gameforge has that money. Gameforge does not get any money when someone spends diamonds in the Item Shop.

Allow me to repeat that: Gameforge does not get any money when someone spends diamonds in the Item Shop.

It makes absolutely NO DIFFERENCE WHATSOEVER who the person spending those diamonds happens to be--the original purchaser or someone who "bought" diamonds in the Auction House in exchange for in-game gold. Gameforge STILL does not make any additional money from that transaction.

As for players replenishing their supplies of diamonds after selling them in the AH: That will depend on if a given player happens to have disposable RL income that they DECIDE to dispose of through Gameforge. If they don't, then Gameforge doesn't make anything from them.

And then, there are those who are dedicated F2P. Gameforge makes diddly from them.

Gothicbow

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23

Thursday, January 30th 2014, 8:02am

As much as Runes of Magic appreciates all your suggestion, the amount of resources it will use on the company's asset is just "extra" expense. They want a solution that's less work and generates more money. Oh wait, there is a solution that fits into that category. That is, by removing diamond trading for gold in the Auction House and allowing gold trading for diamonds. It sounds simple? yes. Does it drains so much resources? nope. Does it take time to implement the idea? nope. Does it make players happy? maybe. Simple solution with great results. :)
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This post has been edited 2 times, last edit by "Gothicbow" (Jan 30th 2014, 8:10am)


aardvark3

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24

Thursday, January 30th 2014, 2:42pm

"And some people forget that once a block of diamonds has been bought FROM GAMEFORGE, Gameforge has that money. Gameforge does not get any money when someone spends diamonds in the Item Shop.

Allow me to repeat that: Gameforge does not get any money when someone spends diamonds in the Item Shop.

It makes absolutely NO DIFFERENCE WHATSOEVER who the person spending those diamonds happens to be--the original purchaser or someone who "bought" diamonds in the Auction House in exchange for in-game gold. Gameforge STILL does not make any additional money from that transaction.

As for players replenishing their supplies of diamonds after selling them in the AH: That will depend on if a given player happens to have disposable RL income that they DECIDE to dispose of through Gameforge. If they don't, then Gameforge doesn't make anything from them."




Perhaps you should read that again. There is only one entity who ends with any real world money in this whole system and that is Gameforge. The rest of the transfers are meaningless there is no real world money involved . The transfer of diamonds for gold in the game is meaningless there is no real world money involved so no real world money there for Gameforge to make.
The block of diamonds being purchased is the only transfer for real money in the chain. It doesn't matter to Gameforge if the diamonds are spent without ever changing hands or after they change hands a thousand times for the meaningless gold in the game they are the only party who walks away with real money. The rest is just part of the game.
It doesn't matter if a PTP spends it the instant they buy the diamonds in the cash shop or if a FTP player buys it in the AH and spends it after it changes hands a thousand times Gameforge is the only party who got the real world money for that diamond. Now that it is spent it is gone and can only be replaced by someone once again paying real world money to Gameforge to create another block of diamonds in the game.
The concept that any of the transfers of diamonds for gold in the system has any meaning to Gameforge at all has no basis in reality. The only way they make money is in replacing of the diamonds that people use in the cash shop. It doesn't matter to them how they got the diamonds in game. The more people who spend diamonds in the cash shop either PTP or FTP means the more money that Gameforge makes. The selling of diamonds for real world money is the only transaction that has any meaning at all.

This post has been edited 1 times, last edit by "aardvark3" (Jan 30th 2014, 3:48pm)


Majik

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25

Thursday, January 30th 2014, 3:44pm

Aardvark3, it seems as if you might be having issues with getting the quote function to work, if you are interested in a work around for it then this wont be perfect but it will at least give you a box around what you are quoting...

just put [quote] before the area to quote and put [/quote] at the end of the area you quoted... make sure to include the [ ] brackets so that it recognize the function tags and does not treat it as a word.
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Majik

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26

Thursday, January 30th 2014, 3:47pm

Quoted

this is what the quote box will look like


also, i made it into 2 posts so i could show you both, an example of the box and what tags to use to make the box.
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aardvark3

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27

Thursday, January 30th 2014, 3:53pm

Thanks

28

Thursday, January 30th 2014, 10:15pm

Because it is easier to disable something that will harm the players rather than actively enforcing their own rules IN GAME.
Gold sellers are barely even on their radar, the solutions to fix that problem are countless and even the most basic fix (auto ban for using those site names in a world shout) could be done in an instant. They just don't want to be bothered to log into the game to ban a new spammer


emphasis added.

Because zero gold spam bots are being banned all the time... right.
If you are not trolling, how about opening your eyes? What exactly do you think we do here all day with all those reports? Throw 'em away? Really ...


Yes, you obviously banned the spammers previously as a new one would pop on within a few hours.
Under this new system your form of "automation" in preventing these -world- spammers requires 0 work for the mods now, yet hurts the players
Other forms of automation would require 0 work for the mods and NOT hurt the players.

My point is the decisions made are poor. Should your job be easier? Absolutely, but not at the cost of the players convenience. A simple regex can do all the same work as a mod banning the spammers be it in world or in say/zone.
A real sysadmin knows how to change the time.
If you make the same mistake while trying to make up for the previous one, you are doing something wrong.

As much as I'd love to say I offer consulting services, the scope of things broken is too large.

Lonnon

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29

Friday, January 31st 2014, 4:38am

Well apparently everyone in this thread wants to think of solutions "way outside the freaking box" so im going to give you all a simple solution thats inside the box so trust me when i tell you it wont be complicated at all...

Are you ready for it? Here it is...

>>> Allow trading dias through the trade window just like gold and items can be traded! <<<


this guy is a genius can we please forward ONLY his suggestion thanks
Guild: Aurora Lonnon: K/P/W 81/81/68

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