everybody does get feared unless they have a shield/candy/fear-immune buff on...Fix flamers etc so that everyone gets feared
+1...i have been thinking about this, and talking with other people, and i personally would like to see everything scaled down to lvl 50...take the gearing system from arcanium arena(u can enhance gear inside the battlefield, for only that battle, start with blank gear each siege...or be able to pick a standard gear "set" as a base), and max all skills at lvl 50(yes, u keep 60 and 70 elites, they are just maxed at 50 like all the rest of the skills)...How about this. When you enter siege BING, you become max level with maxed out skills. BING your armor changes to siege set.
agreed...i would go as far as to say it shud be 72+ hours...As for Mercs. <sigh>... 48 hour cool-down on being able to enter siege once you leave a guild should fix most of my problems with that practice. As stated by many others on the forums in the past.

They'll never equalize siege gear to be the same for everybody. They would lose so much money. You can run instances in so much less gear than we have, but siege keeps you going going going going so that you can be that much higher than the other team. If all that hard work got completely taken away so that people who didn't do squat got to have the same gear, I bet you'd lose alot of people.

The flames and Elecs have become nearly worthless and should be changed to Percent Damage along with the guards since they have next to no effect anymore, but i,m wondering if this change might be scheduled with level 85 ??Quoted from "clvanbeek"
Fix flamers etc so that everyone gets feared
everybody does get feared unless they have a shield/candy/fear-immune buff on...
Well make it like that GM event, give players all white gear, non plussed, non tiered, no runes nothing and let the battle begins!!!! I would do that once a month or twice a month and let's have real fun!! Let's see who got skills then, that would be awesome![]()

The flames and Elecs have become nearly worthless and should be changed to Percent Damage along with the guards since they have next to no effect anymore.
That you can buy in siege? The only other forge/lumber yard/field buffs I remember decrease the damage you take from NPC's, increase NPC damage and healing. I don't remember seeing anything for Mdef/Pdef.There already are buffs that do that.
If it wouldn't make that much difference, they should have no objection to doing it ;-)I don't like the idea about white gear or that at all, if I want to do that I would go to arcanium arena. I go to sw to get a break from arena and I play to have fun. Yes its super buggy but yet everyone still goes there for badges. There is a lot of issues that need to be fixed for sw like the line of sight etc etc. But I don't see people should make pvp gear and then they should change pvp, some people have invested a lot of money making HP gear for sw and arena. So why now should that gear become useless? Chances are if they are killing you with that gear they would be killing you without it anyway so I'm sure a lot of the time it really wouldn't make a bit of difference.
