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hangman04

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21

Saturday, February 22nd 2014, 9:30pm

the funny thing is that people might be way willing to pay the real price for plussing and rant less if the chance would be 100% ^^

ruisen2000

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22

Saturday, February 22nd 2014, 10:04pm

the funny thing is that people might be way willing to pay the real price for plussing and rant less if the chance would be 100% ^^
If they sold +16 jewels at current price, but were perfects, no complaints from me (as long as they still sold reg ones at old price). But paying 55 diamonds to drop a level and undo the previous 55 diamonds is... dumb...

@ At that nation game, how much does an average set of gear cost though, and how happy are people there? You can compare it to a system worse than ours, but if that game is ready to close down... well...
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Malignatus

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23

Saturday, February 22nd 2014, 11:31pm

While you did make mention of the players making a choice about buying enhancement gems, you didn't bother to mention that, for at least single gems, there is a description available for them which details what they do, that the first plus is guaranteed, and that you take your chances for each enhancement afterwards. Chances include success, failure, and failure with a drop in enhancement level, with +1 always guaranteed.

"Perfect" gems are exactly that. Guaranteed success, no fails or fail/drops.

I'm not a lawyer, don't play one on teevee, and I've never stayed at a Holiday Inn Express. My opinion is that if YOU have made the choice to buy and use the enhancement gems, you've already agreed to the description displayed in the tooltip. Complaining about the percentage chance of success or fail/drop rate is all well and good. But trying to call it "legal theft"? Pure foolishness and a waste of time. You've made what would be considered an "informed purchase" and after things don't go quite how YOU think they should, well, that's just tough luck. Go back and re-read for comprehension the description that's been made available.

I've said it before and I'll say it again: If you don't like the item(s), don 't buy them.
All true, but the plussing system needs to be changed, it is terrible. The only way we will get change is to keep campaigning for it, and I say keep the wheels squeaking!

Changing the plussing system is 1.) off topic and 2.) has also been discussed to death.

Since discussing to death seems to be a favorite game here...

Plus or don't plus. Buy or don't buy. (removed unnecessary Lam)

And the thread is discussing the fail/success rate of plus jewls and isnt off topic.

hangman04

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24

Saturday, February 22nd 2014, 11:43pm

the funny thing is that people might be way willing to pay the real price for plussing and rant less if the chance would be 100% ^^
If they sold +16 jewels at current price, but were perfects, no complaints from me (as long as they still sold reg ones at old price). But paying 55 diamonds to drop a level and undo the previous 55 diamonds is... dumb...

haha no, the real price = the average price someone pays to get a +16, which might be price of 15 jewels / 4 per new "perfect" jewel. As for 1-6, maybe price of 40j / 6 per new jewel.

maouse

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25

Tuesday, February 25th 2014, 4:02pm

I'm not a lawyer, don't play one on teevee, and I've never stayed at a Holiday Inn Express. My opinion is that if YOU have made the choice to buy and use the enhancement gems, you've already agreed to the description displayed in the tooltip. Complaining about the percentage chance of success or fail/drop rate is all well and good. But trying to call it "legal theft"? Pure foolishness and a waste of time. You've made what would be considered an "informed purchase" and after things don't go quite how YOU think they should, well, that's just tough luck. Go back and re-read for comprehension the description that's been made available.
While you did make mention of the players making a choice about buying enhancement gems, you didn't bother to mention that, for at least single gems, there is a description available for them which details what they do, that the first plus is guaranteed, and that you take your chances for each enhancement afterwards. Chances include success, failure, and failure with a drop in enhancement level, with +1 always guaranteed.

This stupid subject again, but with a minor twist--"legal theft".


The difference between this being gambling and it being legal theft is this: In a casino, when you put a bet down, it has the exact same chance of payout as the bet before it. In this, they reduce and reduce the chances. PS. A friend got the dagger to +14 for me. I have spent 2x the +16 packs getting to various stages of +12-+14... once I think it was at +15 (the first plusser I think worked). So that is a bunch MORE money for absolutely nothing. It's not gambling if they change the odds every time someone wins so that they lose next time. THAT IS legal theft, in my opinion.


But I do respect your opinion that we shouldn't be whining about stuff that doesn't turn out the way we wanted it to.
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Malignatus

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26

Tuesday, February 25th 2014, 8:21pm

The difference between this being gambling and it being legal theft is this: In a casino, when you put a bet down, it has the exact same chance of payout as the bet before it. In this, they reduce and reduce the chances. PS. A friend got the dagger to +14 for me. I have spent 2x the +16 packs getting to various stages of +12-+14... once I think it was at +15 (the first plusser I think worked). So that is a bunch MORE money for absolutely nothing. It's not gambling if they change the odds every time someone wins so that they lose next time. THAT IS legal theft, in my opinion.
I disagree.

1. You've decided to make an "informed purchase" after reading and, hopefully, understanding the information provided in the enhancement gem tooltip.

2. Since you've used these gems in the past, you are aware, hopefully, of what they do and that yes, there is a chance that a gem may fail to raise the enhancement level of the items and, perhaps, even fail and drop that level.

This is not theft. Nor is it "gambling". After all, I've probably spent, over the past 30 years or so, about $200 on lottery tickets. Not much, in comparison to what I've spent on RoM, perhaps 5% of that total. Now, playing the lottery IS gambling, and the chances of my winning ANYTHING from it are infinitesimal in comparison to the chances of a fail or fail/drop using the enhancement gems. Again, keep in mind that in either case, an informed purchase has been made, and you (or I) have decided to abide by how the enhancement gems (or the lottery) work.

I couldn't care less about other peoples' stories of how well or poorly their experiences with enhancement gems have gone. I've enhanced uncounted numbers of gear pieces over the past 4.9 years. I'd have to say that overall, my experience with these gems has been rather more positive than negative. Yes, there have been times where I've had fairly long strings of fails or fail/drops. And my usual reaction is to simply stop, put the gems and the item away, and try again some other time. Sometimes, though, I've bulled my way through to +5, +11, or (rarely) +15, tossed in the towel, and bought a perfect gem, if it was available. Or I've simply stopped at +5, +11, or +15.

How many times do I have to keep repeating this: "If you don't like the item, don't buy. (censored)

If YOU think that it's theft, then don't get your diamonds "stolen". Don't buy enhancement gems at all.

I'm done with this discussion.

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27

Tuesday, February 25th 2014, 8:34pm

Mal you are so right but they keep beating the dead cow over and over and over and over loll. It won't change anything, i would like them not to fail but it is written that there is a chance of failure, so when you use them you accept the terms.

/close thread getting ridunculous now for the X time :blackeye:

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BTW i do live under a bridge, i am Green, i can dish it out as good as i get
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Lamillie

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28

Tuesday, February 25th 2014, 8:39pm

there has yet to be a reason to close this quite yet zid in fact i think the last on is still open...

29

Tuesday, February 25th 2014, 11:12pm

The only way we will get change is to keep campaigning for it, and I say keep the wheels squeaking!


Ah, yes, a spammer credo. I was wondering where it was.



P.S. In actual practice, once you do that, you automatically go into spam folder.
-- Rustyx --- 92R / 92S / 92M on Reni (Guild KnightShift). Yes, running the new FOTM R/M, cause I am not elf enough to be WD/S.

Oh, and people who have more than 3 classes are clinically insane.


30

Tuesday, February 25th 2014, 11:56pm

I couldn't agree more. Remove the level drop chance. Along with that you remove one of the most frustrating aspects of this game... Specifically for people who are the ones contributing their $'s and directly supporting the survival of RoM.

Its time that GF take a look at making this game more enjoyable and less frustrating to play. There is a huge difference between challenging and frustrating, and in the end challenging brings people in while frustrating pushes people away. Fix crash rates, give heads up for class/game changes, and you'll be much better off!

BTW, kudos on the new content :-)

31

Thursday, March 6th 2014, 11:51pm

Thought of one more reason to remove the chance of drops and offer 100%'s instead... There are currently exploits which allow near-100% success rates. The way the current system is setup people who use the exploit are at an advantage of those who do not. There is no way, which im aware of, to tell who uses the exploit or not, other than the fact that those who do can plus items at a far lower cost than those who do not, and sometimes sell their services as such. Knowing about the exploit, and that it is real, i am reluctant to spend diamonds on plussing anything because i know its costing me greater than 10x more than the other guy. Knowing how to exploit the game and choosing not to, makes me reeeeally fume when i get a fail and my level drops.

32

Friday, March 7th 2014, 1:58am

Lol a plussing exploit? Sounds to me like someone has played an April fools joke on you early... Its pure luck completely, sometimes you get good luck, sometimes bad.
99/99/99/99/99/99 W/WD/S/D/R/M

33

Friday, March 7th 2014, 6:28pm

Add a garanteed plus next day using item shop gems only. Basically when a plus succeed, if you wait one day to plus, the first attempt will have 100% chance to succeed, then after regular % applies until next day (daily reset).

This gives players the option to either safely plus their items and be more patient or go the old hard way if you are the impatient type and pay money for faster results, thus this option still maintain the incentives money can buy.

This should bring back a bit how the f2p model was implemented at first.
Melanee

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34

Friday, March 7th 2014, 6:55pm

I've heard of an exploit to plus stuff, Go in your house with your toon, stand right in front of your house door, look up, turn 3 times on yourself, toon i mean, Then stand up on your hands in front of your computer in real life, turn 3 times in the opposite direction on your head and then!!!

VOILA assured plussing!!!!!!!!!

:cookie:

K/P/S/M/W 98/98/98/98/98
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BTW i do live under a bridge, i am Green, i can dish it out as good as i get
There are no better server than Reni, best place to be!!!!!

Auros

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35

Saturday, March 8th 2014, 12:26am

I've heard of an exploit to plus stuff, Go in your house with your toon, stand right in front of your house door, look up, turn 3 times on yourself, toon i mean, Then stand up on your hands in front of your computer in real life, turn 3 times in the opposite direction on your head and then!!!

VOILA assured plussing!!!!!!!!!

:cookie:


You must be missing a step Zid...I tried that three times, still got the same failure rate...
Govinda P/W/K/M 100x4 :pump:
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W/M 100/100 Glass Cannon: oh gawd, not again :pinch: ... and numerous others Semi-retired :pillepalle:

Tuulikki

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36

Saturday, March 8th 2014, 12:37am

Telling people to buy or not buy is absurd. People want to be competitive. To be competitive at end game you are obligated to modify your gear to the socially accepted level. Now perhaps I'm misinformed, perhaps there are plenty of players out there that would have no problem bringing someone on a run with their +12 (or less) weapons and gear because it doesn't make that much of a difference. I’m sure they could exist – just not on my server.

Also, comparing the chances for purchasing plussing gems to a lottery ticket is way off base. The risk/reward for the lottery is typically a 1-2 dollar investment with a potential payout of millions in real life currency. Using plussing gems in a video game does not give anywhere near that level of risk/reward and when you find yourself spending $10,$20 or more of real life money, and not only do you not achieve the desired result your gear ends up worse than when you started, well then people just feel cheated..

Even veteran players are at the point now that they have had enough of the fail rate - in short, they no longer feel the risk isn't worth the reward and it frustrates them that they have worked hard to get their character to a certain level only to find themselves running into this wall in their progression.

So give people a break already. Players are frustrated and that’s why they are posting on the forums. If you don’t agree you can always exercise your right to keep it to yourself or at least quit mocking people and just let them vent.
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ruisen2000

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37

Saturday, March 8th 2014, 1:01am

I wouldn't even consider plussing success as a "reward", its a necessity. If you want to do any sort of recent content (even easy mode) or any sort of actual PvP (afking at a tower in siege is not PvP...), you NEED plussed gear, weapons and accessories. Go to beth easy with a group of people that have nothing above +2 and even Beth Easy is going to be impossible...
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Murkalael

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38

Saturday, March 8th 2014, 1:57pm

Haha. You all are missing the "most typed message" here.

[i][b][i]Everything is broken as intended[/i][/i][/b]

That's one of the zillion issues that made me quit this game.

39

Saturday, March 8th 2014, 7:27pm

Lol, you think I'm kidding about the exploit? I've tested it and it works. Maybe I'll just use it too from now on, unless GMs start taking this more seriously. You lose. :-P Hahaha!!...

ruisen2000

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40

Saturday, March 8th 2014, 8:15pm

Lol, you think I'm kidding about the exploit? I've tested it and it works. Maybe I'll just use it too from now on, unless GMs start taking this more seriously. You lose. :-P Hahaha!!...
I do think you're kidding, because you just publicly announced "Hey GM's, I know an exploit that allows me to spend less money, I used it once, and now I'm going to use it more", which well... is not smart unless you're kidding.

Although if it was true, I think it would hold the answer to whether these jewels are pre-determined to fail or succeed as soon as you buy them, or whether that is decided at the moment that you use them. I've been curious about that for awhile, because if they were pre-determined to fail/success as soon as you buy them, then the advice people have always given that if jewels keep failing, you have bad luck today and use the rest of your jewels another day would be moot. As long as you've already bought the jewels, using them another day would yield the same results as using them the same day, and have nothing to do with luck if you got better/worse success rates.
Noblewarrior
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This post has been edited 2 times, last edit by "ruisen2000" (Mar 8th 2014, 8:21pm)