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1

Sunday, March 16th 2014, 12:39pm

Host events in "Lag Free zones"

When you do a event please do it in a zone that is as lag free as possible. Like the field in logar near pioneers camp. Hosting a event in fire boot just made it so when all the players were in that zone. A bunch of players missed out on the event simply because of the lag. They kept crashing out. I really do like that event it is really fun. But holding it in such a tight space make it unbearable. Most of the people i know in game just quit or were unable to get online during. But like i said it was fun and a really good idea. But the location next time should be more thought out to provide the best experience for the players.

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2

Sunday, March 16th 2014, 3:53pm

Logar is a very laggy place for me o_O

I wish they did it inside Fireboot city (inside the portal). That city usually has 3 times the FPS of other zones for me lol.
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3

Sunday, March 16th 2014, 4:23pm

reinfort...that place never, ever lags...and we all got a free port to it, from anywhere :D
my r/p can outdps r/m. your name is stupid.

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4

Sunday, March 16th 2014, 4:33pm

Hi all,

Don't worry, we felt it too as the event hosters :)

We'll pass your suggestions on to the folks who designed the event.

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5

Sunday, March 16th 2014, 4:34pm

I really do like the event. I really enjoy the dreamlandish kind of events.

6

Sunday, March 16th 2014, 5:08pm

Please do it In dalanis next time please :D
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7

Sunday, March 16th 2014, 7:11pm

Lag Free Zone.... Do you play the same game we do? lol
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8

Monday, March 17th 2014, 2:49pm

Hi all,

Let's keep this thread in the spirit of a suggestion thread and make some suggestions about where you might like to see events, and we will be sure to pass those suggestions on to the folks who design the Runes of Magic worldwide events. If this topic is going to derail from that we'll be forced to close.

Thanks!

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9

Monday, March 17th 2014, 3:39pm

For people who don't have a sense of humour... /sarcasm off
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10

Tuesday, March 18th 2014, 5:11pm

lol why i got my post removed? because i supported the idea of moving next event to dalanis? tsts

11

Tuesday, March 18th 2014, 5:21pm

I guess gameforge us don't have a sense of humour :D I guess these 2 get removes too xD
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12

Tuesday, March 18th 2014, 10:00pm

Temple of Mysteries YAY!


Ok how about this for an event.....

Have all the statues in the valley of glory come to life. ZONE WIPE! DEBT FOR DAYS! lol I would glady take dura and debt just to see it :lol:
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13

Tuesday, March 18th 2014, 11:04pm

Temple of Mysteries YAY!


Ok how about this for an event.....

Have all the statues in the valley of glory come to life. ZONE WIPE! DEBT FOR DAYS! lol I would glady take dura and debt just to see it :lol:
You'll be tanking while all of us swap gear lol
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14

Tuesday, March 18th 2014, 11:05pm

Personally, I think it'd be nice to have an Event server. ppl interested in the Event would port over there by talking to an npc.

GM's & Event staff could prep stuff ahead of time :)

15

Wednesday, March 19th 2014, 12:23am

Personally, I think it'd be nice to have an Event server. ppl interested in the Event would port over there by talking to an npc.

GM's & Event staff could prep stuff ahead of time :)

That idea would be great having a map designed for events and can be customized when they wanna do something new and make it as optimized as possible for players who have low performance computer. There a lot more option we could add to it.

16

Wednesday, March 19th 2014, 1:19am

I laughed when I read the thread title. There are no lag free zones. Sure, there are areas which are less laggier then others, but not lag free.

Regarding these events and to address the real lag problem, they either need to:
1) Do something similar to what ycavan stated...have an event server activated by an NPC.
Pros:
- Can setup the course ahead of time with no players interfering.
- Players can still quest/do whatever they want in the area that would have the event prep normally.
- GMs only need to setup the NPC once/deactivate it when done and not have to continue spawning portals.
- Capability somewhat exists already...think Snowlands Event.
Cons:
- The dynamic feature of this is probably not currently in place and might take quite some time to create. The ROI might be way low with RoM management.

2) Have the event going in multiple channels at the same time.
Pros:
- Not everyone is in one channel.
- Reduced lag.
- Possibly less fighting over which people get the rewards (like chests).
Cons:
- Requires setup of the event in 3 channels and GM management of the event in 3 channels.
- Players can't quest/do whatever they want in the area where prep effort is needed.
- GMs need to spawn portals multiple times.

The root of the lag problem is too many people in the same spot at the same time. If something like #1 is worked on, they better performance test the heck out of it to make sure loads of people can be in the same area casting whatever spells they wish and having whatever pets they want out. We should not need to be told what not to do during these events because it contributes to the overall lag problem. #2 is a step above what is done now, but my preference would be for something like #1 worked on for all GM events.
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