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heirienza

King of the Noobs

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1

Sunday, August 24th 2014, 1:30am

World Bosses for 60 Elites

Hello, I know that there's a previous thread saying that there aren't enough people killing world bosses for 60 elites or something like that, but i'd like to address something else about the world bosses. I believe that the world bosses that meet the requirements for obtaining the proofs of valor have too long of a respawn time. These world bosses should have a shorter respawn time because there is absolutely no reason for there to be a 3day respawn time for Wodjin and Hackman. Instead, there should be an 8 hour respawn time for them just like Mandara has. How many people out there can't complete the quests that require the normal versions of those bosses since they take so long to respawn? Also, a shorter respawn time would make it easier for more people to get their 60 elites since the bosses that are needed will be up more often.
Also, I believe that after maintenance, each boss should respawn as either the normal version or the 75 version. This would make the bosses that no one kills, such as Targonharl and Lagusen, because they're too much effort become a viable option for getting the proofs of valor as well.
That is all. :)
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Yrcanos

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2

Sunday, August 24th 2014, 10:13am

The level 60 elites can be completed using either version of the relevant bosses.

I believe that after the level 75 version is killed, the regular version can spawn several times until the level 75 version can spawn 3 days later.

heirienza

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3

Sunday, August 24th 2014, 4:55pm

I've never seen the regular versions spawn after the 75 version was killed. The only one that I have seen respawn is Mandara about every 6 hours after it was last killed.
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4

Tuesday, August 26th 2014, 6:23am

Even if it can be completed on both versions, it goes:

kill hard
3 day respawn
kill easy
8 hour respawn
kill hard...


and the guild who kills hard will usually stop by and kill easy, so no one really gets a chance at elites.

5

Tuesday, August 26th 2014, 12:26pm

I would say its easy to get elites done. Most guilds (at least on eu) offer out the bosses 2-3 times per week. I would say its far harder to do the quests for the bosses or to get titles. Also don't forget Mandara has an 8 hour spawn. If you want elite camping her is probably your best option.
99/99/99/99/99/99 W/WD/S/D/R/M

6

Tuesday, August 26th 2014, 1:26pm

On Reni, I constantly see world chat messages saying that a boss is being held for elites.

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7

Wednesday, August 27th 2014, 11:18am

The problem as I see it lies in the timing. Despite some guilds and groups sharing world boss kills with people seeking their 60 elite skills the timing and availability varies greatly. Many, if not most, players simply cannot dedicate large blocks of time hanging out in game on the chance that the bosses will both be killed while they are online and that the kill will be shared. Despite the optimism in this thread, not every kill is shared. I’ve seen numerous times where guilds hurry to jump to another channel so they can quickly kill the boss on that channel before someone else does leaving the recently killed world boss to despawn.

The server communities are changing and are not always as friendly as some might think. If you want to get a clearer picture try to communicate on an unknown alt without identifying your main character and see what others may be seeing. Just a thought.
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heirienza

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8

Wednesday, August 27th 2014, 2:40pm


The problem as I see it lies in the timing. Despite some guilds and groups sharing world boss kills with people seeking their 60 elite skills the timing and availability varies greatly. Many, if not most, players simply cannot dedicate large blocks of time hanging out in game on the chance that the bosses will both be killed while they are online and that the kill will be shared. Despite the optimism in this thread, not every kill is shared. I’ve seen numerous times where guilds hurry to jump to another channel so they can quickly kill the boss on that channel before someone else does leaving the recently killed world boss to despawn.

Exactly my point, Tuulikki. It also doesn't help that you sometimes get kicked off of the body by someone killing something or dueling too close to the body. I remember last week I was trying to get my 60s on my wl/p, and I was holding the normal Mandara's body with my main while getting my proofs of valors with my wl/p. Before I could get my third proof of valor, someone either kiled something or dueled too close to me and I got kicked off. I then had to wait for another day for Mandara to respawn as the normal version cause no one says when bosses are being held much anymore on Reni. I couldn't go to any of the other bosses because they were all in their 3day respawn.

Also, Ycavan, I haven't seen one in a while unless you include the one my guildie shouted when she killed the normal Mandara for me.
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9

Wednesday, August 27th 2014, 3:39pm

The server communities are changing and are not always as friendly as some might think. If you want to get a clearer picture try to communicate on an unknown alt without identifying your main character and see what others may be seeing. Just a thought.
this is honestly one of the best ideas. many established players i talk to have somewhat lost touch with noobs and the noob experience, yet still maintain that the game/servers are fine.

i rolled an anonymous alt on one of the larger servers(known for being "noob friendly"). well, i got called 3 different swears by 2 seperate people within 10 minutes of creating the character. a couple minutes later, i asked for some quest help. the response was "f*ck off, noob". i was honestly shocked, because it was a server where i talked to established people all the time, and i liked them(for the most part).

this might be an isolated incident on that server, but if i was an actual new player, u can be sure i wouldn't be logging on again.

thats not the first, and probably won't be the last, times i've had experiences much like this either.

not even to mention the cost of the game to a brand new player. it's honestly no surprise we don't have more "new blood" sticking around.

back on topic: please roll an anonymous alt on a brand new server(maybe one u don't even know people from), maybe even a class u have no idea how to play, before you try and act educated about the "new player experience"...
my r/p can outdps r/m. your name is stupid.

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10

Saturday, August 30th 2014, 9:54am

An 8hr respawn would be nice to implement on Wodjin and Hackman. Currently even though they are supposed to respawn after 72 hrs from killing a hard version hackman can take up to 96 some weeks before the low level spawns. thats 4 full days not 3. Hippos have also at times taken up to 84 before spawning a low level. in some channels. it varies some weeks they spawn under the 72 hr time other weeks later.

Respawn time really has more to do with keeping easy to get proofs from flooding market or just lining certian guilds/players pockets.

Original Poster suggested people would be more likely to farm targonarl and lagusen if suggested change was implemented.

Reality is the low levels would be immediately killed so we could get to the proof dropping ones.

Original poster also fails to realize the difficulty to kill lagusen and targonarl in parties of 5 people or less. The truth is at least for palenque Most do not want to do a boss that requires you to possibly die lots and get no loot unless its a hardmode run. These bosses only drop 5 proofs and if you do a 1 per person still only 5 out of x amount of people are going to get. So at least for palenque i quit putting parties together for them. Even Taren who drops 10 proofs can be a pain to deal with and all these respawn every 8 hrs.

Better choice would be make world bosses an instance like ZS, DL, and HoS. with a 24 hour timer before the toon you killed on would be able to re-enter the instance in a party to kill again. People would be able to get their elites and more people would put for the effort to learn the fights etc.. and get thier own proofs as a result. you could even have a normal or hard version. normal is the low levels as they currently are, and hard for the ones dropping proofs of myth.

heirienza

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11

Saturday, August 30th 2014, 3:12pm

Original Poster suggested people would be more likely to farm targonarl and lagusen if suggested change was implemented.

Reality is the low levels would be immediately killed so we could get to the proof dropping ones.

Original poster also fails to realize the difficulty to kill lagusen and targonarl in parties of 5 people or less. The truth is at least for palenque Most do not want to do a boss that requires you to possibly die lots and get no loot unless its a hardmode run. These bosses only drop 5 proofs and if you do a 1 per person still only 5 out of x amount of people are going to get. So at least for palenque i quit putting parties together for them. Even Taren who drops 10 proofs can be a pain to deal with and all these respawn every 8 hrs.


I don't think you understood me fully. What you're referencing is the second part of my suggestion: that after maintenance, the bosses would spawn as EITHER the 75 or normal versions. Why would people kill the normal Targonharl or Lagusen to get the Proof of Myth dropping one when already, no one kills the 75 versions? Also, I never said "farm" since you are unable to "farm" the bosses unless you also kill the hard mode versions. I said that "they would become a viable option for getting Proofs of Valor."
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FarmerTom

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12

Saturday, August 30th 2014, 3:45pm

confused here because you can proofs of valor for 60 elites from both hard mode and normal.... here on govinda theres always someone holding a normal mode boss for servor so they can get elites.. usually multiple times a day. i mean normal mode bosses are very easy to kill, you can hold them yourself for your servor and be a hero :)
unless im misunderstanding as well here meh
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heirienza

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13

Saturday, August 30th 2014, 7:24pm

You're not really misunderstanding, and I can't say I know what goes on on all other servers, but on Reni, there's been very few world shouts that a boss is being held, and what happens if someone accidentally (or on purpose) kicks the person holding the boss off of it and people still need more proofs of valor? It's not like there's always a world boss up, and Mandara is the only one with an 8 hour respawn. So, if you still need more proofs of valors, and all the other bosses (except for furious targonharl and furious lagusen) are down for another 1-3 days, how are you going to get your proofs of valors except always being on and ready for when mandara gets killed again? That's the reason why I made this thread.
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Tuulikki

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14

Saturday, August 30th 2014, 7:45pm

Here again we have conflicting agendas that make the current solution impractical. On the one hand you have players looking to get their 60 elite skills and on the other you have guilds looking to farm PoMs. Sure, in a “perfect world” player will continually come together to work toward achieving both goals but the reality falls short.

As some have mentioned there are times on various servers where guilds make an active effort to help the server population with getting their 60 elite skills but players are still then beholden to others to do the work so they can receive the benefit. Not only this, but there is the timing factor – world bosses aren't always downed at a time that benefits the server population or the individual players who need the elite skills causing many missed opportunities. Again, not a practical approach to require players needing elites to stand around waiting for a boss to get taken down.

There are a number of solutions that will work I’m sure, the easiest simply being a commitment by server populations to work together on this a bit better but since there are competing agendas I really don’t see this working out as well as it does on paper. Perhaps the best solution would be to separate the two.
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heirienza

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15

Monday, September 1st 2014, 4:50am

That's why i figured faster respawn would be best. Obviously, no solution will be perfect as there will always be people that try to take advantage of the system such as camping the bosses for poms. I figured with a faster respawn time, it's more likely for the people needing elites to catch a world boss get downed while they are on.
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If you want to contact me quickly and efficiently, try the US IRC channel.
No, I don't know everything. I just use my knowledge to form educated guesses
And I listen when others say I am wrong in order to learn.

16

Monday, September 1st 2014, 10:05pm

Separating elite skills from bosses that you farm for poms would be perfect. One set of bosses for poms. A totally unrelated (and drastically easier) for elites.

17

Tuesday, September 2nd 2014, 1:40am

I completely agree with the suggestion of separating POM bosses from bosses for elites.

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