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Jada28

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1

Thursday, September 4th 2014, 7:14pm

Grinding to Level to 87 "hurts"

I wanted to suggest that the price of resets should be lowered. I don't mind having to use them to level, but 39 dias and the number that you need to level from 80 to 87 is insane. Someone did the math for me and if he is correct then I need 122 resets and at 39 dias per this equals to 4758 dias :(...... I think that it should be 19 dias per reset which would then cost me 2318 dias. This is still expensive, considering the fact that the game do not have enough Quests to level all the classes that are available to you. However, I can probably manage the 2318 dias to get me there. I know even by doing this I will be hurting for TP, but grinding for TP don't seem as bad as grinding to level or not to me anyhow. Grinding for XP to level, literally hurts and I feel like crying sometimes, it is soooo painfully slow :(

I know the thead disussing the TOSH exploit was closed, but I just wanted to say that if it is a bannable offense then they should definitely FIX it so that it cannot be exploited, or just let people use it. It irks me so much to be grinding my buns off and see others taking a chance on the TOSH honor party and whiz pass me. It is just awful to see, it makes you want to do it to, even tho you know its wrong and you don't want to be an exploiter. A lot of people still use it and will continue to do so until they hear of someone on the server bein banned. It is not that I blame them I don't, having to grind is horrific and takes forever and buying resets is just way to expensive at 39 dias per reset!!

Do something please instead of just closing threads and hoping that this discussion will go away, it won't because it is a discussion that affect every single player in the game that wants to advance.

Pyper
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2

Thursday, September 4th 2014, 7:38pm

its only really an issue if you trying to level up a bunch of classes. There's more then enough quests and reasonable amount of daily resets to level up 2 classes. Personally I only like playing one combo so it doesn't affect me all that much. I actually like the fact that its a big grind to level up a third , 4th, 5th class. Makes doing it pointless unless you really want to do it and are willing to grind it out. I was never a fan of the class expansion tickets anyway. And I agree that the TOSH glitch should be fixed, I had to grind out my TP old school, so should everyone else.

One possible solution is to allow TP / XP reset stones to reset the XP/TP to the class of your choice, so those years of grinding into a class you hated to play can still be rewarded by transferring the TP/XP to your new class you like to play. BUT the rich could abuse that so I don't know if I would like it or not.

Jada28

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Thursday, September 4th 2014, 8:24pm

The thing is Daniel, I do already have 2 classes at 87/87 . I play a Mage/Scout and I love it. However, I feel that I am being forced to level up a warrior to play Warrior/Mage to be remotely viable in the new instance. The reason I play ROM is I like to advance and stay current and run new instances so in order for me to play the way I like I have to include a third class to be able to do the DPS to help the party. So it is like a catch 22, I really would love to just continue with my M/S but compared to melee classes, we just do not come remotely close in DPS. This is the only reason that I have even considered the third class......... this Game is not balanced to be able to play the classes you want. Even exceptionally well geared and statted, a mage/scout DPS falls off the scrut compared to melee classes.

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Thursday, September 4th 2014, 8:37pm

I wanted to suggest that the price of resets should be lowered. I don't mind having to use them to level, but 39 dias and the number that you need to level from 80 to 87 is insane. Someone did the math for me and if he is correct then I need 122 resets and at 39 dias per this equals to 4758 dias :(...... I think that it should be 19 dias per reset which would then cost me 2318 dias. This is still expensive, considering the fact that the game do not have enough Quests to level all the classes that are available to you. However, I can probably manage the 2318 dias to get me there. I know even by doing this I will be hurting for TP, but grinding for TP don't seem as bad as grinding to level or not to me anyhow. Grinding for XP to level, literally hurts and I feel like crying sometimes, it is soooo painfully slow :(
You didn't bother to mention your class levels and, accordingly, the class you're trying to take from lvl 80 to 87. In my particular case, I'm currently working my Mage class upwards from (at this time) lvl 78. (My main class, Rogue, is already 87.)

I'd like to offer some observations:

1. If you're going to depend on dailies to level a class and insist on hurrying the process by using DRTs, then buy them when they're on sale. The sale price is usually 19 diamonds, as opposed to 39 diamonds (normal everyday price.) But if the class is truly a secondary class which will never or rarely be played as primary, what's the hurry? If the class is below lvl 70, then I can understand why there's some hurry in getting it leveled. But if it's already above 70? You already have, or have the means of getting, the lvl 70 elites for it.

2. If you have to do some grinding while doing dailies, then by all means take advantage of your furniture bonuses, guild xp/tp tower bonuses, pet bonuses (zodiac pets and/or IS pets that give xp/tp bonuses), marriage food bonuses, and, as needed, IS xp/tp potions. In my experience (no pun intended) they all stack.

3. Even if it "hurts" your tp total for the class, take advantage of quest xp bonus events. If certain of the secondary class General skills will be used, concentrate on putting tp into those.

4. And, when doing dailies, take advantage of the "10 levels" rule. If your main class is already at level cap (currently lvl 87), you can do the dailies on your primary, swap classes, then turn them in on the secondary, so long as it is lvl 77 or greater. Also take advantage of the DailyNotes addon. Not only can you inspect and select the dailies for each zone, it speeds up the process of taking and turning them in.

I know the thead disussing the TOSH exploit was closed, but I just wanted to say that if it is a bannable offense then they should definitely FIX it so that it cannot be exploited, or just let people use it. It irks me so much to be grinding my buns off and see others taking a chance on the TOSH honor party and whiz pass me. It is just awful to see, it makes you want to do it to, even tho you know its wrong and you don't want to be an exploiter. A lot of people still use it and will continue to do so until they hear of someone on the server bein banned. It is not that I blame them I don't, having to grind is horrific and takes forever and buying resets is just way to expensive at 39 dias per reset!!
What's bannable about the Honor Party system is that it's being ABUSED. It is intended to quickly level characters whose classes--anyand all of them--do not exceed lvl 30 at the start of the 3-hour Honor Party. But...Some People have found a way to "glitch" the Honor Party and include characters in the Party whose classes exceed lvl 30. This is wrong, it is not intended, and it has been deemed an exploit by the GMs.

And I hope to God that players--on both sides of the Honor Party--who exploit this and are caught doing it get their backsides handed to them by the GMs. I hate cheaters with a passion.

Question: If the class you're trying to level is already at or above lvl 80, why are you even interested in using a glitched Honor Party in ToSH? Presuming you gain any xp/tp at all, it will be minimal, at best. (And yes, I know and understand that the player who forms the Honor Party also receives a certain amount of xp/tp, even if his/her level exceeds the "10-level or greater limit". A lvl 87 character is 15 levels above the Bugs in ToSH and outside of an Honor Party would receive NO tp from killing them. At level cap, the xp counts for bupkis, but tp is always welcomed.)

Do something please instead of just closing threads and hoping that this discussion will go away, it won't because it is a discussion that affect every single player in the game that wants to advance.
Considering that the discussion of exploiting an Honor Party HAD already "gone away" until you exhumed it...


Congratulations! You are the latest winner of the extremely coveted "Malignatus' Exhumed Topic Of The Week Award"! Bravo! Brava! :hail:

Jada28

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Thursday, September 4th 2014, 8:56pm

I explained in my last post what level I am and why I am doing it. I want to level quickly because I want to run POM Hard mode and be useful. I exhumed the TOSH thing simply because I see people doing it while I am grinding and it directly involves what I am talking about.

As for the resets at 19 dias, the sale for them happens so rarely that I could be waiting a long time for it. They had a reset sale this past weekend but was still 26 dias. My point is if they give you expansions to get more classes to try, then they should be made affordable to level or put out just questing zones or something to help. I know people will pick apart what I am saying but I will still say what I think lol. I do not exploit anything if I know it is bannable, I prefer to play fairly as well.

Pyper

6

Thursday, September 4th 2014, 9:05pm

The thing is Daniel, I do already have 2 classes at 87/87 . I play a Mage/Scout and I love it. However, I feel that I am being forced to level up a warrior to play Warrior/Mage to be remotely viable in the new instance. The reason I play ROM is I like to advance and stay current and run new instances so in order for me to play the way I like I have to include a third class to be able to do the DPS to help the party. So it is like a catch 22, I really would love to just continue with my M/S but compared to melee classes, we just do not come remotely close in DPS. This is the only reason that I have even considered the third class......... this Game is not balanced to be able to play the classes you want. Even exceptionally well geared and statted, a mage/scout DPS falls off the scrut compared to melee classes.


Jada I could talk about this sorta thing forever. If you have IM or anything like that Id be happy to chat with ya about this. The bottom line though is what I use for my personal info in game. Don't let anyone tell you what combos, or how you choose to play the combo. Play what ya like however ya like to play it. Yes some classes are stupidly easier then others but if ya don't enjoy them there is nothing impressive about being end game when your just copying what everyone else does. Every class combo comes with its own strengths im sure Mage/Scout has some that are useful for endgame, even if its main roll wouldn't be pure dps.

If anyone understands this ITS ME!! As I play rogue/priest, and have been a broken char for 3 years. Even so I can pretty much out dps rogue/mages on my server with equal weapons (assuming I can hit my rotations :{ still broken check skill bugs thread if want to know how ). If I listened to what the losers on my server say about my character I would have quit RoM a long time ago. If Mage/Scout is what ya like to play then play mage/scout its as simple as that.

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Thursday, September 4th 2014, 9:06pm

1. If you're going to depend on dailies to level a class and insist on hurrying the process by using DRTs, then buy them when they're on sale. The sale price is usually 19 diamonds, as opposed to 39 diamonds (normal everyday price.) But if the class is truly a secondary class which will never or rarely be played as primary, what's the hurry? If the class is below lvl 70, then I can understand why there's some hurry in getting it leveled. But if it's already above 70? You already have, or have the means of getting, the lvl 70 elites for it.

Just playing devils advocate, I can think of 2 reasons.

1) General Skills. The difference in %dps from, for example, Charged Chop between level 70 and level 87 is quite large, and leveling up your secondary can cause a noticeable increase in dps or heals.

2) Almost not worth mentioning since base stats are so low, but you do gain 10% of your secondaries base stats on your primary class, so another potential, if almost inconsequential, reason.

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Thursday, September 4th 2014, 9:56pm

I explained in my last post what level I am and why I am doing it. I want to level quickly because I want to run POM Hard mode and be useful. I exhumed the TOSH thing simply because I see people doing it while I am grinding and it directly involves what I am talking about.
You supplied the information in a followup while I was constructing my post.

As for the resets at 19 dias, the sale for them happens so rarely that I could be waiting a long time for it. They had a reset sale this past weekend but was still 26 dias. My point is if they give you expansions to get more classes to try, then they should be made affordable to level or put out just questing zones or something to help. I know people will pick apart what I am saying but I will still say what I think lol. I do not exploit anything if I know it is bannable, I prefer to play fairly as well.
DRTs go on sale more often than you think, and especially just before any kind of content expansion. You are correct that when on sale they aren't always 19 diamonds (50% price reduction). Sometimes it's a 30% reduction.

As for the availability of the Maximum Class Expansion Tickets, the choice to buy and use them is the player's lookout. The fact that RW/GF did provide Coast of Opportunity/Xaviera for third classes (and that players have misused the available quests in those two zones and then complained) doesn't mean they should provide even more zones so people can easily or quickly level cap their newly acquired classes.

9

Thursday, September 4th 2014, 10:31pm

The basic argument is that mobs don't give enough xp/tp for leveling classes. I do quite bit of grinding myself, with quite a few bonuses, with mobs 5 to 6 levels higher, and I can only agree with this assessment. The xp/tp for mobs should be raised in my opinion.

I've seen the argument that there are enough quests to take 2 classes up simultaneously for new players. I believe this is incorrect. I've tried taking a new character up doing 2 classes simultaneously. Unless you go very, very slow so the dailies add up, I believe you will find a big drag between Thunderhoof Hills on for quite a ways. It gets better, especially in Tergothen Bay. With double xp/tp, yes. Without, I don't think so.

Since COO and Xaviera were only created to get your class to a certain point, they are really only helpful up to a certain point because of the dailies. It doesn't matter if you used them for your 1st class or your 3rd, since using them for your first would still leave the other quests available in other zones. Just slower to do them, but they would still be there.

For older players, who did all the quests, once they get past the usefulness of COO and Xaviera dailies, the grinding is slow, even if you use mobs quite a bit higher with quite a few xp buffs. Again, I'll simply agree with the assessment that xp/tp is too low on mobs.

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Thursday, September 4th 2014, 10:48pm

Now we just need a zone to get from 50 to 90 that reset once a month.

OR lower DRTS.

OR increase xp/tp on all mobs.

OR increase xp/tp on bosses.

OR lower price on XP orbs.

Nvm, do all of that.


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Thursday, September 4th 2014, 10:51pm

In my opinion, I don't think players on our server will get banned for using the TOSH "bug" even though many many many have used it and still using it. There's a duper on our server, and theyve been sent screenshots and proof that he/she dupes and they have yet to be banned and are still playing and duping about. What makes you think theyll ban someone for exploiting TOSH when they cant een ban someone who dupes?

Legitimate arguement. Don't delete.
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Thursday, September 4th 2014, 11:34pm

People have been banned for using the Tosh Bug after it being declared "harmful". Obviously can't discuss much on the topic of banning, so... ya. However I for one, do think Tosh should be a viable way for leveling,not as of now, but if they made new/fixed honor tickets then it only benefits the players and population of the game. As we had once discussed in IRC, Tosh can be the lazy way out for some, and new players really should quest first. But seem this game is now 90%+ veterans whom now have a good foundation of RoM experience and leveled both there primary and secondary classes through the only quests the game offers... where does this leave us now... We now have the ability to obtain a variety of classes which is amazing and honestly I know of a few people these expansion tickets kept here on rom. Because while Tosh wasn't being hunted as it is now, you could experiment with more classes that wouldn't be worth making a new character for. If not new honor tickets, a new quest line for 50-87 and great exp/tp from mobs would work equally as well, and gratefully appreciated.
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13

Friday, September 5th 2014, 12:07am

One thing GF can do to make leveling all the new classes people have bought with the new class tickets is have more double tp weekends. That would help a lot, we should be having those events monthly now. With the current server population I don't see amy reason to hold back.

14

Friday, September 5th 2014, 12:12am

Yea more tp weekends and more POM events. Seriously pom events always breathe life into the servers.
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15

Friday, September 5th 2014, 12:41am

At this point I think that I must say, we just need to quit discussing Tosh totally. Our thoughts and opinions have been said, if they are going to listen then they will. However, bringing it up cause others are doing and getting away with it, or have done it and gotten away with it, is not the way to go. I mean, personally, I think players getting banned for things that was acceptable ( and it was acceptable, because there were TONS of people during exp events, it was BLATANT and no one got banned then). Then someone either got mad or affected and reported someone in game enough times and then someone got banned. Now it has spread like wildfire. It all started cause people out there were "wah wah wah, I cant do it so other shouldn't be able to"... and they are ok with our small population getting smaller cause they get jealous.


I took my w/m from 75-82 off resets, you can buy them with p tokens, 1 every 8, that is almost one free one a week, you can use zodiac pets for 10% more exp, then they had the bonus xp/tp from dailies potions. Then you can maximize your Diamonds on resets.

I can agree that mobs/bosses/etc should give more exp and there should be a new zone...


but my question BURNS... Why not just leave that whole Tosh thing out? It doesn't add anything to the discussion of making leveling easier.... Unless you are happy players got banned for something that GF let happen for so long and made everyone think it was ok. Not like they didn't know about it, it was discussed on the forums even!!! There were people selling it in the trade forums!!! It was NOT something they didn't know was happening and my guess is that someone just whined enough till someone got banned. Now we ALL lost a viable way to level other classes... so anyone that had something to do with it... grats.

Gigi now that someone has called out your server about it... maybe they wont be able to get away with it anymore... Maybe you will lose some players really soon here. By calling out her server as an issue.. I wouldn't be shocked if more GMs will be watching Tosh on your server... Good Fight.

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Friday, September 5th 2014, 5:25am

I'll throw in my 2 cents worth on this:

1. What DK stated above is 100% correct. Whether players power level in Tosh or not is irrelevant to the topic which is the challenge of grinding to 87 using resets. If the discussion was about grinding to level 70 then maybe it would have some value in discussing it, here it does not.

2. This is yet another example of a systemic issue - that is, there are simply not enough quests in this game. People who contend there are plenty of quests are not trying to level from 1 to 87 right now using quests and/or they are perhaps forgetting the periods of time in-between level caps where they did dailies, etc. and had a time to catch their secondaries/Tertiary up to their main class.

3. There is zero point in new characters stopping at any point other than end game so advising players to slow down is wrong headed IMO. Level cap is where the vast majority of the server population is and that is where the vast majority of new players and players leveling their alts wish to be - not running around deserted maps trying to find someone - heck anyone - to help them with group and instance quests.

Finally, the game is long past due to have another leveling area for secondary, tertiary, etc. classes. When CoO/Xav came out, level 50 was not that far behind the level cap of the time. Now, the level cap increases have risen above the point where new characters can level much more than one class to cap, often with gaps/breaks where players are repeatedly reporting they are running out of quests (Limo, LOM, etc.) and forced into daily resets or waiting however many days to continue leveling their characters. If nothing else, those players who bought class expansion tickets should have gotten a CoO/Xav zone reset to at least get those classes to 50 without an honor party.
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17

Friday, September 5th 2014, 6:55am

WTB Zone reset tickets for 3rd class
Quaffy - 87 Mage/ 85 Priest/ 70 Scout (formerly one of the much hated P/S in PvP :()
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Friday, September 5th 2014, 7:36am

WTB Zone reset tickets for 3rd class


or for any class..
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Jada28

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Friday, September 5th 2014, 4:01pm

Gigi now that someone has called out your server about it... maybe they wont be able to get away with it anymore... Maybe you will lose some players really soon here. By calling out her server as an issue.. I wouldn't be shocked if more GMs will be watching Tosh on your server... Good Fight.


It was't meant to call out anyone, I was only saying that some of us choose to take a chance on TOSH while others of us are "grinding" and that grinding is painfully slow. If they are going to ban everyone that uses this exploit, they may as well shut down the servers. There are people on all the servers still using this exploit, I do not blame anyone , and I totally understand why they are using it. I just wish they would leave it alone and just let everyone use it to level, without having that "ban" thing hanging over our heads!! I certainly by no means was pointing any fingers at anyone.

Trying to level your third class or 4th or 5th whatever, is an issue that needs to be addressed. There are no quests, daily resets are to expensive OR you have to wait for a 19 dia sale, which is still expensive for some, XP/TP from Grinding is so slow, even using all the buffs available. We cannot afford to lose any players from any of the servers for doing TOSH just to level, when clearly leveling is a big issue for this game. :dash:

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Friday, September 5th 2014, 4:25pm


What's bannable about the Honor Party system is that it's being ABUSED. It is intended to quickly level characters whose classes--anyand all of them--do not exceed lvl 30 at the start of the 3-hour Honor Party. But...Some People have found a way to "glitch" the Honor Party and include characters in the Party whose classes exceed lvl 30. This is wrong, it is not intended, and it has been deemed an exploit by the GMs.


This show how little you (as well those GMs) know about game you're playing....

Honor Party, when introduced was intended with level cap of L50 in mind (or was it L55) and made sense at the time with only 2 classes. Now, with 3rd class already did not make sense, because game XP wise has enough XP only for 1 class, second class already solely depends on dailies for leveling up. If you don't trust me, just create alt and do all quests to the end, without doing any daily quests. Let me know where you will end up. and what level your second class will be.

Now, with more then 3 classes, you have all new problem.

So in my opinion, what you call exploit should actually be how honor party should work, now, 5 years later and with more then 2 classes.

Of course, unless someone is greedy and expect everyone to buy DRT in large amounts... I do get GMs and GF greed, but you... well...

Was item that gives 50% bonus XP/TP to daily quests ever introduced in IS?

And issue here IMHO would be that Honor Party needs an upgrade and possible boost. Or why not allow your secondary class get 50% of what your main class gets in game. (level both at the same time) This would help by huge number...

This post has been edited 1 times, last edit by "RoMage" (Sep 5th 2014, 4:38pm)